Player Matchup

Ymir
Ymir
INF3RNITY_GONZA
Ymir
Level 28
God Stats
25W - 31L
1,521 SR
Queue Stats
69W - 69L
1,410 Elo+
Solo
Arachne
Arachne
Itoka31
Arachne
Level 24
God Stats
7W - 4L
1,534 SR
Queue Stats
49W - 37L
1,478 Elo+
Solo
Skadi
Skadi
RAYER-X
Skadi
Level 26
God Stats
30W - 31L
1,600 SR
Queue Stats
305W - 287L
1,431 Elo+
Solo
Chang'e
Chang'e
langamagi
Chang'e
Level 26
God Stats
48W - 43L
1,527 SR
Queue Stats
146W - 148L
1,492 Elo+
Solo
Hercules
Hercules
xDeadly_Escanor
Hercules
Level 29
God Stats
4W - 0L
1,853 SR
Queue Stats
180W - 98L
1,666 Elo+
Solo
Team Averages
Level 27
1,607 SR
1,496 Elo+

VS

Team Averages
Level 24
1,539 SR
1,473 Elo+
Ares
Ares
HookahPunch
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 112L
1,649 Elo+
Solo
Arachne
Arachne
KikaKees
Arachne
Level 18
God Stats
81W - 70L
1,587 SR
Queue Stats
143W - 146L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KroshkaEnot13
Morgan Le Fay
Level 14
God Stats
6W - 9L
1,448 SR
Queue Stats
10W - 15L
1,389 Elo+
Solo
Heimdallr
Heimdallr
PaTtAcHeN
Heimdallr
Level 30
God Stats
10W - 12L
1,526 SR
Queue Stats
151W - 148L
1,464 Elo+
Solo
Bellona
Bellona
WelshLeekSamuel
Bellona
Level 28
God Stats
8W - 4L
1,634 SR
Queue Stats
97W - 106L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
13,452
585
9,768
16,984
15,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Itoka31
Arachne
20
16 / 1 / 3
14,902
648
16,558
21,611
10,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
RAYER-X
Skadi
18
6 / 7 / 7
12,526
545
13,628
15,061
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
langamagi
Chang'e
19
4 / 4 / 8
12,989
565
7,858
18,044
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
20
12 / 0 / 8
15,069
655
19,923
21,501
26,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,691
465
14,780
21,526
15,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
KikaKees
Arachne
13
3 / 9 / 0
8,810
383
6,675
19,436
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KroshkaEnot13
Morgan Le Fay
15
1 / 9 / 2
9,616
418
8,725
16,995
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PaTtAcHeN
Heimdallr
17
6 / 9 / 4
11,189
486
16,274
20,617
9,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 0
9,959
433
7,410
17,692
12,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
43
Kills
15
15
Deaths
43
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
5
3
11
3.5
W
Arachne
Itoka31
Arachne
16
1
3
17.5
L
Arachne
KikaKees
Arachne
3
9
0
0.33
L
Morgan Le Fay
KroshkaEnot13
Morgan Le Fay
1
9
2
0.22
L
Heimdallr
PaTtAcHeN
Heimdallr
6
9
4
0.89
W
Skadi
RAYER-X
Skadi
6
7
7
1.36
L
0
9
0
0
W
Chang'e
langamagi
Chang'e
4
4
8
2
W
Hercules
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,735
Damage
53,864
93,201
Taken
96,266
65,218
Mitigated
56,094
39,903
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,780
421
0
3,794
21,526
15,916
290
4,392
17,134
53,477
0
W
9,768
728
0
3,674
16,984
15,723
232
5,155
11,829
46,484
0
W
Arachne
Itoka31
Arachne
16,558
12,326
0
14,494
21,611
10,528
1,160
3,758
17,853
0
157,532
L
Arachne
KikaKees
Arachne
6,675
4,309
0
4,522
19,436
10,135
128
3,132
16,304
0
41,057
L
Morgan Le Fay
KroshkaEnot13
Morgan Le Fay
8,725
1,032
0
3,071
16,995
7,383
314
4,398
12,597
54,122
0
L
Heimdallr
PaTtAcHeN
Heimdallr
16,274
12,277
565
5,726
20,617
9,662
696
5,371
15,246
0
77,520
W
Skadi
RAYER-X
Skadi
13,628
6,100
0
2,833
15,061
6,034
2,320
8,253
6,808
0
60,303
L
7,410
1,489
0
3,765
17,692
12,998
855
779
16,913
0
66,210
W
Chang'e
langamagi
Chang'e
7,858
108
1,102
7,768
18,044
6,665
3,064
8,653
9,391
65,247
0
W
Hercules
19,923
6,736
0
10,032
21,501
26,268
1,024
720
20,781
0
87,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,938
Gold Earned
50,265
623
Minions Killed
465
0
Camps Cleared
0
2,343,753
Distance Traveled
1,804,230
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,691
465
56
2
0
413,895
4
W
Ymir
13,452
585
76
3
0
490,714
0
W
Arachne
14,902
648
174
8
0
487,780
2
L
Arachne
8,810
383
66
3
0
307,024
1
L
Morgan Le Fay
9,616
418
88
4
0
334,135
4
L
Heimdallr
11,189
486
132
6
0
341,083
4
W
Skadi
12,526
545
96
4
0
427,048
8
L
Bellona
9,959
433
123
5
0
408,093
3
W
Chang'e
12,989
565
115
5
0
427,467
8
W
Hercules
15,069
655
162
7
0
510,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role