Player Matchup

Zhong Kui
Zhong Kui
Masters
Mitsufy
Zhong Kui
Masters
Level 160
God Stats
49W - 38L
1,703 SR
Queue Stats
272W - 223L
2,567 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
Ryfusion
Danzaburou
Platinum IV
Level 143
God Stats
27W - 28L
1,592 SR
Queue Stats
398W - 393L
1,871 MMR
Solo
Bastet
Bastet
Masters
SRBK
Bastet
Masters
Level 157
God Stats
30W - 21L
1,802 SR
Queue Stats
496W - 453L
2,570 MMR
Party 2
Loki
Loki
Platinum III
WhyDoWeEvenTry
Loki
Platinum III
Level 69
God Stats
49W - 66L
1,572 SR
Queue Stats
67W - 83L
1,900 MMR
Solo
Sobek
Sobek
Platinum II
iЕatChildren
Sobek
Platinum II
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
163W - 145L
2,004 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,594 SR
2,183 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,706 SR
1,925 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
Carldaughter
Ymir
Platinum III
Level 159
God Stats
2W - 0L
1,909 SR
Queue Stats
19W - 8L
1,954 MMR
Party 1
King Arthur
King Arthur
Gold II
Cxnadian
King Arthur
Gold II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 76L
1,820 MMR
Solo
Awilix
Awilix
Diamond III
HideOnBushhhhhh
Awilix
Diamond III
Level 160
God Stats
7W - 3L
1,726 SR
Queue Stats
111W - 94L
1,982 MMR
Solo
Chiron
Chiron
Diamond I
Kobamaine
Chiron
Diamond I
Level 127
God Stats
9W - 4L
1,897 SR
Queue Stats
146W - 146L
2,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mitsufy
Zhong Kui
11
1 / 1 / 2
6,131
557
2,957
4,389
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ryfusion
Danzaburou
8
0 / 4 / 0
4,929
448
1,300
5,728
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bastet
SRBK
Bastet
10
1 / 2 / 2
5,621
511
2,624
6,504
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 1
5,364
488
3,186
6,907
1,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 4 / 0
5,473
498
2,013
5,657
2,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SolTsukuyomiSetAthenaTiamat

VS

Bans
GilgameshApolloGebAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 0
6,127
557
1,748
3,191
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 5
6,535
594
1,730
4,286
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Cxnadian
King Arthur
11
3 / 1 / 0
6,353
578
4,750
8,540
5,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 4
5,993
545
3,784
4,832
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Kobamaine
Chiron
13
7 / 0 / 3
7,772
707
7,511
4,748
1,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
14
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
0
0.5
W
2
0
5
4.5
W
King Arthur
Cxnadian
King Arthur
3
1
0
3
W
1
1
4
3
W
Chiron
Kobamaine
Chiron
7
0
3
8.5
L
Zhong Kui
Mitsufy
Zhong Kui
1
1
2
2
L
Danzaburou
Ryfusion
Danzaburou
0
4
0
0
L
Bastet
SRBK
Bastet
1
2
2
1
L
0
3
1
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,080
Damage
19,523
29,185
Taken
25,597
10,802
Mitigated
11,358
7,033
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,748
162
0
672
3,191
909
0
1,221
1,970
39,165
0
W
1,730
753
0
749
4,286
1,681
0
983
3,303
22,081
0
W
King Arthur
Cxnadian
King Arthur
4,750
505
0
2,240
8,540
5,639
43
351
8,189
0
30,589
W
3,784
1,596
0
125
4,832
1,394
0
1,530
3,302
0
34,155
W
Chiron
Kobamaine
Chiron
7,511
3,418
652
2,400
4,748
1,735
1,842
782
3,966
0
52,061
L
Zhong Kui
Mitsufy
Zhong Kui
2,957
448
0
2,335
4,389
2,942
141
1,474
2,813
32,529
2,363
L
Danzaburou
Ryfusion
Danzaburou
1,300
720
0
484
5,728
1,316
0
171
5,557
0
22,554
L
Bastet
SRBK
Bastet
2,624
1,122
0
990
6,504
1,728
0
844
5,608
0
32,355
L
3,186
745
0
2,222
6,907
1,917
0
0
6,907
0
24,243
L
2,013
372
0
1,002
5,657
2,899
0
835
4,822
8,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
32,780
280
Minions Killed
374
0
Camps Cleared
0
1,021,892
Distance Traveled
1,071,048
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,127
557
88
8
0
191,275
0
W
Ymir
6,535
594
28
3
0
221,640
3
W
King Arthur
6,353
578
67
6
0
218,976
1
W
Awilix
5,993
545
73
7
0
235,475
0
W
Chiron
7,772
707
118
11
0
203,682
4
L
Zhong Kui
6,131
557
92
8
0
199,519
4
L
Danzaburou
4,929
448
53
5
0
173,520
0
L
Bastet
5,621
511
71
6
0
236,812
2
L
Loki
5,364
488
51
5
0
196,197
1
L
Sobek
5,473
498
13
1
0
215,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role