Player Matchup

Ymir
Ymir
FIFA407XXI
Ymir
Level 15
God Stats
5W - 1L
1,646 SR
Queue Stats
20W - 11L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ouuh-yeah
Morgan Le Fay
Level 27
God Stats
13W - 11L
1,552 SR
Queue Stats
105W - 92L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Road2Johann
Cu Chulainn
Level 17
God Stats
18W - 6L
1,775 SR
Queue Stats
86W - 60L
1,643 Elo+
Party 1
Skadi
Skadi
Torbz45
Skadi
Level 15
God Stats
8W - 2L
1,693 SR
Queue Stats
27W - 20L
1,629 Elo+
Party 1
Nemesis
Nemesis
Zeig-Wurstfach-
Nemesis
Level 22
God Stats
7W - 4L
1,642 SR
Queue Stats
115W - 72L
1,635 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,603 Elo+

VS

Team Averages
Level 22
1,509 SR
1,519 Elo+
Ravana
Ravana
DiabolicL13
Ravana
Level 29
God Stats
1W - 4L
1,438 SR
Queue Stats
92W - 78L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Sobek_Exiled
Danzaburou
Level 7
God Stats
6W - 4L
1,389 SR
Queue Stats
187W - 250L
1,449 Elo+
Solo
Chronos
Chronos
Weeeeeeeeeeedow
Chronos
Level 19
God Stats
7W - 5L
1,824 SR
Queue Stats
156W - 115L
1,567 Elo+
Party 2
Merlin
Merlin
bakasura000
Merlin
Level 26
God Stats
8W - 8L
1,379 SR
Queue Stats
124W - 92L
1,604 Elo+
Party 2
Athena
Athena
pm_901
Athena
Level 29
God Stats
55W - 52L
1,517 SR
Queue Stats
136W - 140L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
9,955
524
10,053
15,951
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Ouuh-yeah
Morgan Le Fay
14
3 / 7 / 9
9,197
484
9,751
12,426
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Road2Johann
Cu Chulainn
17
1 / 1 / 6
10,422
549
12,923
16,746
11,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Torbz45
Skadi
17
10 / 3 / 5
11,364
598
13,177
13,516
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 1 / 9
11,799
621
17,783
13,499
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 8 / 7
8,645
455
9,011
14,133
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sobek_Exiled
Danzaburou
13
3 / 7 / 3
8,448
445
8,546
17,856
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 0
10,136
533
12,323
15,049
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
5 / 8 / 1
10,336
544
13,575
15,620
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
pm_901
Athena
12
1 / 6 / 4
8,024
422
5,736
19,039
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
31
Kills
15
15
Deaths
31
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
8
7
0.69
W
4
3
15
3.83
W
Morgan Le Fay
Ouuh-yeah
Morgan Le Fay
3
7
9
1.07
W
Cu Chulainn
Road2Johann
Cu Chulainn
1
1
6
4
L
Danzaburou
Sobek_Exiled
Danzaburou
3
7
3
0.64
W
Skadi
Torbz45
Skadi
10
3
5
4.17
L
4
2
0
2
W
13
1
9
17.5
L
Merlin
5
8
1
0.69
L
Athena
pm_901
Athena
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,687
Damage
49,191
72,138
Taken
81,697
42,357
Mitigated
48,490
17,482
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,011
2,266
0
319
14,133
6,622
0
3,045
10,942
0
52,208
W
10,053
1,737
1,596
3,439
15,951
13,592
578
6,104
9,847
28,590
0
W
Morgan Le Fay
Ouuh-yeah
Morgan Le Fay
9,751
837
0
1,493
12,426
4,584
55
8,787
3,519
40,481
0
W
Cu Chulainn
Road2Johann
Cu Chulainn
12,923
1,395
0
5,520
16,746
11,263
423
7,547
8,509
943
73,987
L
Danzaburou
Sobek_Exiled
Danzaburou
8,546
4,029
0
4,833
17,856
6,723
728
3,927
13,863
90
52,357
W
Skadi
Torbz45
Skadi
13,177
7,185
0
3,602
13,516
4,811
2,073
3,762
9,754
0
64,387
L
12,323
2,905
0
3,760
15,049
12,460
0
1,127
13,836
59,830
0
W
17,783
9,456
0
1,832
13,499
8,107
91
4,673
8,785
0
81,339
L
Merlin
13,575
510
123
4,447
15,620
6,662
0
4,365
10,803
78,132
0
L
Athena
pm_901
Athena
5,736
1,240
0
2,878
19,039
16,023
0
6,865
12,058
19,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,737
Gold Earned
45,589
489
Minions Killed
445
0
Camps Cleared
0
1,824,636
Distance Traveled
1,617,712
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,645
455
98
5
0
333,600
1
W
Ymir
9,955
524
44
2
0
340,910
0
W
Morgan Le Fay
9,197
484
73
4
0
329,213
10
W
Cu Chulainn
10,422
549
138
7
0
372,872
0
L
Danzaburou
8,448
445
68
4
0
301,900
5
W
Skadi
11,364
598
101
5
0
355,992
1
L
Chronos
10,136
533
122
6
0
321,465
2
W
Nemesis
11,799
621
133
7
0
425,649
3
L
Merlin
10,336
544
129
7
0
294,178
2
L
Athena
8,024
422
28
1
0
366,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role