Player Matchup

Hou Yi
Hou Yi
ITZMIGUELL
Hou Yi
Level 89
God Stats
5W - 14L
1,298 SR
Queue Stats
117W - 180L
1,326 Elo+
Solo
Sobek
Sobek
MrBoy-_-
Sobek
Level 86
God Stats
12W - 24L
1,384 SR
Queue Stats
586W - 894L
1,443 Elo+
Solo
Scylla
Scylla
streetburner46
Scylla
Level 16
God Stats
6W - 18L
1,347 SR
Queue Stats
106W - 176L
1,357 Elo+
Solo
Team Averages
Level 64
1,343 SR
1,375 Elo+

VS

Team Averages
Level 52
1,328 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Dagnii-san
Morgan Le Fay
Level 71
God Stats
1W - 1L
1,295 SR
Queue Stats
93W - 121L
1,336 Elo+
Solo
Anhur
Anhur
HEALTHYMAGGOT
Anhur
Level 68
God Stats
1W - 1L
1,189 SR
Queue Stats
102W - 127L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
XNoboX101
Gilgamesh
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ITZMIGUELL
Hou Yi
10
2 / 5 / 2
7,401
673
5,292
10,638
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
MrBoy-_-
Sobek
9
2 / 5 / 3
8,035
730
3,092
12,764
9,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 2
7,188
653
2,824
9,250
2,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dagnii-san
Morgan Le Fay
14
5 / 1 / 7
9,096
827
7,445
6,780
2,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 4 / 4
6,703
609
1,775
4,134
1,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XNoboX101
Gilgamesh
15
10 / 0 / 5
10,802
982
13,824
11,981
9,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dagnii-san
Morgan Le Fay
5
1
7
8.5
W
0
4
4
0.5
L
Hou Yi
ITZMIGUELL
Hou Yi
2
5
2
0.6
L
Sobek
MrBoy-_-
Sobek
2
5
3
0.7
W
Gilgamesh
XNoboX101
Gilgamesh
10
0
5
12.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,208
Damage
23,044
32,652
Taken
22,895
15,998
Mitigated
13,193
3,830
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dagnii-san
Morgan Le Fay
7,445
661
0
1,758
6,780
2,610
1,752
1,817
4,963
27,793
0
W
1,775
748
166
388
4,134
1,146
0
1,400
2,734
0
4,534
L
Hou Yi
ITZMIGUELL
Hou Yi
5,292
2,478
234
600
10,638
3,498
1,146
2,071
8,567
0
21,406
L
Sobek
MrBoy-_-
Sobek
3,092
586
579
1,918
12,764
9,651
84
3,021
9,743
12,101
0
W
Gilgamesh
XNoboX101
Gilgamesh
13,824
5,038
0
2,822
11,981
9,437
414
2,699
9,282
0
40,488
L
2,824
748
54
445
9,250
2,849
333
2,353
6,897
16,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
26,601
80
Minions Killed
101
0
Camps Cleared
0
550,103
Distance Traveled
487,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,096
827
42
4
0
184,922
0
W
Anhur
6,703
609
4
0
0
77,059
0
L
Hou Yi
7,401
673
37
3
0
195,885
0
L
Sobek
8,035
730
14
1
0
174,751
0
W
Gilgamesh
10,802
982
55
5
0
225,203
0
L
Scylla
7,188
653
29
3
0
179,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role