Player Matchup

Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CyrusNorfolk
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 20L
1,575 Elo+
Solo
Sol
Sol
N0 WHEY
Sol
Level 115
God Stats
11W - 8L
1,500 SR
Queue Stats
165W - 216L
1,582 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,552 Elo+

VS

Team Averages
Level 130
1,767 SR
1,693 Elo+
Cerberus
Cerberus
Bundymundy
Cerberus
Level 148
God Stats
4W - 1L
1,690 SR
Queue Stats
46W - 13L
1,928 Elo+
Party 1
Izanami
Izanami
SeroVEVO
Izanami
Level 114
God Stats
1W - 0L
1,652 SR
Queue Stats
48W - 64L
1,424 Elo+
Solo
Thoth
Thoth
Sh1ftyZ
Thoth
Level 129
God Stats
5W - 3L
1,960 SR
Queue Stats
41W - 16L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 10 / 1
6,818
524
3,707
10,182
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
CyrusNorfolk
Guan Yu
13
4 / 3 / 0
10,094
776
11,126
16,347
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
12
0 / 8 / 2
7,599
585
5,439
11,684
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bundymundy
Cerberus
14
6 / 0 / 14
9,837
757
11,621
14,748
13,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SeroVEVO
Izanami
14
7 / 3 / 12
10,126
779
9,606
7,497
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Sh1ftyZ
Thoth
15
8 / 1 / 10
10,522
809
10,559
4,996
1,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
21
21
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
10
1
0.05
W
Cerberus
Bundymundy
Cerberus
6
0
14
13
L
Guan Yu
CyrusNorfolk
Guan Yu
4
3
0
1.33
L
Sol
0
8
2
0.13
W
Izanami
SeroVEVO
Izanami
7
3
12
4.33
W
Thoth
Sh1ftyZ
Thoth
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
31,786
38,213
Taken
27,241
15,607
Mitigated
16,352
5,754
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,707
1,625
0
88
10,182
2,638
0
5,846
4,336
0
11,067
W
Cerberus
Bundymundy
Cerberus
11,621
949
0
5,167
14,748
13,058
0
4,327
10,421
31,939
0
L
Guan Yu
CyrusNorfolk
Guan Yu
11,126
1,509
40
3,222
16,347
10,063
0
7,521
8,826
2,826
31,483
L
Sol
5,439
1,383
0
2,404
11,684
2,906
247
8,813
2,871
33,746
0
W
Izanami
SeroVEVO
Izanami
9,606
6,001
0
991
7,497
1,717
1,279
423
7,074
0
31,347
W
Thoth
Sh1ftyZ
Thoth
10,559
1,059
0
178
4,996
1,577
894
1,351
3,645
46,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
30,485
111
Minions Killed
187
0
Camps Cleared
0
653,173
Distance Traveled
728,538
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,818
524
15
1
0
195,762
0
W
Cerberus
9,837
757
56
4
0
263,916
2
L
Guan Yu
10,094
776
37
3
0
258,460
2
L
Sol
7,599
585
59
5
0
198,951
2
W
Izanami
10,126
779
54
4
0
223,567
3
W
Thoth
10,522
809
77
6
0
241,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role