Player Matchup

Sun Wukong
Sun Wukong
Famous7days
Sun Wukong
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Ymir
Ymir
FenWhoHowls
Ymir
Level 28
God Stats
3W - 10L
1,421 SR
Queue Stats
177W - 163L
1,518 Elo+
Solo
Hera
Hera
Foraiwnl
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,497 Elo+
Solo
Thor
Thor
mickeyBM
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,819 Elo+
Solo
Artemis
Artemis
Ск0ль3кийТип
Artemis
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 8L
1,528 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,608 Elo+

VS

Team Averages
Level 19
1,557 SR
1,534 Elo+
Anubis
Anubis
Deit77
Anubis
Level 27
God Stats
47W - 30L
1,711 SR
Queue Stats
74W - 56L
1,670 Elo+
Solo
Artemis
Artemis
DrakeMichael
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Arachne
Arachne
ElPsyK0ngro0
Arachne
Level 20
God Stats
4W - 4L
1,575 SR
Queue Stats
32W - 33L
1,511 Elo+
Solo
Yemoja
Yemoja
Quosmo50
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Solo
Chaac
Chaac
鬼冢灬霖
Chaac
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Famous7days
Sun Wukong
12
1 / 7 / 2
6,987
411
5,361
12,127
8,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 4 / 4
7,869
463
4,592
10,298
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
10
2 / 5 / 2
7,000
412
4,332
5,984
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
7
2 / 4 / 1
6,375
375
3,140
5,921
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 2
6,905
406
4,810
7,953
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deit77
Anubis
18
9 / 1 / 9
11,352
668
12,847
9,432
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DrakeMichael
Artemis
12
2 / 4 / 5
8,013
471
7,156
8,346
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ElPsyK0ngro0
Arachne
17
8 / 2 / 8
10,746
632
3,492
11,505
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Quosmo50
Yemoja
12
0 / 2 / 8
7,479
440
2,927
6,271
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 3
9,812
577
4,368
8,336
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deit77
Anubis
9
1
9
13.5
W
Artemis
DrakeMichael
Artemis
2
4
5
1.13
W
Arachne
ElPsyK0ngro0
Arachne
8
2
8
6
L
Sun Wukong
Famous7days
Sun Wukong
1
7
2
0.29
L
1
4
4
0.75
L
Hera
2
5
2
0.6
W
Yemoja
Quosmo50
Yemoja
0
2
8
2
L
Thor
2
4
1
0.63
L
3
3
2
1.33
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
30,790
42,283
Taken
43,890
17,441
Mitigated
22,587
6,498
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deit77
Anubis
12,847
1,067
0
7,064
9,432
4,110
3,114
2,468
6,786
89,787
0
W
Artemis
DrakeMichael
Artemis
7,156
2,833
0
0
8,346
2,659
3,404
974
7,322
0
37,431
W
Arachne
ElPsyK0ngro0
Arachne
3,492
2,195
0
6,484
11,505
4,511
2,162
1,682
9,727
0
51,570
L
Sun Wukong
Famous7days
Sun Wukong
5,361
1,282
0
1,524
12,127
8,595
0
2,405
9,302
0
34,201
L
4,592
750
0
757
10,298
4,136
0
4,716
5,582
27,053
0
L
Hera
4,332
1,238
0
828
5,984
1,337
0
2,828
3,126
28,004
0
W
Yemoja
Quosmo50
Yemoja
2,927
422
1,794
1,602
6,271
4,092
1,276
2,416
3,811
13,433
0
L
Thor
3,140
1,069
0
1,211
5,921
1,168
0
3,299
2,622
0
18,067
L
4,810
1,007
0
2,178
7,953
2,205
0
2,526
5,397
0
24,615
W
4,368
829
0
3,013
8,336
7,215
645
990
7,320
0
49,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
47,402
276
Minions Killed
443
0
Camps Cleared
0
1,127,463
Distance Traveled
1,483,632
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,352
668
156
9
0
286,276
2
W
Artemis
8,013
471
66
4
0
282,649
2
W
Arachne
10,746
632
112
7
0
357,963
0
L
Sun Wukong
6,987
411
66
4
0
268,120
1
L
Ymir
7,869
463
52
3
0
316,413
6
L
Hera
7,000
412
62
4
0
191,959
4
W
Yemoja
7,479
440
22
1
0
264,969
7
L
Thor
6,375
375
47
3
0
140,614
1
L
Artemis
6,905
406
49
3
0
210,357
6
W
Chaac
9,812
577
87
5
0
291,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role