Player Matchup

Merlin
Merlin
Silver III
PRCASPER885
Merlin
Silver III
Level 133
God Stats
8W - 6L
1,658 SR
Queue Stats
67W - 70L
1,479 MMR
Solo
Fenrir
Fenrir
Silver II
Spartiatwolf
Fenrir
Silver II
Level 88
God Stats
1W - 7L
1,212 SR
Queue Stats
63W - 85L
1,042 MMR
Solo
Danzaburou
Danzaburou
Silver IV
WildKidz_ML
Danzaburou
Silver IV
Level 128
God Stats
6W - 11L
1,447 SR
Queue Stats
165W - 173L
726 MMR
Party 1
Athena
Athena
Gold III
death_knight5589
Athena
Gold III
Level 103
God Stats
4W - 3L
1,648 SR
Queue Stats
363W - 366L
1,462 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
shoow_mee
Gilgamesh
Silver V
Level 93
God Stats
2W - 2L
1,716 SR
Queue Stats
77W - 103L
680 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,536 SR
1,078 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,472 SR
1,071 MMR
Arachne
Arachne
Bronze II
HerballyRefresh
Arachne
Bronze II
Level 102
God Stats
18W - 21L
1,433 SR
Queue Stats
248W - 287L
-67 MMR
Solo
Medusa
Medusa
Silver I
Liliggxz
Medusa
Silver I
Level 156
God Stats
13W - 10L
1,319 SR
Queue Stats
786W - 806L
1,224 MMR
Solo
King Arthur
King Arthur
Gold IV
SargeBMF
King Arthur
Gold IV
Level 158
God Stats
9W - 11L
1,550 SR
Queue Stats
94W - 89L
1,507 MMR
Solo
Sol
Sol
Silver I
ShinyEeveeOwO
Sol
Silver I
Level 49
God Stats
2W - 0L
1,446 SR
Queue Stats
4W - 0L
1,586 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
llPerception
Kuzenbo
Silver I
Level 129
God Stats
3W - 4L
1,614 SR
Queue Stats
170W - 168L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 3 / 1
5,352
535
2,691
4,762
1,892
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
7
2 / 3 / 1
4,946
495
3,307
6,820
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
WildKidz_ML
Danzaburou
9
1 / 3 / 0
5,137
514
3,200
6,112
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,845
485
1,769
6,588
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
shoow_mee
Gilgamesh
9
1 / 5 / 1
5,195
520
2,895
7,681
2,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Chang'ePersephoneCthulhuHeimdallr

VS

Bans
ChaacCu ChulainnTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 4
6,713
671
7,713
8,381
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Liliggxz
Medusa
11
4 / 1 / 0
6,271
627
3,548
5,369
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SargeBMF
King Arthur
12
5 / 1 / 4
6,892
689
5,679
5,997
2,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,037
504
1,303
4,359
1,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
llPerception
Kuzenbo
8
0 / 1 / 3
5,284
528
1,455
6,223
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Medusa
Liliggxz
Medusa
4
1
0
4
L
Merlin
1
3
1
0.5
W
King Arthur
SargeBMF
King Arthur
5
1
4
7
W
0
1
1
0.5
L
Fenrir
2
3
1
0.83
L
Danzaburou
WildKidz_ML
Danzaburou
1
3
0
0.33
L
0
2
0
0
W
Kuzenbo
llPerception
Kuzenbo
0
1
3
1.5
L
Gilgamesh
shoow_mee
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
19,698
31,963
Taken
30,329
11,369
Mitigated
12,319
9,255
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,713
5,142
183
4,054
8,381
2,692
142
1,608
6,773
0
31,560
W
Medusa
Liliggxz
Medusa
3,548
1,674
0
3,407
5,369
1,306
1,056
245
5,124
0
34,075
L
Merlin
2,691
331
0
1,505
4,762
1,892
176
551
4,211
28,518
0
W
King Arthur
SargeBMF
King Arthur
5,679
895
0
1,697
5,997
2,640
0
908
5,089
0
35,880
W
1,303
504
0
1,711
4,359
1,116
1,426
1,296
3,063
18,584
0
L
Fenrir
3,307
596
0
2,716
6,820
2,211
0
365
6,455
0
19,959
L
Danzaburou
WildKidz_ML
Danzaburou
3,200
714
0
2,143
6,112
1,660
0
924
5,188
0
27,937
L
1,769
667
0
1,250
6,588
2,819
0
918
5,670
9,295
0
W
Kuzenbo
llPerception
Kuzenbo
1,455
405
0
1,395
6,223
4,565
72
403
5,820
13,706
0
L
Gilgamesh
shoow_mee
Gilgamesh
2,895
881
0
1,641
7,681
2,787
0
0
7,681
0
22,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
30,197
233
Minions Killed
242
0
Camps Cleared
0
859,017
Distance Traveled
924,995
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,713
671
53
5
0
200,214
0
W
Medusa
6,271
627
60
6
0
165,524
2
L
Merlin
5,352
535
65
7
0
164,787
3
W
King Arthur
6,892
689
70
7
0
182,879
3
W
Sol
5,037
504
39
4
0
188,990
0
L
Fenrir
4,946
495
42
4
0
181,323
1
L
Danzaburou
5,137
514
55
6
0
154,952
1
L
Athena
4,845
485
19
2
0
193,828
1
W
Kuzenbo
5,284
528
20
2
0
187,388
2
L
Gilgamesh
5,195
520
52
5
0
164,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role