Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BahtiyarAnestezi
Olorun
Level 159
God Stats
4W - 7L
1,390 SR
Queue Stats
493W - 457L
1,602 Elo+
Solo
Bacchus
Bacchus
Qkevych
Bacchus
Level 147
God Stats
12W - 5L
1,873 SR
Queue Stats
602W - 572L
1,600 Elo+
Solo
Arachne
Arachne
TartanSpartans
Arachne
Level 151
God Stats
4W - 1L
1,716 SR
Queue Stats
169W - 148L
1,620 Elo+
Solo
Sol
Sol
ThePupа
Sol
Level 160
God Stats
12W - 11L
1,520 SR
Queue Stats
446W - 469L
1,511 Elo+
Solo
Team Averages
Level 153
1,600 SR
1,567 Elo+

VS

Team Averages
Level 142
1,404 SR
1,576 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CEMGAZİ
Amaterasu
Level 139
God Stats
4W - 4L
1,283 SR
Queue Stats
376W - 395L
1,556 Elo+
Solo
King Arthur
King Arthur
IDarkMo0n
King Arthur
Level 158
God Stats
2W - 3L
1,161 SR
Queue Stats
245W - 252L
1,583 Elo+
Solo
Jing Wei
Jing Wei
Zottelzorro
Jing Wei
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
372W - 372L
1,614 Elo+
Solo
Agni
Agni
iAstatos
Agni
Level 136
God Stats
2W - 1L
1,576 SR
Queue Stats
105W - 92L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 1 / 11
9,090
909
12,757
7,542
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 16
8,610
861
9,764
10,657
5,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Qkevych
Bacchus
14
2 / 3 / 12
8,399
840
7,238
11,592
15,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 11
8,826
883
5,356
12,860
10,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 2 / 11
9,210
921
13,460
11,045
5,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 2
8,800
880
9,777
9,739
4,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
CEMGAZİ
Amaterasu
14
2 / 4 / 2
7,915
792
7,085
14,104
13,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
IDarkMo0n
King Arthur
12
0 / 6 / 4
7,150
715
4,832
11,515
10,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Zottelzorro
Jing Wei
14
1 / 3 / 4
7,976
798
8,501
9,138
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
2 / 4 / 3
8,940
894
13,619
8,993
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
21
Kills
6
7
Deaths
21
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
11
11.5
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
1
0
16
9
L
Amaterasu
CEMGAZİ
Amaterasu
2
4
2
0.75
L
King Arthur
IDarkMo0n
King Arthur
0
6
4
0.33
W
Bacchus
Qkevych
Bacchus
2
3
12
2.67
W
5
1
11
10.5
W
7
2
11
6.25
L
Jing Wei
Zottelzorro
Jing Wei
1
3
4
1
L
Agni
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
43,814
53,696
Taken
53,489
41,172
Mitigated
36,714
26,650
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,757
1,361
2,134
1,316
7,542
4,055
313
3,269
4,273
22,874
0
L
Kukulkan
 
Kukulkan
9,777
364
1,906
1,077
9,739
4,167
0
8,436
983
27,628
0
W
9,764
3,419
5,273
4,669
10,657
5,623
2,201
5,021
5,636
26,703
0
L
Amaterasu
CEMGAZİ
Amaterasu
7,085
1,670
2,417
3,817
14,104
13,507
0
9,860
3,636
0
11,248
L
King Arthur
IDarkMo0n
King Arthur
4,832
280
489
1,370
11,515
10,885
60
7,579
3,518
0
10,666
W
Bacchus
Qkevych
Bacchus
7,238
665
2,317
1,266
11,592
15,609
141
3,832
7,760
9,078
0
W
5,356
3,717
1,394
3,645
12,860
10,778
66
5,544
7,316
0
8,588
W
13,460
1,778
1,687
2,949
11,045
5,107
3,096
5,730
5,315
25,340
0
L
Jing Wei
Zottelzorro
Jing Wei
8,501
6,959
1,276
2,197
9,138
3,962
1,481
7,703
1,113
0
22,095
L
Agni
13,619
486
2,272
1,190
8,993
4,193
120
7,545
1,020
24,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
40,781
106
Minions Killed
143
0
Camps Cleared
0
989,071
Distance Traveled
816,238
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,090
909
20
2
0
199,339
4
L
Kukulkan
8,800
880
43
4
0
145,209
0
W
Olorun
8,610
861
36
4
0
202,599
2
L
Amaterasu
7,915
792
7
1
0
167,859
5
L
King Arthur
7,150
715
23
2
0
173,307
2
W
Bacchus
8,399
840
1
0
0
198,833
2
W
Arachne
8,826
883
13
1
0
196,910
2
W
Sol
9,210
921
36
4
0
191,390
4
L
Jing Wei
7,976
798
39
4
0
158,646
1
L
Agni
8,940
894
31
3
0
171,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role