Player Matchup

Terra
Terra
FireBolto
Terra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,324 Elo+
Solo
Loki
Loki
Goblok12345
Loki
Level 8
God Stats
13W - 7L
1,608 SR
Queue Stats
32W - 28L
1,413 Elo+
Party 1
Skadi
Skadi
KingMumbaFTW
Skadi
Level 23
God Stats
8W - 9L
1,500 SR
Queue Stats
32W - 38L
1,346 Elo+
Solo
Neith
Neith
Ranma05
Neith
Level 12
God Stats
15W - 19L
1,292 SR
Queue Stats
46W - 64L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
arjeneballe
Sun Wukong
Level 10
God Stats
3W - 2L
1,545 SR
Queue Stats
11W - 16L
1,302 Elo+
Party 1
Team Averages
Level 12
1,489 SR
1,348 Elo+

VS

Team Averages
Level 21
1,670 SR
1,415 Elo+
Artio
Artio
BaliCiggies
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 367L
1,333 Elo+
Solo
Jing Wei
Jing Wei
CatZilla275
Jing Wei
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
54W - 63L
1,414 Elo+
Solo
Tyr
Tyr
Ludwiggia
Tyr
Level 8
God Stats
4W - 3L
1,861 SR
Queue Stats
52W - 59L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
alicemakara
Sun Wukong
Level 14
God Stats
10W - 4L
1,838 SR
Queue Stats
23W - 31L
1,490 Elo+
Solo
Hel
Hel
squidley4
Hel
Level 29
God Stats
6W - 15L
1,311 SR
Queue Stats
216W - 226L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FireBolto
Terra
20
7 / 8 / 31
15,866
1,133
12,016
32,770
42,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
17 / 7 / 23
16,498
1,178
28,310
18,548
8,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 2 / 30
14,564
1,040
39,958
19,346
8,059
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
Ranma05
Neith
20
6 / 2 / 33
14,306
1,022
22,855
13,384
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
arjeneballe
Sun Wukong
20
10 / 3 / 27
14,761
1,054
22,096
19,476
19,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 20
13,597
971
14,251
27,212
36,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
CatZilla275
Jing Wei
20
7 / 9 / 13
15,099
1,079
29,990
23,112
9,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 16 / 11
13,915
994
22,320
43,716
41,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
alicemakara
Sun Wukong
18
1 / 13 / 7
11,961
854
9,121
24,132
14,470
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 11
15,150
1,082
18,897
18,601
10,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
84
49
Kills
22
22
Deaths
49
144
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
6
20
1.83
L
Jing Wei
CatZilla275
Jing Wei
7
9
13
1.5
W
Terra
FireBolto
Terra
7
8
31
2.81
W
17
7
23
4.07
W
9
2
30
12
L
5
16
11
0.66
W
Neith
Ranma05
Neith
6
2
33
11.25
L
Sun Wukong
alicemakara
Sun Wukong
1
13
7
0.35
W
Sun Wukong
arjeneballe
Sun Wukong
10
3
27
7.83
L
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,235
Damage
94,579
103,524
Taken
136,773
86,758
Mitigated
112,256
21,433
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,251
1,971
2,768
4,422
27,212
36,579
0
3,068
24,144
32,096
0
L
Jing Wei
CatZilla275
Jing Wei
29,990
26,963
0
111
23,112
9,103
0
2,354
20,758
0
67,760
W
Terra
FireBolto
Terra
12,016
3,885
5,598
7,220
32,770
42,983
0
10,037
22,733
22,437
0
W
28,310
8,196
0
33
18,548
8,099
0
7,216
11,332
0
53,495
W
39,958
29,529
0
3,150
19,346
8,059
0
6,674
12,672
0
68,709
L
22,320
7,338
0
3,342
43,716
41,501
0
3,296
40,420
0
46,704
W
Neith
Ranma05
Neith
22,855
13,948
291
4,443
13,384
8,050
0
1,884
11,500
0
48,950
L
Sun Wukong
alicemakara
Sun Wukong
9,121
2,359
0
166
24,132
14,470
0
1,799
22,333
297
29,628
W
Sun Wukong
arjeneballe
Sun Wukong
22,096
4,032
0
698
19,476
19,567
0
7,634
11,842
541
50,347
L
18,897
1,859
9,493
6,414
18,601
10,603
0
1,949
16,652
49,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,995
Gold Earned
69,722
230
Minions Killed
265
10
Camps Cleared
5
1,126,279
Distance Traveled
1,248,853
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,597
971
33
2
0
289,203
0
L
Jing Wei
15,099
1,079
77
6
0
250,064
0
W
Terra
15,866
1,133
19
1
1
222,464
0
W
Loki
16,498
1,178
42
3
6
265,319
2
W
Skadi
14,564
1,040
61
4
0
193,733
0
L
Tyr
13,915
994
29
2
2
275,332
1
W
Neith
14,306
1,022
63
5
1
185,291
1
L
Sun Wukong
11,961
854
41
3
1
158,447
1
W
Sun Wukong
14,761
1,054
45
3
2
259,472
3
L
Hel
15,150
1,082
85
6
2
275,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role