Player Matchup

Bacchus
Bacchus
Folioth
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Solo
Ra
Ra
Ladychama
Ra
Level 23
God Stats
7W - 6L
1,596 SR
Queue Stats
43W - 41L
1,570 Elo+
Solo
Hera
Hera
MyLoveGoddess
Hera
Level 24
God Stats
1W - 1L
1,125 SR
Queue Stats
12W - 15L
1,407 Elo+
Solo
Guan Yu
Guan Yu
VigiX9
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,577 Elo+
Solo
Apollo
Apollo
ngubu4343
Apollo
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
138W - 98L
1,658 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,544 Elo+

VS

Team Averages
Level 26
1,562 SR
1,539 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IceSw0ll0wC0me
Apollo
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 83L
1,600 Elo+
Party 1
King Arthur
King Arthur
MarleyBudds
King Arthur
Level 26
God Stats
11W - 6L
1,702 SR
Queue Stats
163W - 83L
1,707 Elo+
Party 1
Tiamat
Tiamat
TheHameer
Tiamat
Level 27
God Stats
5W - 4L
1,653 SR
Queue Stats
30W - 25L
1,475 Elo+
Solo
Nemesis
Nemesis
marshal258
Nemesis
Level 29
God Stats
19W - 24L
1,457 SR
Queue Stats
94W - 99L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Folioth
Bacchus
5
0 / 4 / 0
4,264
388
353
6,779
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 1
6,399
582
4,089
5,611
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 5 / 0
4,353
396
2,368
6,750
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
VigiX9
Guan Yu
8
0 / 4 / 2
4,691
426
1,246
5,520
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ngubu4343
Apollo
11
2 / 0 / 0
5,930
539
1,886
6,035
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 1
5,481
498
2,325
5,665
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 1
5,638
513
3,494
6,184
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MarleyBudds
King Arthur
12
9 / 0 / 2
7,285
662
7,376
8,364
3,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
TheHameer
Tiamat
10
0 / 1 / 2
5,964
542
4,175
5,990
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
marshal258
Nemesis
11
3 / 0 / 4
6,341
576
2,533
4,855
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
1
1.5
L
Bacchus
Folioth
Bacchus
0
4
0
0
W
1
2
1
0.75
L
1
1
1
1.5
W
King Arthur
MarleyBudds
King Arthur
9
0
2
10
L
1
5
0
0.2
W
Tiamat
TheHameer
Tiamat
0
1
2
1
L
Guan Yu
VigiX9
Guan Yu
0
4
2
0.25
W
Nemesis
marshal258
Nemesis
3
0
4
5
L
Apollo
ngubu4343
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
19,903
30,695
Taken
31,058
11,090
Mitigated
13,367
9,597
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,325
904
0
1,071
5,665
3,743
32
1,756
3,909
6,820
0
L
Bacchus
Folioth
Bacchus
353
38
0
955
6,779
3,640
0
722
6,029
12,060
0
W
3,494
2,081
0
2,475
6,184
1,735
843
111
6,073
0
43,019
L
4,089
953
156
3,213
5,611
1,833
0
2,966
2,345
46,747
0
W
King Arthur
MarleyBudds
King Arthur
7,376
1,763
0
4,649
8,364
3,471
140
795
7,569
0
43,190
L
2,368
797
0
2,120
6,750
1,431
23
1,074
5,578
9,997
0
W
Tiamat
TheHameer
Tiamat
4,175
388
0
3,348
5,990
3,091
320
3,558
2,432
33,305
0
L
Guan Yu
VigiX9
Guan Yu
1,246
365
85
1,309
5,520
2,606
0
249
5,251
0
14,119
W
Nemesis
marshal258
Nemesis
2,533
1,024
0
485
4,855
1,327
180
590
4,265
0
34,875
L
Apollo
ngubu4343
Apollo
1,886
707
0
1,759
6,035
1,580
0
1,043
4,992
0
36,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
30,709
268
Minions Killed
330
0
Camps Cleared
0
1,030,857
Distance Traveled
1,013,360
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,481
498
11
1
0
201,087
1
L
Bacchus
4,264
388
27
2
0
219,959
0
W
Apollo
5,638
513
85
8
0
157,747
0
L
Ra
6,399
582
126
11
0
208,189
4
W
King Arthur
7,285
662
71
6
0
220,445
3
L
Hera
4,353
396
14
1
0
200,723
0
W
Tiamat
5,964
542
81
7
0
191,205
1
L
Guan Yu
4,691
426
32
3
0
213,710
2
W
Nemesis
6,341
576
82
7
0
242,876
3
L
Apollo
5,930
539
69
6
0
188,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role