Player Matchup

Yemoja
Yemoja
Exitme
Yemoja
Level 5
God Stats
1W - 3L
1,338 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 2
Set
Set
MuuLaFlaga
Set
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
80W - 73L
1,497 Elo+
Solo
Artemis
Artemis
Pixiedust20
Artemis
Level 17
God Stats
56W - 52L
1,445 SR
Queue Stats
77W - 76L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Zellx22
Kukulkan
Level 4
God Stats
20W - 31L
1,500 SR
Queue Stats
88W - 84L
1,500 Elo+
Solo
Hou Yi
Hou Yi
iiRektBotzz
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Team Averages
Level 16
1,420 SR
1,401 Elo+

VS

Team Averages
Level 34
1,475 SR
1,508 Elo+
Bellona
Bellona
Aangryeye19
Bellona
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 55L
1,319 Elo+
Solo
Ratatoskr
Ratatoskr
DragonTryFire
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,188 Elo+
Solo
Ah Puch
Ah Puch
Jas2GM
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,743 Elo+
Party 1
Ares
Ares
JasNotTheGenre
Ares
Level 108
God Stats
2W - 7L
1,221 SR
Queue Stats
390W - 384L
1,551 Elo+
Party 1
Neith
Neith
Tommygotchii
Neith
Level 19
God Stats
5W - 2L
1,655 SR
Queue Stats
48W - 20L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exitme
Yemoja
15
1 / 7 / 5
10,123
1,012
7,833
21,357
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 11 / 3
10,158
1,016
14,981
21,562
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Pixiedust20
Artemis
15
1 / 7 / 4
9,099
910
8,873
20,069
7,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Zellx22
Kukulkan
15
2 / 6 / 4
9,600
960
10,528
17,937
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
0 / 8 / 5
8,820
882
4,984
17,374
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aangryeye19
Bellona
18
2 / 3 / 13
10,941
1,094
7,194
12,652
8,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
DragonTryFire
Ratatoskr
16
0 / 1 / 11
9,462
946
4,349
7,537
3,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Jas2GM
Ah Puch
20
16 / 0 / 16
14,204
1,420
45,865
10,248
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 15
11,560
1,156
11,482
12,773
14,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
13 / 2 / 10
12,746
1,275
23,393
9,142
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
8
Kills
39
39
Deaths
8
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aangryeye19
Bellona
2
3
13
2.83
W
Ratatoskr
DragonTryFire
Ratatoskr
0
1
11
5.5
L
Yemoja
Exitme
Yemoja
1
7
5
0.5
W
Ah Puch
Jas2GM
Ah Puch
16
0
16
24
W
8
2
15
7.75
L
4
11
3
0.5
L
Artemis
Pixiedust20
Artemis
1
7
4
0.43
W
13
2
10
9
L
Kukulkan
Zellx22
Kukulkan
2
6
4
0.67
L
Hou Yi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,199
Damage
92,283
98,299
Taken
52,352
50,070
Mitigated
34,593
4,903
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aangryeye19
Bellona
7,194
1,248
0
174
12,652
8,104
0
4,706
7,946
0
27,288
W
Ratatoskr
DragonTryFire
Ratatoskr
4,349
193
0
0
7,537
3,033
0
1,990
5,547
0
8,312
L
Yemoja
Exitme
Yemoja
7,833
1,388
2,161
1,081
21,357
19,524
0
13,450
7,907
17,460
0
W
Ah Puch
Jas2GM
Ah Puch
45,865
3,406
0
6,503
10,248
4,684
0
3,511
6,737
78,872
0
W
11,482
774
0
0
12,773
14,645
0
4,346
8,427
15,123
0
L
14,981
7,296
0
995
21,562
8,874
0
12,129
9,254
0
26,704
L
Artemis
Pixiedust20
Artemis
8,873
4,430
0
0
20,069
7,972
0
11,143
8,926
0
19,989
W
23,393
11,854
0
3,400
9,142
4,127
0
3,808
5,334
0
38,070
L
Kukulkan
Zellx22
Kukulkan
10,528
1,948
0
0
17,937
7,051
0
11,563
6,374
28,175
0
L
Hou Yi
4,984
1,722
0
666
17,374
6,649
0
8,883
8,491
0
12,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
58,913
133
Minions Killed
176
3
Camps Cleared
9
815,079
Distance Traveled
936,208
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,941
1,094
59
6
1
189,166
0
W
Ratatoskr
9,462
946
9
1
1
165,073
0
L
Yemoja
10,123
1,012
16
2
1
151,638
0
W
Ah Puch
14,204
1,420
76
8
0
211,191
3
W
Ares
11,560
1,156
5
1
1
196,086
2
L
Set
10,158
1,016
25
3
0
176,877
0
L
Artemis
9,099
910
27
3
0
191,024
0
W
Neith
12,746
1,275
27
3
6
174,692
0
L
Kukulkan
9,600
960
47
5
2
158,231
0
L
Hou Yi
8,820
882
18
2
0
137,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role