Player Matchup

Loki
Loki
Camorambo2003
Loki
Level 7
God Stats
11W - 9L
1,894 SR
Queue Stats
103W - 112L
1,684 Elo+
Party 1
Artemis
Artemis
Hyathmir
Artemis
Level 129
God Stats
6W - 6L
1,301 SR
Queue Stats
568W - 510L
1,598 Elo+
Party 1
Arachne
Arachne
Malixys
Arachne
Level 18
God Stats
6W - 5L
1,639 SR
Queue Stats
44W - 35L
1,583 Elo+
Solo
Ymir
Ymir
OGHERBZ01
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Taaru04
Scylla
Level 26
God Stats
11W - 15L
1,572 SR
Queue Stats
176W - 189L
1,474 Elo+
Solo
Team Averages
Level 36
1,581 SR
1,568 Elo+

VS

Team Averages
Level 18
1,607 SR
1,459 Elo+
Chernobog
Chernobog
ArtiJD
Chernobog
Level 27
God Stats
35W - 35L
1,445 SR
Queue Stats
403W - 401L
1,360 Elo+
Solo
Chang'e
Chang'e
Druid4565
Chang'e
Level 4
God Stats
39W - 18L
1,830 SR
Queue Stats
354W - 330L
1,700 Elo+
Party 2
Susano
Susano
McKreeper
Susano
Level 28
God Stats
5W - 10L
1,482 SR
Queue Stats
155W - 183L
1,587 Elo+
Solo
Geb
Geb
WigWam7
Geb
Level 19
God Stats
6W - 3L
1,761 SR
Queue Stats
119W - 98L
1,462 Elo+
Party 2
Kali
Kali
Zof_Ziro777
Kali
Level 14
God Stats
9W - 9L
1,515 SR
Queue Stats
48W - 71L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
5,817
529
5,254
4,204
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Hyathmir
Artemis
10
4 / 1 / 6
6,160
560
6,714
5,351
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Malixys
Arachne
9
5 / 0 / 2
6,128
557
3,511
4,281
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
1 / 0 / 2
6,492
590
2,659
3,867
2,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Taaru04
Scylla
13
3 / 0 / 1
7,244
659
3,568
3,401
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArtiJD
Chernobog
7
0 / 5 / 3
4,731
430
2,953
8,002
1,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Druid4565
Chang'e
11
3 / 4 / 0
6,191
563
2,917
6,267
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
McKreeper
Susano
6
0 / 4 / 2
4,552
414
1,706
6,163
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Geb
9
0 / 0 / 0
4,868
443
2,556
4,268
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 4 / 0
4,366
397
870
7,280
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
3
3
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ArtiJD
Chernobog
0
5
3
0.3
W
4
2
4
3
L
Chang'e
Druid4565
Chang'e
3
4
0
0.75
W
Artemis
Hyathmir
Artemis
4
1
6
7
W
Arachne
Malixys
Arachne
5
0
2
6
L
Susano
McKreeper
Susano
0
4
2
0.25
W
Ymir
1
0
2
2
W
Scylla
Taaru04
Scylla
3
0
1
3.5
L
Geb
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
11,002
21,104
Taken
31,980
7,669
Mitigated
8,880
7,126
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ArtiJD
Chernobog
2,953
1,494
611
1,440
8,002
1,267
0
864
7,138
0
18,854
W
5,254
1,512
0
751
4,204
1,555
0
729
3,475
0
23,085
L
Chang'e
Druid4565
Chang'e
2,917
180
0
1,691
6,267
1,900
0
3,337
2,930
27,242
0
W
Artemis
Hyathmir
Artemis
6,714
3,086
0
1,782
5,351
1,563
590
1,090
4,261
0
26,871
W
Arachne
Malixys
Arachne
3,511
2,856
0
1,789
4,281
1,526
304
396
3,795
0
22,493
L
Susano
McKreeper
Susano
1,706
423
0
955
6,163
1,354
0
0
6,163
0
7,798
W
Ymir
2,659
918
0
1,416
3,867
2,042
200
1,623
1,899
31,726
0
W
Scylla
Taaru04
Scylla
3,568
343
0
1,388
3,401
983
0
1,200
2,201
47,759
0
L
Geb
2,556
273
0
2,008
4,268
2,269
0
1,674
2,594
18,866
0
L
870
519
0
1,616
7,280
2,090
0
352
6,928
0
19,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
24,708
323
Minions Killed
181
0
Camps Cleared
0
1,009,887
Distance Traveled
915,252
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,731
430
33
3
0
181,582
0
W
Loki
5,817
529
39
4
0
201,837
1
L
Chang'e
6,191
563
63
6
0
193,224
0
W
Artemis
6,160
560
53
5
0
185,698
2
W
Arachne
6,128
557
52
5
0
233,601
3
L
Susano
4,552
414
10
1
0
180,120
1
W
Ymir
6,492
590
72
7
0
194,140
1
W
Scylla
7,244
659
107
10
0
194,611
2
L
Geb
4,868
443
27
2
0
205,125
2
L
Kali
4,366
397
48
4
0
155,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role