Player Matchup

Izanami
Izanami
DerpyBoio-_-
Izanami
Level 18
God Stats
11W - 13L
1,527 SR
Queue Stats
273W - 337L
1,382 Elo+
Party 1
Nox
Nox
Kitsune_Skylar
Nox
Level 29
God Stats
7W - 11L
1,353 SR
Queue Stats
232W - 279L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReverendSloth0
Tsukuyomi
Level 39
God Stats
6W - 10L
1,390 SR
Queue Stats
139W - 183L
1,363 Elo+
Party 1
Sobek
Sobek
TheDarkKnightXZ
Sobek
Level 29
God Stats
3W - 8L
1,698 SR
Queue Stats
161W - 211L
1,428 Elo+
Party 1
Mulan
Mulan
Type100kb
Mulan
Level 29
God Stats
40W - 40L
1,496 SR
Queue Stats
191W - 228L
1,374 Elo+
Party 1
Team Averages
Level 29
1,493 SR
1,383 Elo+

VS

Team Averages
Level 22
1,589 SR
1,311 Elo+
Terra
Terra
Guille_RJ_74
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,099 Elo+
Solo
Cthulhu
Cthulhu
JAR1208
Cthulhu
Level 24
God Stats
16W - 12L
1,869 SR
Queue Stats
39W - 41L
1,309 Elo+
Solo
Nu Wa
Nu Wa
Massivephobic
Nu Wa
Level 28
God Stats
2W - 3L
1,521 SR
Queue Stats
138W - 132L
1,420 Elo+
Solo
Anubis
Anubis
ScrappyG61
Anubis
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Sol
Sol
Solaire709
Sol
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DerpyBoio-_-
Izanami
17
4 / 4 / 5
11,411
456
8,832
16,070
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 4
12,253
490
6,819
13,067
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ReverendSloth0
Tsukuyomi
20
12 / 4 / 5
13,467
539
15,923
18,073
7,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 6
10,931
437
6,832
20,831
21,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Type100kb
Mulan
20
10 / 2 / 5
13,865
555
22,981
15,734
12,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
8,048
322
1,141
18,480
9,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
JAR1208
Cthulhu
16
2 / 8 / 3
9,764
391
11,403
25,231
18,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 2
9,824
393
9,425
12,961
5,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ScrappyG61
Anubis
14
1 / 9 / 0
9,479
379
3,189
18,462
8,593
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 1 / 3
13,402
536
22,677
14,537
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
32
Kills
13
13
Deaths
32
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DerpyBoio-_-
Izanami
4
4
5
1.63
L
1
7
0
0.14
L
Cthulhu
JAR1208
Cthulhu
2
8
3
0.44
W
5
2
4
3.5
L
1
7
2
0.29
W
Tsukuyomi
ReverendSloth0
Tsukuyomi
12
4
5
3.63
L
Anubis
ScrappyG61
Anubis
1
9
0
0.11
L
8
1
3
9.5
W
1
1
6
4
W
Mulan
Type100kb
Mulan
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
47,835
83,775
Taken
89,671
52,156
Mitigated
46,366
28,141
Healing
22,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DerpyBoio-_-
Izanami
8,832
7,020
954
7,966
16,070
5,752
1,713
11,388
4,454
0
76,750
L
1,141
803
436
6,466
18,480
9,439
60
244
18,236
15,353
0
L
Cthulhu
JAR1208
Cthulhu
11,403
836
0
7,029
25,231
18,070
136
5,930
19,141
44,683
0
W
6,819
470
0
4,322
13,067
5,116
1,066
7,421
5,616
62,968
0
L
9,425
1,612
0
1,182
12,961
5,159
159
1,569
11,312
51,150
0
W
Tsukuyomi
ReverendSloth0
Tsukuyomi
15,923
8,035
0
4,892
18,073
7,239
1,531
7,735
10,128
0
96,821
L
Anubis
ScrappyG61
Anubis
3,189
56
0
0
18,462
8,593
996
1,923
16,539
55,166
0
L
22,677
6,406
0
7,079
14,537
5,105
1,010
3,985
10,552
105,658
0
W
6,832
750
0
4,931
20,831
21,207
615
12,538
7,633
41,433
0
W
Mulan
Type100kb
Mulan
22,981
3,797
0
5,076
15,734
12,842
4,289
7,625
8,109
0
99,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
50,517
596
Minions Killed
405
0
Camps Cleared
0
2,312,095
Distance Traveled
1,796,650
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,411
456
134
5
0
417,186
3
L
Terra
8,048
322
31
1
0
219,468
0
L
Cthulhu
9,764
391
57
2
0
460,588
0
W
Nox
12,253
490
115
5
0
427,492
5
L
Nu Wa
9,824
393
68
3
0
369,691
0
W
Tsukuyomi
13,467
539
119
5
0
499,130
0
L
Anubis
9,479
379
95
4
0
307,156
0
L
Sol
13,402
536
154
6
0
439,747
3
W
Sobek
10,931
437
50
2
0
492,263
0
W
Mulan
13,865
555
178
7
0
476,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role