Player Matchup

Ullr
Ullr
LeN0rdique
Ullr
Level 29
God Stats
10W - 4L
1,717 SR
Queue Stats
79W - 75L
1,349 Elo+
Solo
Medusa
Medusa
MaifuX
Medusa
Level 29
God Stats
34W - 12L
1,744 SR
Queue Stats
217W - 61L
1,776 Elo+
Solo
Agni
Agni
NULLZWEIZWEI_022
Agni
Level 26
God Stats
1W - 0L
1,268 SR
Queue Stats
14W - 16L
1,396 Elo+
Solo
Discordia
Discordia
StayneAlive
Discordia
Level 7
God Stats
3W - 5L
1,754 SR
Queue Stats
71W - 72L
1,614 Elo+
Solo
Ymir
Ymir
stepa987
Ymir
Level 5
God Stats
3W - 3L
1,389 SR
Queue Stats
5W - 8L
1,384 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,504 Elo+

VS

Team Averages
Level 14
1,481 SR
1,391 Elo+
Neith
Neith
TeLaMaR2412
Neith
Level 5
God Stats
1W - 3L
1,362 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Sol
Sol
arty-ackee3
Sol
Level 18
God Stats
13W - 19L
1,562 SR
Queue Stats
79W - 109L
1,377 Elo+
Solo
Ares
Ares
kicolouti
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo
Hel
Hel
miichellah
Hel
Level 15
God Stats
10W - 7L
1,387 SR
Queue Stats
41W - 43L
1,389 Elo+
Solo
Loki
Loki
sv1aA
Loki
Level 22
God Stats
1W - 1L
1,596 SR
Queue Stats
62W - 67L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,045
1,004
8,065
7,532
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MaifuX
Medusa
18
18 / 1 / 9
13,499
1,227
32,780
13,206
4,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 16
11,791
1,072
13,942
5,611
2,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
StayneAlive
Discordia
19
7 / 0 / 21
12,514
1,138
19,210
4,334
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
2 / 3 / 23
11,180
1,016
9,141
16,633
18,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,738
885
8,173
13,615
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 1
10,539
958
14,514
15,875
6,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
15
1 / 14 / 2
9,520
865
5,928
29,794
25,031
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 7 / 4
10,055
914
8,837
16,722
7,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
sv1aA
Loki
16
3 / 7 / 2
11,022
1,002
6,245
15,663
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
40
Kills
7
7
Deaths
40
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Medusa
MaifuX
Medusa
18
1
9
22.5
W
7
1
16
15
W
Discordia
StayneAlive
Discordia
7
0
21
17.5
L
1
6
2
0.33
L
2
6
1
0.42
L
Ares
1
14
2
0.14
L
0
7
4
0.29
W
Ymir
2
3
23
4.5
L
Loki
sv1aA
Loki
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,138
Damage
43,697
47,316
Taken
91,669
30,519
Mitigated
50,364
4,543
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,065
5,827
0
214
7,532
2,978
0
4,303
3,229
0
13,470
W
Medusa
MaifuX
Medusa
32,780
19,685
0
1,835
13,206
4,992
0
8,755
4,451
0
43,174
W
13,942
672
0
0
5,611
2,243
0
2,520
3,091
39,834
0
W
Discordia
StayneAlive
Discordia
19,210
1,327
913
1,581
4,334
1,590
0
2,359
1,975
61,495
0
L
8,173
3,267
0
962
13,615
6,170
0
5,106
8,509
0
27,510
L
14,514
3,753
0
3,627
15,875
6,030
0
6,807
9,068
53,696
0
L
Ares
5,928
1,063
0
0
29,794
25,031
0
13,564
16,230
8,618
0
L
8,837
924
4,596
4,467
16,722
7,027
0
7,829
8,893
26,076
0
W
Ymir
9,141
2,968
0
0
16,633
18,716
0
11,342
5,291
15,103
0
L
Loki
sv1aA
Loki
6,245
1,409
0
621
15,663
6,106
0
8,987
6,676
0
23,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
50,874
225
Minions Killed
197
4
Camps Cleared
9
981,007
Distance Traveled
933,254
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,045
1,004
15
1
1
174,625
0
W
Medusa
13,499
1,227
24
2
3
213,002
0
W
Agni
11,791
1,072
62
6
0
208,534
0
W
Discordia
12,514
1,138
110
10
0
205,802
0
L
Neith
9,738
885
31
3
0
177,651
0
L
Sol
10,539
958
94
9
0
198,691
3
L
Ares
9,520
865
8
1
0
164,638
3
L
Hel
10,055
914
44
4
1
203,791
0
W
Ymir
11,180
1,016
14
1
0
179,044
0
L
Loki
11,022
1,002
20
2
8
188,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role