Player Matchup

Fafnir
Fafnir
Coolangel214
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
DolphinDude3366
Hachiman
Level 104
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
EvanWindsor
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Bakasura
Bakasura
M0msSpaghetti69
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
SirOof
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,543 Elo+

VS

Team Averages
Level 85
1,592 SR
1,406 Elo+
Sobek
Sobek
Fred 31880
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,498 Elo+
Party 2
Achilles
Achilles
FuhrerKingCody
Achilles
Level 84
God Stats
2W - 2L
1,270 SR
Queue Stats
176W - 189L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Spoon Daemon
Ah Puch
Level 21
God Stats
1W - 0L
1,821 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoungDeath64
Ah Muzen Cab
Level 143
God Stats
3W - 0L
1,627 SR
Queue Stats
130W - 151L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungSoggy
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,744 SR
Queue Stats
122W - 115L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 4 / 2
7,797
975
6,241
9,674
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
2 / 4 / 0
6,575
822
6,026
7,833
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EvanWindsor
Cthulhu
12
1 / 3 / 1
6,287
786
5,299
7,936
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
12
1 / 7 / 2
6,719
840
993
8,618
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SirOof
Achilles
10
0 / 7 / 4
6,108
764
4,152
9,858
7,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 2 / 19
8,323
1,040
5,492
15,668
14,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
14
5 / 1 / 17
8,481
1,060
6,257
9,572
12,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Spoon Daemon
Ah Puch
14
6 / 2 / 15
8,284
1,036
6,778
5,812
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
YoungDeath64
Ah Muzen Cab
14
3 / 0 / 13
8,179
1,022
5,693
4,256
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
YoungSoggy
Morgan Le Fay
14
7 / 2 / 15
8,681
1,085
13,487
6,693
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
6
Kills
25
25
Deaths
7
9
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
2
0.75
L
Hachiman
2
4
0
0.5
L
Cthulhu
EvanWindsor
Cthulhu
1
3
1
0.5
W
Sobek
4
2
19
6.75
W
Achilles
5
1
17
13.5
L
Bakasura
1
7
2
0.29
L
Achilles
SirOof
Achilles
0
7
4
0.29
W
Ah Puch
Spoon Daemon
Ah Puch
6
2
15
6.75
W
Ah Muzen Cab
YoungDeath64
Ah Muzen Cab
3
0
13
9.5
W
Morgan Le Fay
YoungSoggy
Morgan Le Fay
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
37,707
43,919
Taken
42,001
26,933
Mitigated
34,834
6,058
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,241
1,094
408
1,169
9,674
8,190
0
3,690
5,978
15,665
0
L
Hachiman
6,026
3,555
1,006
1,645
7,833
3,420
0
5,222
2,601
0
12,635
L
Cthulhu
EvanWindsor
Cthulhu
5,299
80
264
1,221
7,936
4,372
0
5,105
2,817
10,743
0
W
Sobek
5,492
433
2,133
4,877
15,668
14,414
350
3,679
11,844
10,289
0
W
Achilles
6,257
1,295
628
1,933
9,572
12,525
90
2,739
6,579
0
14,303
L
Bakasura
993
542
0
164
8,618
3,372
0
5,605
2,951
0
1,337
L
Achilles
SirOof
Achilles
4,152
753
0
181
9,858
7,579
0
6,023
3,815
0
9,609
W
Ah Puch
Spoon Daemon
Ah Puch
6,778
508
927
597
5,812
2,758
0
1,540
4,242
11,541
0
W
Ah Muzen Cab
YoungDeath64
Ah Muzen Cab
5,693
1,919
45
1,362
4,256
2,036
2,889
1,092
3,104
0
18,441
W
Morgan Le Fay
YoungSoggy
Morgan Le Fay
13,487
1,784
618
1,242
6,693
3,101
539
2,045
4,618
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
41,948
76
Minions Killed
75
0
Camps Cleared
0
702,291
Distance Traveled
823,564
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,797
975
20
3
0
140,796
0
L
Hachiman
6,575
822
28
4
0
129,363
0
L
Cthulhu
6,287
786
7
1
0
141,281
1
W
Sobek
8,323
1,040
10
1
0
150,314
2
W
Achilles
8,481
1,060
6
1
0
164,307
0
L
Bakasura
6,719
840
7
1
0
152,798
0
L
Achilles
6,108
764
14
2
0
138,053
0
W
Ah Puch
8,284
1,036
4
1
0
174,243
0
W
Ah Muzen Cab
8,179
1,022
30
4
0
166,849
0
W
Morgan Le Fay
8,681
1,085
25
3
0
167,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role