Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GDNWolf
Heimdallr
Level 62
God Stats
0W - 3L
1,347 SR
Queue Stats
41W - 43L
1,432 Elo+
Party 1
Cabrakan
Cabrakan
Kneegrow96
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 1
Kali
Kali
Sancho77
Kali
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,423 Elo+
Party 1
Bastet
Bastet
my busch
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,399 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,468 Elo+

VS

Team Averages
Level 121
1,407 SR
1,466 Elo+
Ullr
Ullr
ChocoTaco
Ullr
Level 144
God Stats
16W - 24L
1,443 SR
Queue Stats
900W - 905L
1,452 Elo+
Solo
Anubis
Anubis
JAMMY2234
Anubis
Level 86
God Stats
2W - 0L
1,405 SR
Queue Stats
96W - 100L
1,473 Elo+
Solo
He Bo
He Bo
MathIsGreat113
He Bo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
352W - 358L
1,466 Elo+
Party 2
Nox
Nox
RoseDuEspagne
Nox
Level 145
God Stats
7W - 9L
1,578 SR
Queue Stats
349W - 357L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
kobbesniper
Jormungandr
Level 105
God Stats
1W - 2L
1,109 SR
Queue Stats
440W - 455L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 3 / 7
12,025
752
23,906
13,382
11,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
GDNWolf
Heimdallr
19
6 / 6 / 10
11,716
732
14,486
17,180
7,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Kneegrow96
Cabrakan
15
2 / 3 / 10
10,169
636
5,566
12,438
17,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
18
5 / 5 / 10
11,815
738
12,240
15,855
7,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
my busch
Bastet
18
2 / 6 / 9
10,707
669
17,596
13,727
7,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 5 / 10
10,761
673
8,888
14,812
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JAMMY2234
Anubis
20
8 / 5 / 9
12,775
798
16,674
15,500
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 17
11,331
708
7,858
20,198
18,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 1 / 11
12,452
778
12,400
12,025
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kobbesniper
Jormungandr
19
5 / 5 / 12
11,844
740
15,767
23,177
28,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
19
Kills
22
23
Deaths
19
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
7
2.5
W
Ullr
3
5
10
1.6
L
Heimdallr
GDNWolf
Heimdallr
6
6
10
1.83
W
Anubis
JAMMY2234
Anubis
8
5
9
2.5
L
Cabrakan
Kneegrow96
Cabrakan
2
3
10
2.33
W
0
3
17
2.83
W
6
1
11
11.5
L
Kali
5
5
10
2
W
Jormungandr
kobbesniper
Jormungandr
5
5
12
2.2
L
Bastet
my busch
Bastet
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,794
Damage
61,587
72,582
Taken
85,712
52,332
Mitigated
69,333
25,172
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
23,906
666
2,342
5,098
13,382
11,895
690
10,551
2,831
49,641
0
W
Ullr
8,888
2,792
1,820
610
14,812
6,785
2,425
3,036
11,776
0
22,071
L
Heimdallr
GDNWolf
Heimdallr
14,486
5,885
310
4,280
17,180
7,631
1,591
13,354
3,826
0
32,965
W
Anubis
JAMMY2234
Anubis
16,674
1,384
2,401
3,493
15,500
9,220
868
6,698
8,802
35,267
0
L
Cabrakan
Kneegrow96
Cabrakan
5,566
1,088
1,642
1,726
12,438
17,103
433
9,523
2,915
7,871
0
W
7,858
587
3,088
4,936
20,198
18,641
696
6,901
13,297
14,004
0
W
12,400
1,571
3,238
3,605
12,025
5,790
718
4,067
7,958
42,548
0
L
Kali
12,240
6,043
1,221
5,565
15,855
7,964
1,029
10,175
5,680
0
24,749
W
Jormungandr
kobbesniper
Jormungandr
15,767
2,420
2,327
1,674
23,177
28,897
537
8,770
14,407
34,595
0
L
Bastet
my busch
Bastet
17,596
2,255
1,076
1,912
13,727
7,739
1,398
9,096
4,631
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,432
Gold Earned
59,163
141
Minions Killed
215
0
Camps Cleared
0
1,429,520
Distance Traveled
1,451,209
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,025
752
54
3
0
313,182
4
W
Ullr
10,761
673
32
2
0
338,476
0
L
Heimdallr
11,716
732
46
3
0
242,023
0
W
Anubis
12,775
798
54
3
0
267,862
2
L
Cabrakan
10,169
636
9
1
0
240,058
0
W
He Bo
11,331
708
13
1
0
300,931
0
W
Nox
12,452
778
79
5
0
273,471
6
L
Kali
11,815
738
15
1
0
311,551
0
W
Jormungandr
11,844
740
37
2
0
270,469
0
L
Bastet
10,707
669
17
1
0
322,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role