Player Matchup

Apollo
Apollo
McKey111965
Apollo
Level 23
God Stats
25W - 23L
1,497 SR
Queue Stats
49W - 59L
1,356 Elo+
Solo
Tyr
Tyr
Mrkerp
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Artemis
Artemis
deathrohan
Artemis
Level 14
God Stats
8W - 11L
1,360 SR
Queue Stats
51W - 58L
1,207 Elo+
Solo
Achilles
Achilles
jungeller
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,311 Elo+
Solo
Yemoja
Yemoja
sandychicken12
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,439 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,363 Elo+

VS

Team Averages
Level 24
1,419 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CursedNeek
Aphrodite
Level 27
God Stats
2W - 1L
1,291 SR
Queue Stats
11W - 19L
1,328 Elo+
Solo
Anubis
Anubis
Doctordemon3
Anubis
Level 11
God Stats
13W - 11L
1,302 SR
Queue Stats
32W - 35L
1,410 Elo+
Party 1
Bacchus
Bacchus
Majest1cMoos3
Bacchus
Level 26
God Stats
15W - 8L
1,323 SR
Queue Stats
56W - 45L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
barbary745
Cu Chulainn
Level 27
God Stats
4W - 2L
1,678 SR
Queue Stats
63W - 47L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 3 / 1
7,556
398
5,084
13,693
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Mrkerp
Tyr
14
1 / 3 / 0
8,100
426
7,741
20,694
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
deathrohan
Artemis
12
1 / 8 / 1
7,428
391
4,268
13,406
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jungeller
Achilles
10
1 / 3 / 0
7,121
375
2,955
10,938
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 7 / 0
6,992
368
8,463
13,245
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 0 / 1
9,704
511
11,133
9,177
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
CursedNeek
Aphrodite
14
0 / 0 / 8
9,230
486
5,431
7,506
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
18
8 / 2 / 1
11,434
602
13,506
12,686
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
2 / 1 / 4
9,665
509
8,793
10,669
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
barbary745
Cu Chulainn
17
10 / 1 / 0
10,581
557
14,250
14,337
10,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
24
24
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
1
4.5
W
Aphrodite
CursedNeek
Aphrodite
0
0
8
4
W
Anubis
8
2
1
4.25
W
Bacchus
2
1
4
4
L
Apollo
0
3
1
0.17
L
Tyr
Mrkerp
Tyr
1
3
0
0.33
W
Cu Chulainn
barbary745
Cu Chulainn
10
1
0
10
L
Artemis
deathrohan
Artemis
1
8
1
0.19
L
Achilles
jungeller
Achilles
1
3
0
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
53,113
71,976
Taken
54,375
39,419
Mitigated
33,018
19,824
Healing
26,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,133
4,812
0
4,442
9,177
3,759
2,923
0
9,177
0
68,715
W
Aphrodite
CursedNeek
Aphrodite
5,431
1,286
4,619
4,422
7,506
3,510
1,261
2,710
4,796
24,115
0
W
Anubis
13,506
932
0
8,390
12,686
5,837
593
0
12,686
61,339
0
W
Bacchus
8,793
1,152
0
2,096
10,669
9,234
584
0
10,669
21,231
0
L
Apollo
5,084
2,869
0
4,251
13,693
4,423
0
4,188
9,505
0
42,861
L
Tyr
Mrkerp
Tyr
7,741
690
0
8,975
20,694
13,266
0
8,443
12,251
0
48,534
W
Cu Chulainn
barbary745
Cu Chulainn
14,250
4,414
0
2,648
14,337
10,678
3,693
5,753
8,178
0
65,057
L
Artemis
deathrohan
Artemis
4,268
1,660
0
2,598
13,406
3,652
0
10,797
2,609
0
22,347
L
Achilles
jungeller
Achilles
2,955
1,012
0
2,759
10,938
6,999
0
1,037
9,901
0
28,171
L
8,463
1,926
366
875
13,245
11,079
0
3,265
9,980
32,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
50,614
333
Minions Killed
390
0
Camps Cleared
0
1,448,128
Distance Traveled
1,707,309
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,704
511
115
6
0
334,287
1
W
Aphrodite
9,230
486
36
2
0
335,545
0
W
Anubis
11,434
602
117
6
0
303,802
2
W
Bacchus
9,665
509
17
1
0
349,625
1
L
Apollo
7,556
398
98
5
0
335,783
3
L
Tyr
8,100
426
72
4
0
405,720
8
W
Cu Chulainn
10,581
557
105
6
0
384,050
0
L
Artemis
7,428
391
46
2
0
220,829
0
L
Achilles
7,121
375
79
4
0
213,455
0
L
Yemoja
6,992
368
38
2
0
272,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role