Player Matchup

Ares
Ares
Cernunos13
Ares
Level 6
God Stats
2W - 2L
1,777 SR
Queue Stats
20W - 13L
1,839 Elo+
Party 1
Anhur
Anhur
Daddy_LongN1ps
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 87L
1,507 Elo+
Solo
Guan Yu
Guan Yu
MikFromMars
Guan Yu
Level 160
God Stats
22W - 16L
1,838 SR
Queue Stats
885W - 822L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
UseWardsPlease
Kukulkan
Level 24
God Stats
6W - 4L
1,732 SR
Queue Stats
273W - 284L
1,593 Elo+
Solo
Cerberus
Cerberus
smite10100
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,396 Elo+
Solo
Team Averages
Level 45
1,669 SR
1,572 Elo+

VS

Team Averages
Level 14
1,467 SR
1,490 Elo+
Merlin
Merlin
Drums4Dino
Merlin
Level 28
God Stats
0W - 2L
1,214 SR
Queue Stats
93W - 90L
1,623 Elo+
Solo
Chiron
Chiron
GarbageVGS
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,609 Elo+
Solo
Ares
Ares
Hulkmaster12
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Solo
Cerberus
Cerberus
chencho2424
Cerberus
Level 10
God Stats
0W - 2L
1,262 SR
Queue Stats
32W - 54L
1,411 Elo+
Solo
Osiris
Osiris
plsbnice2me
Osiris
Level 8
God Stats
2W - 1L
1,859 SR
Queue Stats
15W - 7L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 20
10,773
513
10,899
17,754
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 7
11,562
551
9,521
10,203
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
MikFromMars
Guan Yu
17
5 / 3 / 7
10,898
519
13,604
17,665
17,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
20
15 / 1 / 6
13,533
644
19,429
13,875
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
smite10100
Cerberus
18
7 / 2 / 7
11,559
550
7,166
14,476
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drums4Dino
Merlin
17
3 / 7 / 0
10,469
499
15,860
15,024
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
GarbageVGS
Chiron
11
1 / 0 / 0
7,725
368
4,164
5,573
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 18 / 1
6,940
330
4,411
20,648
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
chencho2424
Cerberus
14
2 / 8 / 1
8,441
402
4,499
21,425
18,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
5 / 4 / 1
8,685
414
6,614
13,251
5,509
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
36
Kills
11
11
Deaths
37
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
W
6
2
7
4.75
L
Merlin
Drums4Dino
Merlin
3
7
0
0.43
L
Chiron
GarbageVGS
Chiron
1
0
0
1
L
0
18
1
0.03
W
Guan Yu
MikFromMars
Guan Yu
5
3
7
2.83
W
Kukulkan
15
1
6
18
L
Cerberus
chencho2424
Cerberus
2
8
1
0.31
L
Osiris
5
4
1
1.38
W
Cerberus
smite10100
Cerberus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
35,548
73,973
Taken
75,921
53,419
Mitigated
42,881
29,463
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,899
894
0
4,086
17,754
18,087
1,082
7,268
10,486
28,729
0
W
9,521
4,907
447
4,930
10,203
4,370
6,461
3,754
6,449
0
55,768
L
Merlin
Drums4Dino
Merlin
15,860
1,112
0
4,625
15,024
5,548
0
7,724
7,173
87,844
0
L
Chiron
GarbageVGS
Chiron
4,164
2,240
165
2,337
5,573
1,109
0
1,322
4,251
0
28,003
L
4,411
1,343
0
805
20,648
11,844
0
12,973
7,675
10,501
0
W
Guan Yu
MikFromMars
Guan Yu
13,604
2,105
1,870
8,152
17,665
17,784
2,163
4,136
13,529
0
52,599
W
Kukulkan
19,429
2,517
0
2,868
13,875
6,768
3,252
4,462
9,413
117,366
0
L
Cerberus
chencho2424
Cerberus
4,499
603
0
2,497
21,425
18,871
774
9,633
11,388
36,356
0
L
Osiris
6,614
3,536
0
776
13,251
5,509
80
5,842
7,409
0
32,839
W
Cerberus
smite10100
Cerberus
7,166
679
0
7,110
14,476
6,410
3,194
5,150
9,326
82,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,325
Gold Earned
42,260
623
Minions Killed
395
0
Camps Cleared
0
1,916,692
Distance Traveled
1,566,506
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,773
513
28
1
0
407,437
1
W
Anhur
11,562
551
123
6
0
360,136
0
L
Merlin
10,469
499
166
8
0
358,021
0
L
Chiron
7,725
368
64
3
0
188,901
0
L
Ares
6,940
330
6
0
0
332,587
1
W
Guan Yu
10,898
519
91
4
0
385,211
4
W
Kukulkan
13,533
644
182
9
0
406,524
9
L
Cerberus
8,441
402
101
5
0
344,090
1
L
Osiris
8,685
414
58
3
0
342,907
2
W
Cerberus
11,559
550
199
9
0
357,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role