Player Matchup

Bacchus
Bacchus
DispelMe
Bacchus
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
211W - 198L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
SickSixthSense
Jing Wei
Level 49
God Stats
6W - 4L
1,677 SR
Queue Stats
136W - 100L
1,643 Elo+
Party 2
Da Ji
Da Ji
Sirtwerkalo
Da Ji
Level 28
God Stats
48W - 40L
1,636 SR
Queue Stats
187W - 180L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
ZEEKPLAYER
Nu Wa
Level 18
God Stats
11W - 12L
1,547 SR
Queue Stats
44W - 42L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
zPraticee
Guan Yu
Level 89
God Stats
7W - 6L
1,738 SR
Queue Stats
304W - 269L
1,580 Elo+
Party 1
Team Averages
Level 42
1,620 SR
1,566 Elo+

VS

Team Averages
Level 87
1,509 SR
1,588 Elo+
Terra
Terra
 
Terra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
JGorman
Apollo
Level 155
God Stats
14W - 11L
1,580 SR
Queue Stats
170W - 197L
1,687 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Merkal03
Tsukuyomi
Level 87
God Stats
1W - 2L
1,169 SR
Queue Stats
90W - 91L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
SubtiltyChef
Sun Wukong
Level 47
God Stats
19W - 10L
1,734 SR
Queue Stats
239W - 165L
1,633 Elo+
Solo
Janus
Janus
iAmMrNooobbb
Janus
Level 140
God Stats
1W - 1L
1,562 SR
Queue Stats
128W - 115L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DispelMe
Bacchus
7
1 / 2 / 0
5,206
521
1,573
6,619
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
8
0 / 1 / 0
5,039
504
2,510
4,480
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 6 / 0
5,470
547
2,252
7,962
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
8
0 / 4 / 1
4,963
496
2,899
3,937
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
zPraticee
Guan Yu
9
0 / 4 / 2
5,129
513
4,401
9,547
5,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 0 / 3
5,259
526
656
2,188
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
JGorman
Apollo
10
2 / 0 / 3
5,890
589
2,730
5,900
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Merkal03
Tsukuyomi
9
4 / 3 / 5
6,159
616
4,556
6,303
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
SubtiltyChef
Sun Wukong
11
3 / 1 / 1
6,649
665
6,535
8,329
4,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 0 / 7
7,607
761
6,090
3,029
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
3
2.5
L
Bacchus
DispelMe
Bacchus
1
2
0
0.5
W
Apollo
JGorman
Apollo
2
0
3
3.5
W
Tsukuyomi
Merkal03
Tsukuyomi
4
3
5
2.17
L
Jing Wei
0
1
0
0
L
3
6
0
0.5
W
Sun Wukong
SubtiltyChef
Sun Wukong
3
1
1
3.5
L
Nu Wa
0
4
1
0.13
W
7
0
7
10.5
L
Guan Yu
zPraticee
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
20,567
32,545
Taken
25,749
14,025
Mitigated
10,356
7,554
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
656
45
185
277
2,188
1,498
246
151
2,027
6,847
0
L
Bacchus
DispelMe
Bacchus
1,573
139
0
1,520
6,619
3,258
0
2,177
4,360
10,948
0
W
Apollo
JGorman
Apollo
2,730
1,314
0
1,896
5,900
1,556
494
701
5,149
0
29,672
W
Tsukuyomi
Merkal03
Tsukuyomi
4,556
1,648
0
2,111
6,303
1,840
407
884
5,357
0
21,766
L
Jing Wei
2,510
1,595
0
974
4,480
1,131
0
313
4,155
0
19,224
L
2,252
746
0
1,563
7,962
3,589
0
2,172
5,686
0
22,364
W
Sun Wukong
SubtiltyChef
Sun Wukong
6,535
1,482
0
2,888
8,329
4,580
273
1,271
6,972
0
37,941
L
Nu Wa
2,899
638
0
250
3,937
1,044
0
1,385
2,472
18,136
0
W
6,090
911
0
1,153
3,029
882
575
1,107
1,772
45,315
0
L
Guan Yu
zPraticee
Guan Yu
4,401
1,392
170
3,077
9,547
5,003
0
415
9,126
0
21,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
31,564
227
Minions Killed
296
0
Camps Cleared
0
1,008,950
Distance Traveled
968,077
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,259
526
9
1
0
153,985
1
L
Bacchus
5,206
521
12
1
0
215,800
3
W
Apollo
5,890
589
59
6
0
200,383
1
W
Tsukuyomi
6,159
616
46
5
0
185,713
1
L
Jing Wei
5,039
504
65
7
0
195,416
4
L
Da Ji
5,470
547
51
5
0
220,312
3
W
Sun Wukong
6,649
665
87
9
0
215,215
1
L
Nu Wa
4,963
496
50
5
0
173,066
1
W
Janus
7,607
761
95
10
0
212,781
0
L
Guan Yu
5,129
513
49
5
0
204,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role