Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
AzBandz
Cu Chulainn
Diamond I
Level 144
God Stats
97W - 53L
1,785 SR
Queue Stats
326W - 145L
2,329 MMR
Party 1
Sol
Sol
Masters
Kilο
Sol
Masters
Level 140
God Stats
3W - 1L
2,066 SR
Queue Stats
40W - 12L
2,603 MMR
Party 1
Apollo
Apollo
Masters
SnowmanJr-
Apollo
Masters
Level 146
God Stats
0W - 1L
1,734 SR
Queue Stats
204W - 44L
2,203 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 143
1,862 SR
2,378 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,679 SR
2,004 MMR
Discordia
Discordia
Gold IV
Mermaidtopia
Discordia
Gold IV
Level 141
God Stats
4W - 7L
1,581 SR
Queue Stats
24W - 34L
1,688 MMR
Solo
Ares
Ares
Diamond V
Quak13
Ares
Diamond V
Level 149
God Stats
114W - 60L
1,759 SR
Queue Stats
651W - 707L
2,081 MMR
Solo
Hercules
Hercules
Diamond III
WOKENBEAST12
Hercules
Diamond III
Level 100
God Stats
3W - 3L
1,699 SR
Queue Stats
169W - 84L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzBandz
Cu Chulainn
15
2 / 6 / 5
12,047
709
9,562
19,098
14,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Kilο
Sol
14
3 / 6 / 3
10,566
622
10,822
11,360
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
SnowmanJr-
Apollo
14
3 / 6 / 2
10,637
626
6,567
13,855
5,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaTiamatGilgameshPersephoneAphrodite

VS

Bans
ScyllaVulcanCabrakanThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mermaidtopia
Discordia
17
6 / 4 / 9
12,351
727
12,226
8,166
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Quak13
Ares
16
3 / 2 / 13
12,356
727
6,061
14,676
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
WOKENBEAST12
Hercules
17
9 / 2 / 7
12,423
731
20,398
19,119
23,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
18
18
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AzBandz
Cu Chulainn
2
6
5
0.75
L
Sol
Kilο
Sol
3
6
3
0.75
W
Discordia
Mermaidtopia
Discordia
6
4
9
2.63
W
Ares
Quak13
Ares
3
2
13
4.75
L
Apollo
SnowmanJr-
Apollo
3
6
2
0.67
W
Hercules
WOKENBEAST12
Hercules
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
38,685
44,313
Taken
41,961
24,558
Mitigated
44,659
7,736
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AzBandz
Cu Chulainn
9,562
2,200
0
3,925
19,098
14,768
0
7,046
12,052
0
32,268
L
Sol
Kilο
Sol
10,822
2,769
0
2,166
11,360
4,632
0
4,317
7,043
43,456
1,218
W
Discordia
Mermaidtopia
Discordia
12,226
933
0
526
8,166
4,019
1,997
766
7,400
74,222
0
W
Ares
Quak13
Ares
6,061
129
0
1,974
14,676
17,237
295
3,665
11,011
23,204
0
L
Apollo
SnowmanJr-
Apollo
6,567
4,103
0
1,645
13,855
5,158
0
6,924
6,931
0
35,657
W
Hercules
WOKENBEAST12
Hercules
20,398
8,674
0
3,910
19,119
23,403
188
6,105
13,014
0
56,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
37,130
170
Minions Killed
221
0
Camps Cleared
0
901,809
Distance Traveled
940,932
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,047
709
32
2
0
302,881
0
L
Sol
10,566
622
66
4
0
291,164
4
W
Discordia
12,351
727
121
7
0
269,640
4
W
Ares
12,356
727
30
2
0
338,560
5
L
Apollo
10,637
626
72
4
0
307,764
1
W
Hercules
12,423
731
70
4
0
332,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role