Player Matchup

Cerberus
Cerberus
DarkniesAD
Cerberus
Level 100
God Stats
1W - 2L
1,289 SR
Queue Stats
6W - 18L
1,223 Elo+
Party 1
Sol
Sol
Grom5665
Sol
Level 23
God Stats
5W - 17L
1,297 SR
Queue Stats
26W - 75L
1,138 Elo+
Party 1
Medusa
Medusa
WildCherry24
Medusa
Level 67
God Stats
2W - 3L
1,373 SR
Queue Stats
3W - 14L
1,092 Elo+
Party 1
Team Averages
Level 63
1,320 SR
1,151 Elo+

VS

Team Averages
Level 78
1,439 SR
1,416 Elo+
Ah Puch
Ah Puch
GiuntiS
Ah Puch
Level 41
God Stats
1W - 4L
1,369 SR
Queue Stats
134W - 164L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
feather096
Morgan Le Fay
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Chaac
Chaac
rbbe209
Chaac
Level 83
God Stats
1W - 4L
1,449 SR
Queue Stats
218W - 253L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkniesAD
Cerberus
19
13 / 6 / 6
15,169
758
26,973
38,494
44,221
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 12
13,692
685
11,016
24,224
15,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
3 / 8 / 11
13,761
688
11,516
21,501
8,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GiuntiS
Ah Puch
17
8 / 8 / 6
14,216
711
21,360
19,509
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
feather096
Morgan Le Fay
17
5 / 8 / 12
13,759
688
23,036
15,520
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
rbbe209
Chaac
19
9 / 4 / 11
14,195
710
24,546
23,633
28,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
20
Kills
22
22
Deaths
20
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkniesAD
Cerberus
13
6
6
2.67
L
Ah Puch
GiuntiS
Ah Puch
8
8
6
1.38
W
4
8
12
1.25
W
Medusa
3
8
11
1.06
L
Morgan Le Fay
feather096
Morgan Le Fay
5
8
12
1.38
L
Chaac
rbbe209
Chaac
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
68,942
84,219
Taken
58,662
68,815
Mitigated
39,462
26,653
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkniesAD
Cerberus
26,973
2,175
999
14,610
38,494
44,221
129
22,030
15,726
70,106
0
L
Ah Puch
GiuntiS
Ah Puch
21,360
1,930
0
7,273
19,509
6,195
1,015
14,428
5,081
56,737
0
W
11,016
1,855
2,219
5,523
24,224
15,764
1,515
10,461
13,433
38,880
0
W
Medusa
11,516
5,236
291
3,011
21,501
8,830
1,561
10,439
10,664
0
60,502
L
Morgan Le Fay
feather096
Morgan Le Fay
23,036
3,073
0
2,881
15,520
5,262
995
10,936
4,584
42,684
0
L
Chaac
rbbe209
Chaac
24,546
5,452
0
9,640
23,633
28,005
597
12,625
11,008
0
72,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
42,170
265
Minions Killed
213
0
Camps Cleared
0
967,701
Distance Traveled
971,627
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,169
758
116
6
0
344,494
2
L
Ah Puch
14,216
711
75
4
0
297,725
0
W
Sol
13,692
685
66
3
0
324,016
0
W
Medusa
13,761
688
83
4
0
299,191
2
L
Morgan Le Fay
13,759
688
53
3
0
295,377
3
L
Chaac
14,195
710
85
4
0
378,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role