Player Matchup

Chronos
Chronos
Gold II
AmezonPrime
Chronos
Gold II
Level 158
God Stats
38W - 20L
1,558 SR
Queue Stats
137W - 136L
1,624 MMR
Solo
Raijin
Raijin
Gold III
ByVold
Raijin
Gold III
Level 124
God Stats
6W - 4L
1,654 SR
Queue Stats
124W - 128L
1,525 MMR
Party 1
Hel
Hel
Platinum V
Lucanian
Hel
Platinum V
Level 155
God Stats
11W - 8L
1,692 SR
Queue Stats
353W - 346L
1,597 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
bryanXDHyG
Gilgamesh
Platinum II
Level 160
God Stats
7W - 7L
1,721 SR
Queue Stats
129W - 113L
1,682 MMR
Party 1
Medusa
Medusa
Bronze III
icecreamlicker12
Medusa
Bronze III
Level 63
God Stats
1W - 0L
1,752 SR
Queue Stats
14W - 8L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,675 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,440 SR
1,606 MMR
Cerberus
Cerberus
Silver I
FeeZa
Cerberus
Silver I
Level 158
God Stats
7W - 9L
1,463 SR
Queue Stats
265W - 248L
1,587 MMR
Solo
Loki
Loki
Gold II
HUNTER004
Loki
Gold II
Level 107
God Stats
102W - 75L
1,500 SR
Queue Stats
276W - 274L
1,606 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Khalifa93
Ao Kuang
Silver I
Level 126
God Stats
0W - 4L
1,419 SR
Queue Stats
32W - 37L
1,625 MMR
Solo
Tiamat
Tiamat
Platinum V
Mamluke
Tiamat
Platinum V
Level 156
God Stats
1W - 6L
1,257 SR
Queue Stats
349W - 341L
1,636 MMR
Solo
Neith
Neith
Gold III
Ãrcane
Neith
Gold III
Level 98
God Stats
8W - 6L
1,561 SR
Queue Stats
55W - 48L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AmezonPrime
Chronos
18
4 / 1 / 0
10,690
629
6,547
12,572
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
ByVold
Raijin
16
5 / 1 / 3
9,818
578
12,379
9,950
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 8
8,296
488
9,588
11,615
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
bryanXDHyG
Gilgamesh
17
6 / 2 / 3
10,647
626
14,458
14,105
7,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 0 / 1
10,828
637
7,867
7,862
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAthenaTsukuyomiApolloPersephone

VS

Bans
ChironGebTyrAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeeZa
Cerberus
13
1 / 3 / 4
8,253
485
6,987
19,830
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
15
1 / 6 / 1
8,738
514
9,527
13,285
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Khalifa93
Ao Kuang
12
3 / 6 / 1
7,819
460
5,108
13,325
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Mamluke
Tiamat
14
2 / 4 / 2
8,360
492
7,871
11,291
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ãrcane
Neith
15
0 / 2 / 3
8,665
510
4,847
10,374
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
7
7
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
AmezonPrime
Chronos
4
1
0
4
W
Raijin
ByVold
Raijin
5
1
3
6.5
L
Cerberus
FeeZa
Cerberus
1
3
4
1
L
Loki
1
6
1
0.25
L
Ao Kuang
Khalifa93
Ao Kuang
3
6
1
0.58
W
1
3
8
1.67
L
Tiamat
Mamluke
Tiamat
2
4
2
0.75
W
Gilgamesh
bryanXDHyG
Gilgamesh
6
2
3
3.75
W
5
0
1
5.5
L
Neith
Ãrcane
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
34,340
56,104
Taken
68,105
32,134
Mitigated
32,208
23,380
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AmezonPrime
Chronos
6,547
2,213
0
5,813
12,572
10,795
1,903
999
11,573
65,876
0
W
Raijin
ByVold
Raijin
12,379
890
127
2,904
9,950
4,103
843
5,376
4,574
72,351
0
L
Cerberus
FeeZa
Cerberus
6,987
190
0
7,164
19,830
12,908
0
11,873
7,927
36,112
0
L
Loki
9,527
2,747
0
1,995
13,285
4,641
0
6,221
6,543
0
60,471
L
Ao Kuang
Khalifa93
Ao Kuang
5,108
1,143
0
5,652
13,325
4,036
0
3,447
9,878
38,216
0
W
9,588
1,229
3,956
5,829
11,615
6,780
796
7,261
4,354
40,680
0
L
Tiamat
Mamluke
Tiamat
7,871
1,055
0
4,210
11,291
7,104
0
5,138
6,153
52,733
0
W
Gilgamesh
bryanXDHyG
Gilgamesh
14,458
6,611
0
2,199
14,105
7,597
455
4,245
9,860
0
92,511
W
7,867
4,371
0
2,552
7,862
2,859
1,280
2,085
5,777
0
76,209
L
Neith
Ãrcane
Neith
4,847
1,854
0
4,392
10,374
3,519
0
1,284
9,090
0
65,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
41,835
609
Minions Killed
540
0
Camps Cleared
0
1,709,805
Distance Traveled
1,637,111
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,690
629
141
8
0
339,093
7
W
Raijin
9,818
578
142
8
0
336,657
6
L
Cerberus
8,253
485
91
5
0
355,554
4
L
Loki
8,738
514
118
7
0
341,362
1
L
Ao Kuang
7,819
460
75
4
0
345,034
4
W
Hel
8,296
488
46
3
0
337,811
6
L
Tiamat
8,360
492
117
7
0
302,269
7
W
Gilgamesh
10,647
626
147
9
0
365,274
3
W
Medusa
10,828
637
133
8
0
330,970
3
L
Neith
8,665
510
139
8
0
292,892
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role