Player Matchup

Osiris
Osiris
AsashinPuraimu24
Osiris
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 29L
1,497 Elo+
Party 1
Persephone
Persephone
Torp-edo_jones15
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,497 Elo+
Party 1
Nemesis
Nemesis
outGNned_
Nemesis
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,408 Elo+
Party 1
Cerberus
Cerberus
vvargos96
Cerberus
Level 137
God Stats
2W - 0L
1,282 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 1
Thoth
Thoth
woody_face
Thoth
Level 158
God Stats
2W - 0L
1,653 SR
Queue Stats
8W - 4L
1,497 Elo+
Party 1
Team Averages
Level 137
1,487 SR
1,451 Elo+

VS

Team Averages
Level 95
1,366 SR
1,488 Elo+
Izanami
Izanami
LichofNadir666
Izanami
Level 54
God Stats
29W - 37L
1,504 SR
Queue Stats
175W - 247L
1,478 Elo+
Party 2
Artemis
Artemis
Ride4Odin
Artemis
Level 124
God Stats
0W - 3L
1,207 SR
Queue Stats
5W - 8L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
SnackOnDeezNootz
Jormungandr
Level 99
God Stats
0W - 3L
1,339 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3
Hercules
Hercules
ThatNWordTony
Hercules
Level 125
God Stats
1W - 3L
1,353 SR
Queue Stats
120W - 145L
1,511 Elo+
Party 2
Zeus
Zeus
deathsOuroboros
Zeus
Level 74
God Stats
12W - 22L
1,426 SR
Queue Stats
175W - 245L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 13
13,716
1,143
16,119
16,576
13,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
Torp-edo_jones15
Persephone
20
10 / 3 / 15
13,975
1,165
22,314
15,165
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
outGNned_
Nemesis
19
5 / 1 / 20
12,354
1,030
10,681
12,761
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
vvargos96
Cerberus
20
8 / 2 / 30
15,005
1,250
25,222
23,596
25,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
20
6 / 1 / 19
12,647
1,054
19,408
8,639
3,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
11,901
992
16,078
17,326
4,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Ride4Odin
Artemis
17
2 / 13 / 5
11,702
975
11,337
20,490
6,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SnackOnDeezNootz
Jormungandr
18
2 / 7 / 7
11,853
988
11,141
19,820
19,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ThatNWordTony
Hercules
18
0 / 5 / 4
11,797
983
11,210
22,441
16,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 12 / 6
12,304
1,025
20,718
19,274
5,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
36
45
Kills
10
10
Deaths
45
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
3
13
7.5
L
3
8
4
0.63
L
Artemis
Ride4Odin
Artemis
2
13
5
0.35
L
Jormungandr
SnackOnDeezNootz
Jormungandr
2
7
7
0.79
L
Hercules
ThatNWordTony
Hercules
0
5
4
0.4
W
Persephone
Torp-edo_jones15
Persephone
10
3
15
5.83
L
3
12
6
0.5
W
Nemesis
outGNned_
Nemesis
5
1
20
15
W
Cerberus
vvargos96
Cerberus
8
2
30
11.5
W
Thoth
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,744
Damage
70,484
76,737
Taken
99,351
55,869
Mitigated
52,718
11,202
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,119
8,562
0
393
16,576
13,909
0
7,445
9,131
0
29,461
L
16,078
12,815
0
736
17,326
4,769
0
13,467
3,859
0
30,500
L
Artemis
Ride4Odin
Artemis
11,337
4,238
450
1,907
20,490
6,389
0
13,229
7,261
0
47,570
L
Jormungandr
SnackOnDeezNootz
Jormungandr
11,141
3,181
529
2,213
19,820
19,213
0
13,452
6,368
36,797
0
L
Hercules
ThatNWordTony
Hercules
11,210
3,413
0
2,067
22,441
16,742
0
13,898
8,543
0
18,650
W
Persephone
Torp-edo_jones15
Persephone
22,314
809
0
1,006
15,165
6,362
0
5,722
9,440
53,034
0
L
20,718
1,259
183
2,078
19,274
5,605
0
12,898
6,376
48,800
0
W
Nemesis
outGNned_
Nemesis
10,681
2,893
0
4,395
12,761
6,118
0
4,735
8,026
0
18,369
W
Cerberus
vvargos96
Cerberus
25,222
1,468
0
3,720
23,596
25,773
0
9,833
13,763
43,619
0
W
Thoth
19,408
887
0
1,688
8,639
3,707
0
4,122
4,517
47,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,697
Gold Earned
59,557
252
Minions Killed
231
8
Camps Cleared
8
1,218,966
Distance Traveled
1,049,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,716
1,143
34
3
2
220,687
0
L
Izanami
11,901
992
26
2
1
198,121
0
L
Artemis
11,702
975
63
5
2
171,105
0
L
Jormungandr
11,853
988
49
4
0
221,170
1
L
Hercules
11,797
983
11
1
4
257,562
0
W
Persephone
13,975
1,165
84
7
1
243,702
1
L
Zeus
12,304
1,025
82
7
1
201,975
0
W
Nemesis
12,354
1,030
17
1
4
253,877
1
W
Cerberus
15,005
1,250
47
4
1
253,799
0
W
Thoth
12,647
1,054
70
6
0
246,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role