Player Matchup

Osiris
Osiris
Carnage2g
Osiris
Level 28
God Stats
6W - 4L
1,566 SR
Queue Stats
85W - 63L
1,547 Elo+
Solo
Apollo
Apollo
Raccoonhumper69
Apollo
Level 18
God Stats
14W - 25L
1,334 SR
Queue Stats
201W - 258L
1,461 Elo+
Solo
Pele
Pele
SweaterKittens
Pele
Level 24
God Stats
0W - 4L
1,212 SR
Queue Stats
2W - 5L
1,491 Elo+
Solo
Fafnir
Fafnir
Thiagone13
Fafnir
Level 28
God Stats
2W - 1L
1,668 SR
Queue Stats
16W - 21L
1,366 Elo+
Solo
Khepri
Khepri
bntr_adty
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,428 Elo+

VS

Team Averages
Level 18
1,435 SR
1,415 Elo+
Bakasura
Bakasura
UNSTREEMUSS101
Bakasura
Level 22
God Stats
6W - 10L
1,226 SR
Queue Stats
26W - 44L
1,214 Elo+
Solo
Janus
Janus
ZakVatz
Janus
Level 7
God Stats
3W - 1L
1,678 SR
Queue Stats
9W - 10L
1,453 Elo+
Solo
Cthulhu
Cthulhu
hungyaha
Cthulhu
Level 22
God Stats
31W - 29L
1,486 SR
Queue Stats
159W - 127L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pimuko
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 126L
1,510 Elo+
Party 1
Fenrir
Fenrir
torisankle
Fenrir
Level 15
God Stats
2W - 3L
1,283 SR
Queue Stats
21W - 20L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Carnage2g
Osiris
10
1 / 3 / 3
6,562
437
5,053
7,365
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 1 / 1
7,350
490
4,136
9,026
3,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 1 / 0
8,968
598
10,178
8,397
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Thiagone13
Fafnir
11
0 / 1 / 2
7,179
479
2,328
8,114
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
bntr_adty
Khepri
11
0 / 2 / 3
6,568
438
2,269
12,138
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 5 / 1
6,942
463
3,783
9,012
2,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
ZakVatz
Janus
12
0 / 1 / 2
6,784
452
3,462
5,340
1,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hungyaha
Cthulhu
12
2 / 3 / 3
7,581
505
4,622
6,863
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
pimuko
Ah Muzen Cab
13
3 / 2 / 0
7,902
527
5,891
6,602
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
torisankle
Fenrir
13
1 / 2 / 2
7,448
497
4,925
11,533
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
8
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
Carnage2g
Osiris
1
3
3
0.83
L
2
1
1
2.5
L
9
1
0
9
L
Fafnir
Thiagone13
Fafnir
0
1
2
1
W
Bakasura
1
5
1
0.3
W
Janus
ZakVatz
Janus
0
1
2
1
L
Khepri
bntr_adty
Khepri
0
2
3
0.75
W
Cthulhu
hungyaha
Cthulhu
2
3
3
1.17
W
Ah Muzen Cab
pimuko
Ah Muzen Cab
3
2
0
1.5
W
Fenrir
torisankle
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
22,683
45,040
Taken
39,350
21,503
Mitigated
13,905
15,750
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Carnage2g
Osiris
5,053
2,535
0
2,477
7,365
3,553
0
2,288
5,077
0
18,959
L
4,136
3,042
0
3,199
9,026
3,069
1,140
980
8,046
0
46,718
L
10,178
3,808
0
3,977
8,397
2,863
144
472
7,925
0
58,457
L
Fafnir
Thiagone13
Fafnir
2,328
616
0
3,146
8,114
5,127
52
1,367
6,697
33,041
2,048
W
Bakasura
3,783
3,123
0
1,717
9,012
2,863
1,969
748
8,114
0
20,136
W
Janus
ZakVatz
Janus
3,462
528
0
130
5,340
1,394
136
1,033
4,247
32,922
0
L
Khepri
bntr_adty
Khepri
2,269
226
0
2,951
12,138
6,891
0
2,977
8,551
24,898
0
W
Cthulhu
hungyaha
Cthulhu
4,622
1,002
99
1,370
6,863
3,075
691
637
6,196
32,959
0
W
Ah Muzen Cab
pimuko
Ah Muzen Cab
5,891
2,263
0
2,961
6,602
1,790
1,211
1,350
5,222
0
42,644
W
Fenrir
torisankle
Fenrir
4,925
2,618
0
6,016
11,533
4,783
0
417
10,996
0
42,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
36,657
375
Minions Killed
377
0
Camps Cleared
0
1,220,228
Distance Traveled
1,537,487
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,562
437
40
3
0
206,940
1
L
Apollo
7,350
490
106
7
0
219,248
4
L
Pele
8,968
598
117
8
0
338,100
3
L
Fafnir
7,179
479
71
5
0
233,813
0
W
Bakasura
6,942
463
74
5
0
301,852
0
W
Janus
6,784
452
61
4
0
306,049
1
L
Khepri
6,568
438
41
3
0
222,127
3
W
Cthulhu
7,581
505
62
4
0
319,999
10
W
Ah Muzen Cab
7,902
527
86
6
0
265,431
0
W
Fenrir
7,448
497
94
6
0
344,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role