Player Matchup

Artio
Artio
 
Artio
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaballeroImbecil
Anubis
Level 29
God Stats
17W - 11L
1,623 SR
Queue Stats
94W - 90L
1,576 Elo+
Solo
Arachne
Arachne
ExiledLightning
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,118 Elo+
Solo
Izanami
Izanami
Jabr0nie
Izanami
Level 22
God Stats
46W - 30L
1,693 SR
Queue Stats
214W - 177L
1,575 Elo+
Solo
Athena
Athena
YOUdady
Athena
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,609 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,476 Elo+

VS

Team Averages
Level 21
1,441 SR
1,389 Elo+
Ymir
Ymir
BoGaN666_NZ
Ymir
Level 14
God Stats
53W - 56L
1,565 SR
Queue Stats
69W - 84L
1,313 Elo+
Solo
Poseidon
Poseidon
Janonymou5
Poseidon
Level 15
God Stats
79W - 77L
1,318 SR
Queue Stats
288W - 356L
1,289 Elo+
Solo
Olorun
Olorun
NoobieAtSmite
Olorun
Level 29
God Stats
18W - 21L
1,418 SR
Queue Stats
124W - 147L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Voncepeda
Cernunnos
Level 21
God Stats
0W - 2L
1,335 SR
Queue Stats
38W - 56L
1,336 Elo+
Solo
Chaac
Chaac
oddis101
Chaac
Level 24
God Stats
2W - 2L
1,571 SR
Queue Stats
27W - 16L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 3 / 7
11,488
479
5,768
20,163
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 1 / 9
11,992
500
20,961
12,525
7,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 10
11,643
485
8,191
18,490
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Jabr0nie
Izanami
19
7 / 6 / 6
12,711
530
18,619
20,506
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
YOUdady
Athena
17
6 / 2 / 16
12,559
523
13,167
11,939
11,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,800
367
5,207
19,708
8,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Janonymou5
Poseidon
14
2 / 8 / 2
9,721
405
7,685
12,494
5,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 2 / 0
13,306
554
15,798
17,281
5,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Voncepeda
Cernunnos
15
1 / 4 / 1
9,844
410
6,841
11,604
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
oddis101
Chaac
15
6 / 8 / 1
10,149
423
13,783
27,439
13,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
30
Kills
15
16
Deaths
30
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
7
1.83
L
0
8
1
0.06
W
9
1
9
13.5
W
6
4
10
2.75
W
Izanami
Jabr0nie
Izanami
7
6
6
1.67
L
Poseidon
Janonymou5
Poseidon
2
8
2
0.38
L
6
2
0
3
L
Cernunnos
Voncepeda
Cernunnos
1
4
1
0.38
W
Athena
YOUdady
Athena
6
2
16
7
L
Chaac
oddis101
Chaac
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,706
Damage
49,314
83,623
Taken
88,526
54,647
Mitigated
36,033
26,598
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,768
437
1,319
5,434
20,163
16,940
2,128
8,420
11,743
59,916
0
L
5,207
80
171
1,902
19,708
8,683
0
7,517
12,141
32,929
0
W
20,961
880
0
6,360
12,525
7,149
1,098
6,211
6,314
70,128
0
W
8,191
5,321
0
5,304
18,490
11,017
395
4,958
13,532
0
80,328
W
Izanami
Jabr0nie
Izanami
18,619
11,712
0
6,841
20,506
7,880
4,566
4,324
16,182
0
117,326
L
Poseidon
Janonymou5
Poseidon
7,685
1,041
465
1,660
12,494
5,169
45
7,314
5,118
45,195
0
L
15,798
8,645
0
9,253
17,281
5,281
2,414
7,139
9,692
86,016
0
L
Cernunnos
Voncepeda
Cernunnos
6,841
1,969
0
2,102
11,604
3,599
412
3,546
7,936
0
59,146
W
Athena
YOUdady
Athena
13,167
2,666
0
1,340
11,939
11,661
630
4,777
7,162
35,987
0
L
Chaac
oddis101
Chaac
13,783
2,149
0
8,762
27,439
13,301
506
13,664
13,743
0
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,393
Gold Earned
51,820
522
Minions Killed
465
0
Camps Cleared
0
2,075,296
Distance Traveled
1,826,404
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,488
479
96
4
0
412,901
0
L
Ymir
8,800
367
46
2
0
368,665
0
W
Anubis
11,992
500
115
5
0
399,630
3
W
Arachne
11,643
485
88
4
0
441,624
0
W
Izanami
12,711
530
176
7
0
380,067
4
L
Poseidon
9,721
405
89
4
0
349,125
3
L
Olorun
13,306
554
159
7
0
273,127
6
L
Cernunnos
9,844
410
125
5
0
398,864
3
W
Athena
12,559
523
47
2
0
441,074
4
L
Chaac
10,149
423
46
2
0
436,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role