Player Matchup

Tiamat
Tiamat
ChaosHasRisen13
Tiamat
Level 86
God Stats
0W - 3L
1,286 SR
Queue Stats
26W - 30L
1,528 Elo+
Solo
Artemis
Artemis
Dragonic32
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Ganesha
Ganesha
EeyoreLabyrinth
Ganesha
Level 160
God Stats
8W - 11L
1,574 SR
Queue Stats
468W - 634L
1,383 Elo+
Solo
Bacchus
Bacchus
I BigMoist I
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,313 Elo+
Party 1
Janus
Janus
TrillixHD
Janus
Level 108
God Stats
1W - 3L
1,235 SR
Queue Stats
78W - 87L
1,291 Elo+
Party 1
Team Averages
Level 96
1,419 SR
1,432 Elo+

VS

Team Averages
Level 81
1,481 SR
1,390 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeeJoe19
Fenrir
Level 49
God Stats
21W - 16L
1,229 SR
Queue Stats
936W - 1,017L
1,380 Elo+
Solo
Janus
Janus
JAG7368
Janus
Level 107
God Stats
14W - 16L
1,500 SR
Queue Stats
1,150W - 1,256L
1,299 Elo+
Solo
Ymir
Ymir
knightadeiazo
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 55L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
wilianoliver
Gilgamesh
Level 142
God Stats
6W - 2L
1,675 SR
Queue Stats
213W - 246L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
8,537
657
6,454
15,556
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Dragonic32
Artemis
17
6 / 7 / 4
9,564
736
14,147
12,374
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 7
8,152
627
7,167
13,621
9,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
I BigMoist I
Bacchus
16
5 / 8 / 4
9,860
758
8,478
12,920
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TrillixHD
Janus
17
1 / 11 / 5
9,729
748
15,209
15,670
5,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
22 / 1 / 13
13,404
1,031
27,889
11,498
4,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DeeJoe19
Fenrir
16
6 / 6 / 17
10,312
793
8,458
18,508
8,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JAG7368
Janus
18
5 / 2 / 18
10,739
826
10,186
7,350
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 25
10,846
834
8,757
24,066
17,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
wilianoliver
Gilgamesh
16
4 / 3 / 22
10,482
806
8,183
14,254
13,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
135
14
Kills
40
40
Deaths
15
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
22
1
13
28.5
L
2
9
5
0.5
W
Fenrir
DeeJoe19
Fenrir
6
6
17
2.42
L
Artemis
Dragonic32
Artemis
6
7
4
1.14
L
0
5
7
0.7
L
Bacchus
I BigMoist I
Bacchus
5
8
4
0.88
W
Janus
JAG7368
Janus
5
2
18
7
L
Janus
TrillixHD
Janus
1
11
5
0.32
W
3
3
25
5.17
W
Gilgamesh
wilianoliver
Gilgamesh
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
63,473
70,141
Taken
75,676
42,219
Mitigated
46,616
9,265
Healing
29,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,889
2,143
2,321
3,577
11,498
4,585
2,106
7,987
3,511
60,226
0
L
6,454
514
510
1,609
15,556
10,217
0
9,414
5,999
10,083
0
W
Fenrir
DeeJoe19
Fenrir
8,458
1,097
2,468
2,938
18,508
8,354
187
8,553
9,955
18
11,654
L
Artemis
Dragonic32
Artemis
14,147
4,981
0
1,075
12,374
5,218
0
6,803
5,497
0
30,805
L
7,167
244
1,617
1,402
13,621
9,185
0
9,569
3,830
12,609
0
L
Bacchus
I BigMoist I
Bacchus
8,478
402
0
1,083
12,920
11,866
0
9,108
3,663
11,906
0
W
Janus
JAG7368
Janus
10,186
678
1,206
715
7,350
2,710
846
4,848
2,502
23,882
0
L
Janus
TrillixHD
Janus
15,209
112
667
1,302
15,670
5,733
0
11,230
4,320
33,034
0
W
8,757
1,020
1,477
8,464
24,066
17,632
310
10,533
13,533
16,862
0
W
Gilgamesh
wilianoliver
Gilgamesh
8,183
1,183
2,345
3,612
14,254
13,335
1,496
5,387
8,867
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
55,783
97
Minions Killed
140
0
Camps Cleared
0
852,214
Distance Traveled
1,176,633
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,404
1,031
65
5
0
241,382
3
L
Tiamat
8,537
657
5
0
0
183,519
0
W
Fenrir
10,312
793
3
0
0
235,358
2
L
Artemis
9,564
736
33
3
0
167,339
0
L
Ganesha
8,152
627
4
0
0
203,223
0
L
Bacchus
9,860
758
9
1
0
136,778
0
W
Janus
10,739
826
38
3
0
248,708
1
L
Janus
9,729
748
46
4
0
161,355
0
W
Ymir
10,846
834
9
1
0
221,232
0
W
Gilgamesh
10,482
806
25
2
0
229,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role