Player Matchup

Ymir
Ymir
AresmaisPasTrop
Ymir
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 20L
1,408 Elo+
Party 3
Zeus
Zeus
Devilonevil
Zeus
Level 16
God Stats
3W - 5L
1,282 SR
Queue Stats
38W - 47L
1,436 Elo+
Party 2
Cupid
Cupid
Footiix62
Cupid
Level 82
God Stats
1W - 3L
1,439 SR
Queue Stats
55W - 64L
1,436 Elo+
Party 3
Mercury
Mercury
Thepesagamer
Mercury
Level 18
God Stats
4W - 3L
1,881 SR
Queue Stats
48W - 56L
1,470 Elo+
Party 2
Bellona
Bellona
raregodss
Bellona
Level 17
God Stats
8W - 2L
1,808 SR
Queue Stats
35W - 22L
1,494 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,449 Elo+

VS

Team Averages
Level 14
1,569 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
INKRITAH
Odin
Level 5
God Stats
8W - 5L
1,691 SR
Queue Stats
123W - 114L
1,206 Elo+
Solo
Geb
Geb
Lmbuildingstacks
Geb
Level 28
God Stats
5W - 1L
1,747 SR
Queue Stats
307W - 298L
1,661 Elo+
Solo
Izanami
Izanami
Manolakis69
Izanami
Level 6
God Stats
11W - 6L
1,461 SR
Queue Stats
13W - 7L
1,471 Elo+
Party 1
Thanatos
Thanatos
kolobonakis69
Thanatos
Level 24
God Stats
25W - 17L
1,447 SR
Queue Stats
29W - 23L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,854
403
1,722
9,745
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
8 / 8 / 1
8,896
523
9,405
12,378
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Footiix62
Cupid
12
2 / 2 / 2
7,884
464
4,845
7,494
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Thepesagamer
Mercury
10
3 / 8 / 2
7,363
433
4,870
13,634
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
raregodss
Bellona
15
1 / 2 / 2
9,094
535
7,731
14,632
10,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 4
8,171
481
5,763
5,299
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
16
6 / 2 / 5
9,354
550
8,612
8,390
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 11
9,343
550
8,830
15,726
16,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Manolakis69
Izanami
14
9 / 5 / 4
9,435
555
10,513
13,754
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
kolobonakis69
Thanatos
13
5 / 6 / 8
8,792
517
8,980
13,916
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
14
Kills
23
23
Deaths
15
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
4
3
L
0
3
1
0.17
L
8
8
1
1.06
L
Cupid
Footiix62
Cupid
2
2
2
1.5
W
Odin
6
2
5
4.25
W
2
1
11
7.5
W
Izanami
Manolakis69
Izanami
9
5
4
2.2
L
Mercury
Thepesagamer
Mercury
3
8
2
0.5
W
Thanatos
kolobonakis69
Thanatos
5
6
8
1.5
L
Bellona
raregodss
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
42,698
57,883
Taken
57,085
24,925
Mitigated
33,812
10,369
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,763
312
0
462
5,299
1,921
1,153
633
4,666
42,809
0
L
1,722
680
0
718
9,745
4,964
212
3,839
5,906
14,137
0
L
9,405
286
0
1,888
12,378
3,330
265
2,474
9,904
28,358
0
L
Cupid
Footiix62
Cupid
4,845
2,558
94
1,260
7,494
2,345
1,630
2,788
4,706
0
40,217
W
Odin
8,612
4,102
0
3,154
8,390
4,105
246
968
7,422
0
62,153
W
8,830
1,952
0
3,218
15,726
16,888
1,059
2,568
13,158
34,893
0
W
Izanami
Manolakis69
Izanami
10,513
6,584
0
3,322
13,754
5,655
2,320
4,282
9,472
0
42,414
L
Mercury
Thepesagamer
Mercury
4,870
1,912
0
822
13,634
3,826
101
1,737
11,897
0
31,152
W
Thanatos
kolobonakis69
Thanatos
8,980
1,723
0
6,923
13,916
5,243
341
2,676
11,240
0
49,958
L
Bellona
raregodss
Bellona
7,731
2,678
0
5,587
14,632
10,460
0
3,755
10,877
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
45,095
348
Minions Killed
383
0
Camps Cleared
0
1,483,975
Distance Traveled
1,640,142
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,171
481
92
5
0
331,814
0
L
Ymir
6,854
403
29
2
0
305,019
0
L
Zeus
8,896
523
45
3
0
245,371
0
L
Cupid
7,884
464
84
5
0
304,658
5
W
Odin
9,354
550
95
6
0
325,709
1
W
Geb
9,343
550
44
3
0
335,281
1
W
Izanami
9,435
555
73
4
0
321,198
0
L
Mercury
7,363
433
51
3
0
308,894
4
W
Thanatos
8,792
517
79
5
0
326,140
2
L
Bellona
9,094
535
139
8
0
320,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role