Player Matchup

Heimdallr
Heimdallr
Adaptizy
Heimdallr
Level 159
God Stats
4W - 3L
1,575 SR
Queue Stats
88W - 25L
1,899 Elo+
Solo
Hel
Hel
CStriker0711
Hel
Level 7
God Stats
1W - 2L
1,574 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 1
Sun Wukong
Sun Wukong
ethon53flame
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Party 1
Team Averages
Level 63
1,550 SR
1,399 Elo+

VS

Team Averages
Level 73
1,386 SR
1,451 Elo+
He Bo
He Bo
Maximilian1270
He Bo
Level 64
God Stats
3W - 4L
1,282 SR
Queue Stats
354W - 279L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Somaron
Danzaburou
Level 149
God Stats
1W - 1L
1,268 SR
Queue Stats
11W - 9L
1,283 Elo+
Solo
King Arthur
King Arthur
Xervots
King Arthur
Level 7
God Stats
12W - 9L
1,609 SR
Queue Stats
14W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adaptizy
Heimdallr
19
16 / 4 / 1
14,456
850
27,520
19,251
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
1 / 10 / 14
11,344
667
7,473
15,913
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ethon53flame
Sun Wukong
15
0 / 4 / 14
11,037
649
6,151
20,095
14,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
12,538
738
14,152
11,861
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Somaron
Danzaburou
16
7 / 6 / 3
12,800
753
14,929
17,486
6,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Xervots
King Arthur
15
4 / 5 / 12
11,696
688
13,472
19,964
23,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
17
Kills
17
18
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adaptizy
Heimdallr
16
4
1
4.13
W
1
10
14
0.8
L
6
6
9
1.75
L
Danzaburou
Somaron
Danzaburou
7
6
3
1.42
L
King Arthur
Xervots
King Arthur
4
5
12
2
W
Sun Wukong
ethon53flame
Sun Wukong
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
42,553
55,259
Taken
49,311
27,283
Mitigated
33,581
14,040
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adaptizy
Heimdallr
27,520
17,035
0
4,241
19,251
7,967
3,018
4,654
14,319
0
74,736
W
7,473
50
5,124
3,812
15,913
4,997
0
3,020
12,797
34,284
0
L
14,152
1,007
172
1,818
11,861
3,723
337
1,895
9,740
45,352
0
L
Danzaburou
Somaron
Danzaburou
14,929
4,322
0
4,122
17,486
6,629
1,432
976
16,474
0
54,979
L
King Arthur
Xervots
King Arthur
13,472
2,107
0
710
19,964
23,229
71
3,908
15,624
0
42,727
W
Sun Wukong
ethon53flame
Sun Wukong
6,151
1,304
0
863
20,095
14,319
0
5,656
13,991
0
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
37,034
210
Minions Killed
191
0
Camps Cleared
0
929,535
Distance Traveled
966,261
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,456
850
116
7
0
283,513
4
W
Hel
11,344
667
58
3
0
291,263
0
L
He Bo
12,538
738
64
4
0
293,166
1
L
Danzaburou
12,800
753
78
5
0
332,782
3
L
King Arthur
11,696
688
49
3
0
340,313
3
W
Sun Wukong
11,037
649
36
2
0
354,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role