Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AayoJack
Thor
Level 28
God Stats
4W - 2L
1,435 SR
Queue Stats
15W - 18L
1,362 Elo+
Party 1
Cernunnos
Cernunnos
BrownBurrito
Cernunnos
Level 103
God Stats
1W - 0L
1,482 SR
Queue Stats
3W - 0L
1,734 Elo+
Solo
Nike
Nike
Thevectorcraft
Nike
Level 120
God Stats
9W - 9L
1,487 SR
Queue Stats
873W - 850L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomDoge
Morgan Le Fay
Level 47
God Stats
3W - 2L
1,487 SR
Queue Stats
15W - 18L
1,373 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,492 Elo+

VS

Team Averages
Level 51
1,400 SR
1,405 Elo+
Jing Wei
Jing Wei
MamaMonty
Jing Wei
Level 17
God Stats
2W - 13L
1,672 SR
Queue Stats
131W - 195L
1,311 Elo+
Party 3
Anubis
Anubis
Naringer420
Anubis
Level 64
God Stats
65W - 77L
1,494 SR
Queue Stats
209W - 293L
1,436 Elo+
Party 3
Pele
Pele
SOLDAD0 RYAN
Pele
Level 34
God Stats
1W - 2L
1,303 SR
Queue Stats
227W - 319L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Theabyssalgames
Cthulhu
Level 109
God Stats
0W - 3L
1,303 SR
Queue Stats
414W - 463L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
ZzbrunnoZz3724
Gilgamesh
Level 29
God Stats
3W - 8L
1,229 SR
Queue Stats
183W - 276L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 12
9,571
504
7,963
14,873
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
3 / 1 / 4
9,515
501
2,944
8,766
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
BrownBurrito
Cernunnos
16
5 / 4 / 1
10,310
543
12,873
11,369
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 3
10,617
559
6,447
12,245
11,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
TomDoge
Morgan Le Fay
17
6 / 4 / 1
10,842
571
10,041
12,946
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MamaMonty
Jing Wei
15
1 / 6 / 2
8,880
467
4,471
10,467
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
4 / 4 / 3
9,480
499
9,167
11,414
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 4 / 3
9,964
524
10,980
16,550
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 2
7,558
398
3,996
6,005
2,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ZzbrunnoZz3724
Gilgamesh
14
3 / 3 / 3
8,519
448
5,242
10,256
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
18
Kills
16
16
Deaths
18
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
12
1.5
W
Thor
3
1
4
5
W
Cernunnos
BrownBurrito
Cernunnos
5
4
1
1.38
L
Jing Wei
MamaMonty
Jing Wei
1
6
2
0.33
L
Anubis
4
4
3
1.38
L
8
4
3
2.38
L
0
1
2
1
W
4
3
3
1.83
W
Morgan Le Fay
TomDoge
Morgan Le Fay
6
4
1
1.63
L
Gilgamesh
ZzbrunnoZz3724
Gilgamesh
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
33,856
60,199
Taken
54,692
33,855
Mitigated
22,005
15,405
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,963
546
0
2,487
14,873
10,182
41
2,909
11,964
28,520
0
W
Thor
2,944
706
0
5,374
8,766
3,209
0
559
8,207
0
53,694
W
Cernunnos
BrownBurrito
Cernunnos
12,873
5,559
0
3,100
11,369
4,122
897
1,722
9,647
0
57,378
L
Jing Wei
MamaMonty
Jing Wei
4,471
3,192
0
625
10,467
3,315
2,749
1,542
8,925
0
42,409
L
Anubis
9,167
165
255
4,308
11,414
5,427
0
5,187
6,227
46,617
0
L
10,980
4,128
0
1,639
16,550
5,205
0
3,966
12,584
0
68,035
L
3,996
48
71
1,423
6,005
2,108
0
1,917
4,088
13,775
0
W
6,447
443
0
2,010
12,245
11,527
1,428
2,513
9,732
0
60,040
W
Morgan Le Fay
TomDoge
Morgan Le Fay
10,041
1,159
94
2,340
12,946
4,815
824
5,460
7,486
70,239
0
L
Gilgamesh
ZzbrunnoZz3724
Gilgamesh
5,242
1,249
0
125
10,256
5,950
0
5,392
4,864
0
19,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
44,401
458
Minions Killed
334
0
Camps Cleared
0
1,797,812
Distance Traveled
1,500,570
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,571
504
17
1
0
358,139
2
W
Thor
9,515
501
81
4
0
417,415
0
W
Cernunnos
10,310
543
105
6
0
326,028
8
L
Jing Wei
8,880
467
92
5
0
319,334
5
L
Anubis
9,480
499
89
5
0
309,536
0
L
Pele
9,964
524
95
5
0
345,938
0
L
Cthulhu
7,558
398
23
1
0
204,739
3
W
Nike
10,617
559
131
7
0
323,970
2
W
Morgan Le Fay
10,842
571
124
7
0
372,260
5
L
Gilgamesh
8,519
448
35
2
0
321,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role