Player Matchup

Arachne
Arachne
ElPsyK0ngro0
Arachne
Level 19
God Stats
4W - 4L
1,750 SR
Queue Stats
32W - 33L
1,533 Elo+
Solo
Ares
Ares
ItsRobsii
Ares
Level 19
God Stats
1W - 4L
1,321 SR
Queue Stats
45W - 60L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Tukhän
Ne Zha
Level 18
God Stats
1W - 1L
1,556 SR
Queue Stats
5W - 4L
1,548 Elo+
Solo
Rama
Rama
regeleshaman
Rama
Level 26
God Stats
2W - 2L
1,684 SR
Queue Stats
37W - 44L
1,447 Elo+
Solo
Scylla
Scylla
yavonuchiy
Scylla
Level 29
God Stats
11W - 15L
1,457 SR
Queue Stats
92W - 91L
1,569 Elo+
Solo
Team Averages
Level 22
1,554 SR
1,507 Elo+

VS

Team Averages
Level 21
1,384 SR
1,492 Elo+
Nox
Nox
N1rkoS
Nox
Level 28
God Stats
16W - 11L
1,514 SR
Queue Stats
178W - 169L
1,571 Elo+
Solo
Olorun
Olorun
SeinanLee
Olorun
Level 10
God Stats
2W - 1L
1,441 SR
Queue Stats
17W - 23L
1,367 Elo+
Solo
Tyr
Tyr
frostenerionibag
Tyr
Level 22
God Stats
11W - 22L
1,386 SR
Queue Stats
116W - 115L
1,493 Elo+
Solo
Mercury
Mercury
janovskii
Mercury
Level 27
God Stats
6W - 7L
1,289 SR
Queue Stats
117W - 104L
1,605 Elo+
Solo
Rama
Rama
raregodss
Rama
Level 17
God Stats
1W - 0L
1,290 SR
Queue Stats
35W - 22L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElPsyK0ngro0
Arachne
10
1 / 1 / 1
5,725
573
1,855
8,735
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
6
0 / 3 / 1
4,363
436
1,928
6,031
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Tukhän
Ne Zha
9
3 / 3 / 0
5,715
572
4,443
6,995
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 2 / 0
3,929
393
1,071
3,368
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
yavonuchiy
Scylla
10
1 / 3 / 1
5,359
536
4,022
4,609
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
N1rkoS
Nox
10
5 / 0 / 3
6,119
612
5,668
3,966
1,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
SeinanLee
Olorun
11
2 / 1 / 1
6,196
620
2,838
5,710
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 0
5,895
590
4,988
5,821
4,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
janovskii
Mercury
12
0 / 0 / 0
6,256
626
1,373
5,051
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
11
3 / 1 / 3
6,150
615
4,727
6,604
1,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElPsyK0ngro0
Arachne
1
1
1
1.5
L
Ares
0
3
1
0.17
W
Nox
N1rkoS
Nox
5
0
3
6.5
W
Olorun
SeinanLee
Olorun
2
1
1
2.5
L
Ne Zha
Tukhän
Ne Zha
3
3
0
1
W
2
3
0
0.67
W
Mercury
janovskii
Mercury
0
0
0
0
W
Rama
3
1
3
4.5
L
0
2
0
0
L
Scylla
yavonuchiy
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
19,594
29,738
Taken
27,152
9,235
Mitigated
11,648
10,192
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElPsyK0ngro0
Arachne
1,855
1,495
0
4,368
8,735
2,506
0
2,981
5,754
0
21,971
L
Ares
1,928
363
0
1,103
6,031
2,667
0
1,556
4,475
7,961
0
W
Nox
N1rkoS
Nox
5,668
657
540
1,414
3,966
1,545
920
931
3,035
21,349
0
W
Olorun
SeinanLee
Olorun
2,838
1,177
64
3,149
5,710
1,911
457
1,934
3,776
31,733
0
L
Ne Zha
Tukhän
Ne Zha
4,443
1,755
0
2,833
6,995
1,928
0
360
6,342
0
18,629
W
4,988
1,147
0
1,870
5,821
4,872
219
0
5,821
0
18,781
W
Mercury
janovskii
Mercury
1,373
488
0
686
5,051
1,515
0
910
4,141
0
44,250
W
Rama
4,727
3,478
0
2,531
6,604
1,805
1,963
2,175
4,429
0
33,729
L
1,071
980
0
1,388
3,368
696
0
1,338
2,030
0
10,714
L
Scylla
yavonuchiy
Scylla
4,022
338
0
500
4,609
1,438
0
2,271
2,338
31,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
30,616
181
Minions Killed
308
0
Camps Cleared
0
798,695
Distance Traveled
956,547
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,725
573
54
5
0
214,414
1
L
Ares
4,363
436
14
1
0
139,470
0
W
Nox
6,119
612
42
4
0
188,165
2
W
Olorun
6,196
620
68
7
0
207,453
2
L
Ne Zha
5,715
572
40
4
0
183,596
1
W
Tyr
5,895
590
33
3
0
193,487
1
W
Mercury
6,256
626
96
10
0
206,545
3
W
Rama
6,150
615
69
7
0
160,897
2
L
Rama
3,929
393
18
2
0
78,570
0
L
Scylla
5,359
536
55
6
0
182,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role