Player Matchup

Fenrir
Fenrir
IlFurrylI
Fenrir
Level 29
God Stats
10W - 0L
1,932 SR
Queue Stats
111W - 54L
1,622 Elo+
Party 1
Anhur
Anhur
PowderyDONUTS
Anhur
Level 160
God Stats
13W - 18L
1,556 SR
Queue Stats
576W - 542L
1,569 Elo+
Party 1
Agni
Agni
Remaining Ashes
Agni
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
246W - 250L
1,538 Elo+
Party 1
Team Averages
Level 106
1,671 SR
1,577 Elo+

VS

Team Averages
Level 58
1,436 SR
1,270 Elo+
Kuzenbo
Kuzenbo
DADDY25092001
Kuzenbo
Level 8
God Stats
0W - 5L
1,271 SR
Queue Stats
46W - 96L
1,057 Elo+
Solo
Hel
Hel
ghost_chan_yt
Hel
Level 29
God Stats
2W - 3L
1,538 SR
Queue Stats
24W - 36L
1,344 Elo+
Party 2
Susano
Susano
i_Simp_over_Naga
Susano
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 155L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IlFurrylI
Fenrir
12
3 / 1 / 11
8,669
722
8,030
10,530
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 2 / 9
8,852
738
7,843
8,169
2,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 7
9,814
818
13,050
4,408
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 7 / 1
6,608
551
1,635
15,236
12,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 1
6,719
560
2,815
9,653
2,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
3 / 3 / 0
7,971
664
7,159
11,680
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
3
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
7
1
0.07
W
Fenrir
IlFurrylI
Fenrir
3
1
11
8.5
W
4
2
9
4.25
W
9
0
7
12.5
L
0
6
1
0.08
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
11,609
23,107
Taken
36,569
14,489
Mitigated
19,887
6,287
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,635
535
0
948
15,236
12,839
11
6,581
8,390
9,665
0
W
Fenrir
IlFurrylI
Fenrir
8,030
1,993
0
1,859
10,530
9,852
428
1,871
8,234
0
23,020
W
7,843
4,110
0
1,122
8,169
2,948
979
1,745
6,424
0
36,787
W
13,050
1,448
1,293
2,013
4,408
1,689
1,271
834
3,574
40,602
0
L
2,815
0
1,084
1,463
9,653
2,879
0
3,481
6,022
11,598
0
L
7,159
1,045
0
910
11,680
4,169
0
2,988
8,452
0
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
21,298
130
Minions Killed
94
0
Camps Cleared
0
627,328
Distance Traveled
578,866
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,608
551
15
1
0
145,505
0
W
Fenrir
8,669
722
18
2
0
227,256
5
W
Anhur
8,852
738
51
4
0
174,972
4
W
Agni
9,814
818
61
5
0
225,100
2
L
Hel
6,719
560
28
2
0
188,326
0
L
Susano
7,971
664
51
4
0
245,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role