Player Matchup

Heimdallr
Heimdallr
Jaayaj
Heimdallr
Level 29
God Stats
114W - 82L
1,740 SR
Queue Stats
390W - 287L
1,674 Elo+
Party 2
Hel
Hel
MetroBeefin
Hel
Level 108
God Stats
2W - 4L
1,593 SR
Queue Stats
747W - 582L
1,699 Elo+
Party 2
Bacchus
Bacchus
Shenryy
Bacchus
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
605W - 493L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
SoCheeks
Cthulhu
Level 27
God Stats
17W - 8L
1,725 SR
Queue Stats
90W - 60L
1,625 Elo+
Party 2
Arachne
Arachne
TheSpiderCat
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,622 Elo+
Solo
Team Averages
Level 62
1,650 SR
1,663 Elo+

VS

Team Averages
Level 70
1,658 SR
1,681 Elo+
Sol
Sol
Alooonie
Sol
Level 113
God Stats
11W - 8L
1,616 SR
Queue Stats
325W - 256L
1,592 Elo+
Party 1
Ymir
Ymir
SFLxBLEAKkX4
Ymir
Level 101
God Stats
4W - 3L
1,595 SR
Queue Stats
275W - 185L
1,669 Elo+
Party 1
Achilles
Achilles
SloopJooe
Achilles
Level 45
God Stats
6W - 3L
1,782 SR
Queue Stats
266W - 122L
1,763 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bigchvngus
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 61L
1,644 Elo+
Party 1
Da Ji
Da Ji
fugdonald
Da Ji
Level 68
God Stats
32W - 14L
1,800 SR
Queue Stats
424W - 264L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jaayaj
Heimdallr
7
0 / 5 / 1
4,396
440
3,553
6,477
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
5,485
549
4,303
5,119
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Shenryy
Bacchus
9
0 / 4 / 0
4,823
482
1,769
6,362
2,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SoCheeks
Cthulhu
8
2 / 4 / 0
4,665
467
3,731
6,797
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
TheSpiderCat
Arachne
8
2 / 3 / 0
5,239
524
3,118
8,612
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 2
6,896
690
7,998
4,245
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 9
5,933
593
2,829
7,925
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
SloopJooe
Achilles
12
6 / 0 / 0
7,036
704
6,197
7,232
3,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
bigchvngus
Morgan Le Fay
9
1 / 2 / 2
5,304
530
2,083
4,684
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
fugdonald
Da Ji
10
3 / 1 / 4
5,951
595
3,273
6,045
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Heimdallr
Jaayaj
Heimdallr
0
5
1
0.1
L
0
3
3
0.5
W
0
1
9
4.5
L
Bacchus
Shenryy
Bacchus
0
4
0
0
W
Achilles
SloopJooe
Achilles
6
0
0
6
L
Cthulhu
SoCheeks
Cthulhu
2
4
0
0.5
L
Arachne
TheSpiderCat
Arachne
2
3
0
0.67
W
Morgan Le Fay
bigchvngus
Morgan Le Fay
1
2
2
1
W
Da Ji
fugdonald
Da Ji
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
22,380
33,367
Taken
30,131
10,653
Mitigated
11,631
9,303
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,998
2,622
0
1,890
4,245
1,012
60
794
3,391
38,035
0
L
Heimdallr
Jaayaj
Heimdallr
3,553
2,046
0
1,187
6,477
1,535
0
3,900
2,307
0
19,113
L
4,303
112
632
2,038
5,119
1,419
0
1,366
3,523
34,623
0
W
2,829
693
499
3,186
7,925
3,299
128
2,368
5,267
15,600
0
L
Bacchus
Shenryy
Bacchus
1,769
543
0
1,534
6,362
2,542
0
0
6,362
20,952
0
W
Achilles
SloopJooe
Achilles
6,197
1,925
0
3,631
7,232
3,899
0
2,031
5,201
0
37,633
L
Cthulhu
SoCheeks
Cthulhu
3,731
700
0
1,308
6,797
2,834
0
5,053
1,509
12,653
0
L
Arachne
TheSpiderCat
Arachne
3,118
2,073
0
2,604
8,612
2,323
0
1,767
6,756
0
23,092
W
Morgan Le Fay
bigchvngus
Morgan Le Fay
2,083
214
0
888
4,684
1,526
0
2,595
2,049
16,526
0
W
Da Ji
fugdonald
Da Ji
3,273
1,023
0
2,200
6,045
1,895
0
1,595
4,420
0
29,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
31,120
211
Minions Killed
292
0
Camps Cleared
0
967,633
Distance Traveled
993,021
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,896
690
68
7
0
196,586
1
L
Heimdallr
4,396
440
36
4
0
186,726
4
L
Hel
5,485
549
65
7
0
196,613
3
W
Ymir
5,933
593
30
3
0
194,640
2
L
Bacchus
4,823
482
49
5
0
178,040
2
W
Achilles
7,036
704
90
9
0
218,442
1
L
Cthulhu
4,665
467
18
2
0
200,140
1
L
Arachne
5,239
524
43
4
0
206,114
2
W
Morgan Le Fay
5,304
530
42
4
0
176,377
0
W
Da Ji
5,951
595
62
6
0
206,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role