Player Matchup

Sol
Sol
OtterAmerica
Sol
Level 87
God Stats
11W - 9L
1,476 SR
Queue Stats
628W - 603L
1,476 Elo+
Party 1
Sobek
Sobek
Thejacko1antern
Sobek
Level 61
God Stats
27W - 30L
1,536 SR
Queue Stats
207W - 205L
1,525 Elo+
Party 1
Skadi
Skadi
ZIph0n
Skadi
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 48L
1,568 Elo+
Party 1
Team Averages
Level 63
1,504 SR
1,523 Elo+

VS

Team Averages
Level 93
1,540 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Bumbaclot2509
Gilgamesh
Level 146
God Stats
4W - 0L
1,316 SR
Queue Stats
158W - 84L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
DiamondStonk
Danzaburou
Level 18
God Stats
38W - 25L
1,530 SR
Queue Stats
164W - 94L
1,543 Elo+
Party 2
Hel
Hel
kyuzo samurai4
Hel
Level 116
God Stats
3W - 0L
1,774 SR
Queue Stats
132W - 92L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
9,989
666
14,150
17,261
5,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 8 / 8
11,358
757
5,831
22,363
29,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ZIph0n
Skadi
13
6 / 8 / 4
10,533
702
11,425
15,886
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bumbaclot2509
Gilgamesh
16
11 / 4 / 11
12,164
811
15,843
16,334
15,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DiamondStonk
Danzaburou
14
5 / 6 / 14
10,665
711
11,820
14,064
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 15
11,628
775
19,366
13,068
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
12
Kills
24
24
Deaths
13
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bumbaclot2509
Gilgamesh
11
4
11
4.13
W
Danzaburou
DiamondStonk
Danzaburou
5
6
14
2
L
2
8
8
0.75
L
4
8
8
1
L
Skadi
ZIph0n
Skadi
6
8
4
1
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
47,029
55,510
Taken
43,466
41,195
Mitigated
25,809
9,181
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bumbaclot2509
Gilgamesh
15,843
3,796
0
424
16,334
15,956
550
5,943
10,391
0
28,630
W
Danzaburou
DiamondStonk
Danzaburou
11,820
4,843
0
2,055
14,064
5,568
1,357
7,479
6,585
0
37,660
L
14,150
2,655
0
5,545
17,261
5,977
1,307
6,834
10,427
39,973
0
L
5,831
625
0
3,636
22,363
29,308
84
6,416
15,947
18,960
0
L
Skadi
ZIph0n
Skadi
11,425
5,431
0
0
15,886
5,910
264
6,116
9,770
0
34,412
W
19,366
1,546
4,561
6,464
13,068
4,285
745
6,559
6,509
44,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
34,457
136
Minions Killed
141
0
Camps Cleared
0
678,186
Distance Traveled
793,754
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,164
811
31
2
0
288,526
1
W
Danzaburou
10,665
711
51
3
0
233,181
0
L
Sol
9,989
666
66
4
0
229,618
4
L
Sobek
11,358
757
13
1
0
242,450
3
L
Skadi
10,533
702
57
4
0
206,118
2
W
Hel
11,628
775
59
4
0
272,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role