Player Matchup

Chronos
Chronos
Draakrin
Chronos
Level 123
God Stats
0W - 3L
1,360 SR
Queue Stats
124W - 121L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Hanthus
Sylvanus
Level 61
God Stats
3W - 3L
1,483 SR
Queue Stats
9W - 8L
1,460 Elo+
Party 1
Skadi
Skadi
MadMacTho
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 241L
1,500 Elo+
Solo
Vamana
Vamana
Morty8419
Vamana
Level 82
God Stats
97W - 62L
1,586 SR
Queue Stats
484W - 513L
1,482 Elo+
Solo
Fenrir
Fenrir
cahyllian
Fenrir
Level 51
God Stats
0W - 3L
1,198 SR
Queue Stats
165W - 178L
1,434 Elo+
Solo
Team Averages
Level 85
1,425 SR
1,479 Elo+

VS

Team Averages
Level 94
1,554 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Ignorance973
Morgan Le Fay
Level 87
God Stats
3W - 5L
1,458 SR
Queue Stats
264W - 301L
1,573 Elo+
Solo
Vamana
Vamana
Prime_Cronos
Vamana
Level 64
God Stats
3W - 4L
1,463 SR
Queue Stats
146W - 174L
1,444 Elo+
Solo
Cerberus
Cerberus
Prox974
Cerberus
Level 120
God Stats
12W - 5L
1,789 SR
Queue Stats
82W - 49L
1,634 Elo+
Party 2
Apollo
Apollo
QLMMaster
Apollo
Level 121
God Stats
16W - 16L
1,660 SR
Queue Stats
208W - 194L
1,515 Elo+
Party 2
Mercury
Mercury
deadloche
Mercury
Level 77
God Stats
6W - 10L
1,400 SR
Queue Stats
326W - 348L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Draakrin
Chronos
14
2 / 3 / 0
7,500
536
4,003
8,917
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Hanthus
Sylvanus
9
0 / 6 / 1
6,197
443
3,526
11,806
5,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
MadMacTho
Skadi
10
1 / 5 / 1
6,009
429
6,324
9,093
2,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Morty8419
Vamana
13
1 / 1 / 0
7,093
507
5,362
11,254
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
cahyllian
Fenrir
9
1 / 3 / 1
5,959
426
4,314
9,250
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ignorance973
Morgan Le Fay
15
4 / 1 / 3
8,944
639
4,971
5,297
2,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
14
2 / 1 / 0
8,551
611
7,467
11,308
10,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Prox974
Cerberus
13
3 / 1 / 9
8,534
610
9,206
9,532
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
QLMMaster
Apollo
13
9 / 1 / 3
8,887
635
12,100
9,196
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
deadloche
Mercury
13
0 / 1 / 1
7,525
538
2,968
7,162
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
18
18
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
Draakrin
Chronos
2
3
0
0.67
L
Sylvanus
Hanthus
Sylvanus
0
6
1
0.08
W
Morgan Le Fay
Ignorance973
Morgan Le Fay
4
1
3
5.5
L
Skadi
MadMacTho
Skadi
1
5
1
0.3
L
Vamana
Morty8419
Vamana
1
1
0
1
W
Vamana
2
1
0
2
W
Cerberus
Prox974
Cerberus
3
1
9
7.5
W
Apollo
QLMMaster
Apollo
9
1
3
10.5
L
Fenrir
cahyllian
Fenrir
1
3
1
0.5
W
Mercury
deadloche
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
36,712
50,320
Taken
42,495
22,544
Mitigated
26,018
14,241
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Draakrin
Chronos
4,003
1,133
0
2,190
8,917
3,105
0
4,403
4,514
50,771
0
L
Sylvanus
Hanthus
Sylvanus
3,526
1,245
1,082
2,355
11,806
5,045
0
3,915
7,891
14,853
0
W
Morgan Le Fay
Ignorance973
Morgan Le Fay
4,971
829
0
2,825
5,297
2,486
1,189
2,165
3,132
54,719
0
L
Skadi
MadMacTho
Skadi
6,324
2,995
0
1,264
9,093
2,235
0
3,841
5,252
0
34,375
L
Vamana
Morty8419
Vamana
5,362
3,118
0
5,166
11,254
8,536
504
0
11,254
0
43,234
W
Vamana
7,467
3,412
0
5,419
11,308
10,561
192
0
11,308
0
49,316
W
Cerberus
Prox974
Cerberus
9,206
815
711
3,618
9,532
7,195
476
2,267
7,265
17,871
0
W
Apollo
QLMMaster
Apollo
12,100
7,318
0
2,457
9,196
3,112
1,794
2,225
6,971
0
63,930
L
Fenrir
cahyllian
Fenrir
4,314
1,305
0
2,184
9,250
3,623
0
2,018
7,232
0
28,272
W
Mercury
deadloche
Mercury
2,968
1,145
0
610
7,162
2,664
1,601
872
6,290
0
51,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
42,441
351
Minions Killed
449
0
Camps Cleared
0
1,317,068
Distance Traveled
1,411,923
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,500
536
107
8
0
275,381
2
L
Sylvanus
6,197
443
31
2
0
273,418
1
W
Morgan Le Fay
8,944
639
108
8
0
264,415
2
L
Skadi
6,009
429
54
4
0
253,330
2
L
Vamana
7,093
507
104
7
0
242,250
0
W
Vamana
8,551
611
103
7
0
278,526
2
W
Cerberus
8,534
610
20
1
0
288,664
2
W
Apollo
8,887
635
118
8
0
278,529
1
L
Fenrir
5,959
426
55
4
0
272,689
1
W
Mercury
7,525
538
100
7
0
301,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role