Player Matchup

Morgan Le Fay
Morgan Le Fay
HellWrath25
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,379 SR
Queue Stats
104W - 138L
1,458 Elo+
Solo
Loki
Loki
NasterYI
Loki
Level 15
God Stats
4W - 5L
1,513 SR
Queue Stats
6W - 10L
1,468 Elo+
Solo
Ares
Ares
SplashBroG
Ares
Level 27
God Stats
1W - 5L
1,482 SR
Queue Stats
90W - 179L
1,268 Elo+
Solo
Team Averages
Level 49
1,458 SR
1,398 Elo+

VS

Team Averages
Level 34
1,506 SR
1,574 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Green Demon 101
Nemesis
Level 17
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 2L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
XNoboX101
Gilgamesh
Level 17
God Stats
6W - 1L
1,722 SR
Queue Stats
8W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HellWrath25
Morgan Le Fay
12
1 / 5 / 5
8,150
679
8,455
10,468
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
6 / 4 / 1
9,334
778
5,080
8,200
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 4
7,170
598
3,939
12,512
8,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 2 / 10
9,286
774
9,760
7,031
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 9
8,478
707
4,359
6,759
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XNoboX101
Gilgamesh
14
9 / 3 / 7
10,968
914
11,923
12,262
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
10
5
W
2
2
9
3.25
L
Morgan Le Fay
HellWrath25
Morgan Le Fay
1
5
5
0.7
L
Loki
6
4
1
1.63
L
0
7
4
0.29
W
Gilgamesh
XNoboX101
Gilgamesh
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,474
Damage
26,042
31,180
Taken
26,052
15,510
Mitigated
12,258
4,931
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,760
403
0
1,535
7,031
2,220
644
3,864
2,831
38,390
0
W
4,359
1,512
0
270
6,759
2,374
0
3,104
3,531
0
16,030
L
Morgan Le Fay
HellWrath25
Morgan Le Fay
8,455
212
147
2,272
10,468
4,404
0
3,268
7,025
31,721
0
L
Loki
5,080
672
0
0
8,200
2,998
0
2,545
5,509
0
23,872
L
3,939
103
270
2,242
12,512
8,108
0
3,319
8,886
14,098
0
W
Gilgamesh
XNoboX101
Gilgamesh
11,923
3,361
0
2,590
12,262
7,664
44
4,692
7,296
0
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
28,732
116
Minions Killed
138
0
Camps Cleared
0
541,258
Distance Traveled
694,427
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,286
774
77
6
0
221,997
2
W
Nemesis
8,478
707
22
2
0
249,414
0
L
Morgan Le Fay
8,150
679
55
5
0
187,561
2
L
Loki
9,334
778
43
4
0
189,032
0
L
Ares
7,170
598
18
2
0
164,665
0
W
Gilgamesh
10,968
914
39
3
0
223,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role