Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrillPonySlayer
Tsukuyomi
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 318L
1,560 Elo+
Solo
Tiamat
Tiamat
LarzonScript
Tiamat
Level 71
God Stats
2W - 3L
1,374 SR
Queue Stats
175W - 155L
1,525 Elo+
Solo
Xbalanque
Xbalanque
ManuMc
Xbalanque
Level 126
God Stats
11W - 9L
1,492 SR
Queue Stats
129W - 128L
1,512 Elo+
Solo
Athena
Athena
PurpleCloudz
Athena
Level 109
God Stats
17W - 21L
1,528 SR
Queue Stats
316W - 309L
1,497 Elo+
Solo
Team Averages
Level 119
1,479 SR
1,519 Elo+

VS

Team Averages
Level 136
1,491 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Framtid
Bakasura
Level 129
God Stats
3W - 2L
1,650 SR
Queue Stats
238W - 203L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jubilo
Morgan Le Fay
Level 160
God Stats
10W - 9L
1,424 SR
Queue Stats
87W - 81L
1,578 Elo+
Solo
Sobek
Sobek
Shalnark16
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
nasus28
Nemesis
Level 118
God Stats
12W - 22L
1,383 SR
Queue Stats
224W - 227L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
6,182
618
3,396
6,740
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
DrillPonySlayer
Tsukuyomi
11
3 / 1 / 2
6,227
623
2,831
5,311
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
1 / 2 / 3
5,703
570
3,607
3,888
1,499
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
ManuMc
Xbalanque
9
5 / 1 / 1
5,615
562
8,671
5,805
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
2 / 5 / 1
5,384
538
2,725
8,414
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 3
5,726
573
4,774
5,699
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Framtid
Bakasura
11
5 / 4 / 1
6,500
650
5,314
7,823
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Jubilo
Morgan Le Fay
12
1 / 1 / 1
6,855
686
2,237
3,838
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
7
2 / 3 / 3
5,194
519
2,656
7,871
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
nasus28
Nemesis
8
0 / 1 / 0
4,851
485
1,758
4,556
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
10
10
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Izanami
 
Izanami
2
3
3
1.17
W
Tsukuyomi
DrillPonySlayer
Tsukuyomi
3
1
2
4
L
Bakasura
Framtid
Bakasura
5
4
1
1.38
L
Morgan Le Fay
Jubilo
Morgan Le Fay
1
1
1
1.5
W
Tiamat
1
2
3
1.25
W
Xbalanque
ManuMc
Xbalanque
5
1
1
5.5
W
Athena
2
5
1
0.5
L
Sobek
2
3
3
1.17
L
Nemesis
nasus28
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
16,739
30,158
Taken
29,787
10,134
Mitigated
11,105
7,410
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,396
688
0
1,752
6,740
2,535
845
0
6,290
0
35,068
L
Izanami
 
Izanami
4,774
3,158
0
1,120
5,699
1,842
813
1,172
4,527
0
37,376
W
Tsukuyomi
DrillPonySlayer
Tsukuyomi
2,831
1,039
0
984
5,311
1,590
0
681
4,568
0
36,543
L
Bakasura
Framtid
Bakasura
5,314
3,614
0
1,484
7,823
2,538
477
1,912
5,911
0
26,625
L
Morgan Le Fay
Jubilo
Morgan Le Fay
2,237
167
0
1,260
3,838
1,392
0
1,424
2,414
43,218
0
W
Tiamat
3,607
370
0
860
3,888
1,499
0
1,596
1,997
27,297
0
W
Xbalanque
ManuMc
Xbalanque
8,671
3,141
0
1,646
5,805
1,461
460
1,139
4,461
0
33,361
W
Athena
2,725
1,035
0
2,168
8,414
3,049
173
1,284
6,935
11,673
0
L
Sobek
2,656
158
0
1,731
7,871
3,686
0
1,824
6,047
5,533
0
L
Nemesis
nasus28
Nemesis
1,758
311
0
2,265
4,556
1,647
0
0
4,556
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
29,126
294
Minions Killed
287
0
Camps Cleared
0
976,084
Distance Traveled
930,950
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,182
618
91
9
0
172,921
2
L
Izanami
5,726
573
73
7
0
167,703
0
W
Tsukuyomi
6,227
623
75
8
0
208,557
3
L
Bakasura
6,500
650
76
8
0
216,687
0
L
Morgan Le Fay
6,855
686
102
10
0
209,730
4
W
Tiamat
5,703
570
59
6
0
199,057
4
W
Xbalanque
5,615
562
55
6
0
198,499
1
W
Athena
5,384
538
14
1
0
197,050
4
L
Sobek
5,194
519
4
0
0
190,270
4
L
Nemesis
4,851
485
32
3
0
146,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role