Player Matchup

Yemoja
Yemoja
Babaliu
Yemoja
Level 4
God Stats
0W - 1L
1,224 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Artemis
Artemis
DH2885
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,272 Elo+
Solo
Tyr
Tyr
Dguines
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
PapiMickeyMouse
Anubis
Level 25
God Stats
3W - 4L
1,407 SR
Queue Stats
40W - 53L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shaglo
Tsukuyomi
Level 7
God Stats
1W - 1L
1,323 SR
Queue Stats
8W - 15L
1,213 Elo+
Party 1
Team Averages
Level 11
1,391 SR
1,377 Elo+

VS

Team Averages
Level 22
1,542 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Alejandroguapoxd
Gilgamesh
Level 22
God Stats
27W - 26L
1,364 SR
Queue Stats
342W - 391L
1,352 Elo+
Party 2
Izanami
Izanami
Danny890
Izanami
Level 23
God Stats
13W - 8L
1,651 SR
Queue Stats
188W - 213L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsFavo
Morgan Le Fay
Level 17
God Stats
10W - 4L
1,697 SR
Queue Stats
125W - 142L
1,399 Elo+
Party 2
Sobek
Sobek
Nardith
Sobek
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 15L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thomas14nt
Tsukuyomi
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
160W - 178L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Babaliu
Yemoja
9
0 / 6 / 1
5,726
409
3,734
9,496
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DH2885
Artemis
8
1 / 6 / 1
5,441
389
5,358
8,474
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
2
0 / 2 / 0
4,327
309
471
1,261
279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 3 / 0
7,245
518
6,517
7,072
3,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Shaglo
Tsukuyomi
8
1 / 6 / 2
6,026
430
6,059
10,485
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
10 / 1 / 3
8,593
614
5,450
11,534
4,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Danny890
Izanami
12
4 / 0 / 7
8,000
571
8,620
8,561
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ItsFavo
Morgan Le Fay
13
4 / 2 / 2
7,811
558
5,318
7,991
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nardith
Sobek
10
2 / 2 / 9
7,039
503
2,930
10,569
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Thomas14nt
Tsukuyomi
12
3 / 1 / 2
7,344
525
4,396
9,619
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
23
23
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
10
1
3
11.5
L
Yemoja
Babaliu
Yemoja
0
6
1
0.08
L
Artemis
DH2885
Artemis
1
6
1
0.25
W
Izanami
Danny890
Izanami
4
0
7
7.5
L
Tyr
0
2
0
0
W
Morgan Le Fay
ItsFavo
Morgan Le Fay
4
2
2
2.5
W
Sobek
Nardith
Sobek
2
2
9
3.25
L
4
3
0
1.33
L
Tsukuyomi
Shaglo
Tsukuyomi
1
6
2
0.33
W
Tsukuyomi
Thomas14nt
Tsukuyomi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
26,714
36,788
Taken
48,274
14,326
Mitigated
21,460
5,225
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,450
1,084
0
3,310
11,534
4,807
1,932
1,333
10,201
0
35,302
L
Yemoja
Babaliu
Yemoja
3,734
1,610
295
575
9,496
5,274
386
1,304
8,192
18,619
0
L
Artemis
DH2885
Artemis
5,358
2,444
0
743
8,474
2,274
704
1,862
6,612
0
20,094
W
Izanami
Danny890
Izanami
8,620
6,417
0
3,092
8,561
2,731
1,027
1,375
7,186
0
41,378
L
Tyr
471
223
0
28
1,261
279
0
0
1,261
0
1,651
W
Morgan Le Fay
ItsFavo
Morgan Le Fay
5,318
281
0
1,548
7,991
1,859
142
4,055
3,936
43,709
0
W
Sobek
Nardith
Sobek
2,930
334
0
2,786
10,569
8,151
244
2,226
8,343
17,753
0
L
6,517
321
0
1,996
7,072
3,659
0
3,836
3,236
35,557
0
L
Tsukuyomi
Shaglo
Tsukuyomi
6,059
1,727
0
1,588
10,485
2,840
0
1,246
9,239
0
25,256
W
Tsukuyomi
Thomas14nt
Tsukuyomi
4,396
1,077
0
2,971
9,619
3,912
0
1,262
8,357
0
49,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
38,787
168
Minions Killed
326
0
Camps Cleared
0
970,349
Distance Traveled
1,278,309
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,593
614
67
5
0
249,713
0
L
Yemoja
5,726
409
25
2
0
246,988
1
L
Artemis
5,441
389
34
2
0
204,141
0
W
Izanami
8,000
571
72
5
0
238,138
1
L
Tyr
4,327
309
3
0
0
54,070
1
W
Morgan Le Fay
7,811
558
77
6
0
243,637
2
W
Sobek
7,039
503
24
2
0
252,296
5
L
Anubis
7,245
518
64
5
0
219,137
2
L
Tsukuyomi
6,026
430
42
3
0
246,013
0
W
Tsukuyomi
7,344
525
86
6
0
294,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role