Player Matchup

Geb
Geb
DynamiQq
Geb
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,650 Elo+
Solo
Hera
Hera
ElPsyK0ngro0
Hera
Level 19
God Stats
2W - 1L
1,403 SR
Queue Stats
32W - 33L
1,520 Elo+
Solo
Izanami
Izanami
MCGulasch
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 47L
1,674 Elo+
Solo
Loki
Loki
Sanji696969
Loki
Level 24
God Stats
10W - 3L
1,596 SR
Queue Stats
79W - 52L
1,562 Elo+
Solo
Tyr
Tyr
VCVRack
Tyr
Level 18
God Stats
11W - 11L
1,513 SR
Queue Stats
49W - 41L
1,500 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,581 Elo+

VS

Team Averages
Level 42
1,598 SR
1,538 Elo+
Nemesis
Nemesis
ArmGrand-2020
Nemesis
Level 8
God Stats
1W - 3L
1,345 SR
Queue Stats
107W - 89L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
BrinjalJ
Gilgamesh
Level 18
God Stats
8W - 5L
2,007 SR
Queue Stats
65W - 49L
1,525 Elo+
Solo
Zeus
Zeus
FluffyFriend
Zeus
Level 142
God Stats
12W - 18L
1,579 SR
Queue Stats
426W - 404L
1,539 Elo+
Party 1
Artemis
Artemis
YarlKjartan
Artemis
Level 26
God Stats
15W - 11L
1,597 SR
Queue Stats
96W - 72L
1,642 Elo+
Solo
King Arthur
King Arthur
Zandy脏迪
King Arthur
Level 18
God Stats
17W - 31L
1,460 SR
Queue Stats
128W - 167L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 13
10,112
532
8,247
13,011
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 3 / 11
10,394
547
10,441
7,482
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
MCGulasch
Izanami
20
12 / 0 / 4
13,702
721
14,031
8,456
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 7
11,175
588
10,208
11,989
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
15
3 / 4 / 4
9,881
520
8,726
14,756
12,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 3 / 4
9,096
479
5,810
15,105
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
BrinjalJ
Gilgamesh
13
2 / 6 / 1
8,455
445
9,003
17,881
11,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 2
9,158
482
11,143
10,448
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
YarlKjartan
Artemis
17
4 / 4 / 1
10,333
544
5,451
10,112
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Zandy脏迪
King Arthur
12
0 / 9 / 2
7,349
387
2,896
18,645
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
10
11
Deaths
27
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
3
4
1.33
L
Gilgamesh
BrinjalJ
Gilgamesh
2
6
1
0.42
W
4
3
13
3.5
W
2
3
11
2.5
L
2
5
2
0.6
W
Izanami
MCGulasch
Izanami
12
0
4
14
W
6
1
7
9.5
W
Tyr
3
4
4
1.25
L
Artemis
YarlKjartan
Artemis
4
4
1
1.13
L
King Arthur
Zandy脏迪
King Arthur
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
34,303
55,694
Taken
72,191
33,675
Mitigated
31,859
16,084
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,810
2,372
0
721
15,105
6,651
0
4,388
10,717
0
76,871
L
Gilgamesh
BrinjalJ
Gilgamesh
9,003
2,271
0
3,212
17,881
11,297
0
4,713
13,168
0
45,430
W
8,247
1,326
0
1,927
13,011
10,909
0
2,266
10,617
23,613
0
W
10,441
2,153
0
1,723
7,482
2,589
758
2,464
4,823
74,116
0
L
11,143
965
0
1,631
10,448
3,468
280
2,756
7,692
63,362
0
W
Izanami
MCGulasch
Izanami
14,031
9,839
0
5,337
8,456
3,458
3,379
1,248
7,152
0
128,166
W
10,208
3,828
0
607
11,989
4,540
0
2,265
9,665
0
84,463
W
Tyr
8,726
477
0
6,490
14,756
12,179
0
2,319
12,294
0
48,567
L
Artemis
YarlKjartan
Artemis
5,451
2,897
0
4,059
10,112
3,547
0
1,746
8,366
0
78,110
L
King Arthur
Zandy脏迪
King Arthur
2,896
584
0
3,816
18,645
6,896
0
5,611
13,034
0
32,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
44,391
632
Minions Killed
563
0
Camps Cleared
0
1,865,199
Distance Traveled
1,786,235
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,096
479
126
7
0
412,812
8
L
Gilgamesh
8,455
445
82
4
0
355,267
0
W
Geb
10,112
532
19
1
0
361,670
11
W
Hera
10,394
547
158
8
0
363,725
3
L
Zeus
9,158
482
140
7
0
339,892
8
W
Izanami
13,702
721
224
12
0
371,740
6
W
Loki
11,175
588
139
7
0
413,742
6
W
Tyr
9,881
520
92
5
0
354,322
0
L
Artemis
10,333
544
157
8
0
316,649
3
L
King Arthur
7,349
387
58
3
0
361,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role