Player Matchup

Hou Yi
Hou Yi
Albertodulop37
Hou Yi
Level 19
God Stats
0W - 3L
1,265 SR
Queue Stats
32W - 35L
1,748 Elo+
Solo
Aphrodite
Aphrodite
HardSasuke
Aphrodite
Level 26
God Stats
5W - 7L
1,573 SR
Queue Stats
74W - 77L
1,515 Elo+
Solo
Sobek
Sobek
SpeedJonny
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,530 Elo+
Solo
Artemis
Artemis
alphazero213
Artemis
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,171 Elo+
Solo
Terra
Terra
Бульбонкин
Terra
Level 11
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 7L
1,333 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,459 Elo+

VS

Team Averages
Level 46
1,610 SR
1,551 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BlueShark23
Tyr
Level 25
God Stats
5W - 3L
1,693 SR
Queue Stats
42W - 26L
1,624 Elo+
Solo
Medusa
Medusa
Ghetti2110
Medusa
Level 24
God Stats
4W - 1L
1,551 SR
Queue Stats
32W - 17L
1,507 Elo+
Solo
Zeus
Zeus
Zombiestriker1
Zeus
Level 24
God Stats
47W - 22L
1,599 SR
Queue Stats
518W - 285L
1,614 Elo+
Solo
Ah Puch
Ah Puch
liemaren
Ah Puch
Level 11
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 5L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,569
1,081
4,414
11,998
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
HardSasuke
Aphrodite
11
0 / 14 / 1
6,351
907
407
13,359
5,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
12
1 / 10 / 2
7,270
1,039
4,366
16,172
13,320
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
alphazero213
Artemis
12
2 / 7 / 3
7,527
1,075
7,498
13,069
3,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 7 / 4
7,642
1,092
1,811
13,724
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
15 / 2 / 18
9,913
1,416
16,320
10,092
4,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 1 / 26
9,583
1,369
11,485
9,960
8,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Ghetti2110
Medusa
14
5 / 2 / 17
8,853
1,265
5,157
4,840
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 0 / 22
9,983
1,426
18,395
2,832
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
liemaren
Ah Puch
15
8 / 1 / 21
9,018
1,288
10,735
3,500
1,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
148
5
Kills
44
45
Deaths
6
11
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
18
12
L
2
7
1
0.36
W
7
1
26
20
W
Medusa
Ghetti2110
Medusa
5
2
17
6.75
L
Aphrodite
HardSasuke
Aphrodite
0
14
1
0.04
L
Sobek
1
10
2
0.2
W
9
0
22
20
L
Artemis
alphazero213
Artemis
2
7
3
0.5
W
Ah Puch
liemaren
Ah Puch
8
1
21
18.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
62,092
68,322
Taken
31,224
36,452
Mitigated
17,521
3,637
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,320
6,062
0
7,612
10,092
4,672
0
1,203
8,889
0
21,308
L
4,414
2,793
0
138
11,998
3,332
0
4,008
7,990
0
11,903
W
11,485
312
0
2,129
9,960
8,334
0
3,441
6,051
0
19,270
W
Medusa
Ghetti2110
Medusa
5,157
2,614
0
622
4,840
2,010
0
471
4,369
0
16,831
L
Aphrodite
HardSasuke
Aphrodite
407
37
144
521
13,359
5,251
0
5,814
7,545
2,059
0
L
Sobek
4,366
474
0
708
16,172
13,320
0
7,868
8,304
8,540
0
W
18,395
1,179
0
659
2,832
1,070
0
398
2,434
33,076
0
L
Artemis
alphazero213
Artemis
7,498
3,382
0
286
13,069
3,483
0
4,995
8,074
0
16,641
W
Ah Puch
liemaren
Ah Puch
10,735
1,351
0
1,142
3,500
1,435
0
1,071
2,429
19,952
0
L
1,811
672
786
1,054
13,724
11,066
0
6,445
7,279
11,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
47,350
72
Minions Killed
106
3
Camps Cleared
4
520,237
Distance Traveled
686,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,913
1,416
11
2
1
172,412
1
L
Hou Yi
7,569
1,081
19
3
0
96,768
0
W
Tyr
9,583
1,369
13
2
2
167,947
0
W
Medusa
8,853
1,265
28
4
1
84,973
0
L
Aphrodite
6,351
907
2
0
1
83,781
0
L
Sobek
7,270
1,039
9
1
1
119,174
0
W
Zeus
9,983
1,426
31
4
0
128,686
1
L
Artemis
7,527
1,075
32
5
1
107,505
1
W
Ah Puch
9,018
1,288
23
3
0
132,896
1
L
Terra
7,642
1,092
10
1
0
113,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role