Player Matchup

Eset
Eset
Atlas KN
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,397 Elo+
Party 2
Rama
Rama
BDAWG_610
Rama
Level 157
God Stats
8W - 4L
1,618 SR
Queue Stats
454W - 466L
1,447 Elo+
Party 3
Zeus
Zeus
Stormsynth
Zeus
Level 86
God Stats
2W - 1L
1,909 SR
Queue Stats
12W - 14L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
Sweet Tea JF
Baba Yaga
Level 49
God Stats
5W - 1L
1,718 SR
Queue Stats
190W - 187L
1,496 Elo+
Party 2
Ymir
Ymir
tha_goat727
Ymir
Level 106
God Stats
13W - 7L
1,675 SR
Queue Stats
712W - 697L
1,457 Elo+
Party 3
Team Averages
Level 93
1,684 SR
1,452 Elo+

VS

Team Averages
Level 83
1,457 SR
1,474 Elo+
Sobek
Sobek
Biomunkey
Sobek
Level 62
God Stats
10W - 7L
1,546 SR
Queue Stats
536W - 500L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Forchex
Gilgamesh
Level 46
God Stats
17W - 16L
1,440 SR
Queue Stats
404W - 366L
1,490 Elo+
Party 1
Janus
Janus
StePRoGuE
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,508 Elo+
Solo
Nu Wa
Nu Wa
downtownbrody
Nu Wa
Level 157
God Stats
24W - 19L
1,618 SR
Queue Stats
1,334W - 1,398L
1,437 Elo+
Solo
Ne Zha
Ne Zha
zerszz
Ne Zha
Level 48
God Stats
2W - 1L
1,181 SR
Queue Stats
229W - 232L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 9 / 14
9,080
605
4,686
12,091
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
10 / 6 / 11
12,303
820
13,322
13,606
4,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 6 / 9
10,839
723
18,933
12,702
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Sweet Tea JF
Baba Yaga
18
6 / 6 / 15
11,299
753
18,833
14,438
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 4 / 17
11,745
783
7,059
28,900
18,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Biomunkey
Sobek
20
5 / 6 / 18
11,776
785
10,145
24,039
35,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Forchex
Gilgamesh
19
12 / 6 / 10
12,770
851
18,311
15,822
12,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
StePRoGuE
Janus
20
10 / 5 / 11
13,270
885
20,998
14,775
6,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 3 / 12
11,582
772
19,983
10,131
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
zerszz
Ne Zha
14
1 / 6 / 7
9,650
643
6,576
10,146
3,965
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
89
25
Kills
31
31
Deaths
26
66
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Eset
0
9
14
0.78
L
Rama
10
6
11
2.58
W
Sobek
Biomunkey
Sobek
5
6
18
2.33
W
Gilgamesh
Forchex
Gilgamesh
12
6
10
2.83
W
Janus
StePRoGuE
Janus
10
5
11
3.1
L
7
6
9
1.92
L
Baba Yaga
Sweet Tea JF
Baba Yaga
6
6
15
2.25
W
3
3
12
3
L
2
4
17
2.63
W
Ne Zha
zerszz
Ne Zha
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,833
Damage
76,013
81,737
Taken
74,913
35,272
Mitigated
61,870
22,473
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,686
114
692
1,065
12,091
3,496
216
7,224
4,867
13,186
0
L
Rama
13,322
8,285
1,617
1,699
13,606
4,556
0
7,805
5,801
0
45,456
W
Sobek
Biomunkey
Sobek
10,145
808
2,014
5,643
24,039
35,213
479
12,467
10,782
15,639
0
W
Gilgamesh
Forchex
Gilgamesh
18,311
2,800
2,075
2,174
15,822
12,644
1,470
10,629
4,943
0
29,030
W
Janus
StePRoGuE
Janus
20,998
1,769
2,043
3,610
14,775
6,158
1,019
9,338
5,055
47,341
0
L
18,933
550
928
2,335
12,702
3,825
0
6,910
5,792
36,097
0
L
Baba Yaga
Sweet Tea JF
Baba Yaga
18,833
247
0
2,662
14,438
5,355
348
10,491
3,947
45,204
0
W
19,983
6,726
1,379
3,281
10,131
3,890
1,819
6,757
3,084
46,980
0
L
7,059
838
756
10,719
28,900
18,040
0
18,696
10,204
15,456
0
W
Ne Zha
zerszz
Ne Zha
6,576
981
154
649
10,146
3,965
494
8,358
1,538
0
13,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
59,048
190
Minions Killed
158
0
Camps Cleared
0
1,251,852
Distance Traveled
1,367,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,080
605
18
1
0
265,381
0
L
Rama
12,303
820
66
4
0
197,985
1
W
Sobek
11,776
785
11
1
0
279,946
0
W
Gilgamesh
12,770
851
18
1
0
272,074
0
W
Janus
13,270
885
68
5
0
276,648
0
L
Zeus
10,839
723
43
3
0
250,231
0
L
Baba Yaga
11,299
753
41
3
0
278,095
1
W
Nu Wa
11,582
772
49
3
0
274,352
0
L
Ymir
11,745
783
22
1
0
260,160
0
W
Ne Zha
9,650
643
12
1
0
264,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role