Player Matchup

Odin
Odin
Fallon1105
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,233 Elo+
Party 2
Hades
Hades
HIDRA_Nick010318
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,233 Elo+
Party 2
Nemesis
Nemesis
Kleponic
Nemesis
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 21L
1,348 Elo+
Party 4
Gilgamesh
Gilgamesh
jeffdeath8987654
Gilgamesh
Level 47
God Stats
7W - 12L
1,374 SR
Queue Stats
199W - 230L
1,325 Elo+
Party 4
Yemoja
Yemoja
raggedywithanF
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,328 Elo+

VS

Team Averages
Level 20
1,433 SR
1,337 Elo+
Bastet
Bastet
Meantbeast697
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,061 Elo+
Party 1
Neith
Neith
Migozigi
Neith
Level 11
God Stats
2W - 1L
1,465 SR
Queue Stats
21W - 29L
1,363 Elo+
Party 3
Khepri
Khepri
ObiwanCanBloMi
Khepri
Level 41
God Stats
2W - 3L
1,534 SR
Queue Stats
21W - 28L
1,379 Elo+
Party 3
Scylla
Scylla
Qvlxx
Scylla
Level 18
God Stats
4W - 9L
1,333 SR
Queue Stats
112W - 98L
1,453 Elo+
Solo
Amaterasu
Amaterasu
poppazak
Amaterasu
Level 10
God Stats
2W - 2L
1,332 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,916
370
3,203
10,064
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
6,131
383
2,349
8,370
3,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Kleponic
Nemesis
10
5 / 5 / 3
7,369
461
4,838
7,602
2,168
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
12
4 / 7 / 1
7,461
466
6,780
9,121
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 0 / 3
8,571
536
10,800
9,021
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,736
421
4,275
12,387
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Migozigi
Neith
13
12 / 0 / 9
8,935
558
11,755
4,787
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 12
8,537
534
5,288
11,143
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Qvlxx
Scylla
13
7 / 2 / 3
8,384
524
7,354
7,386
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
poppazak
Amaterasu
11
1 / 4 / 0
6,910
432
4,178
11,494
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
15
Kills
25
25
Deaths
15
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
4
1
0.13
L
Nemesis
Kleponic
Nemesis
5
5
3
1.3
W
0
8
3
0.19
W
Neith
Migozigi
Neith
12
0
9
16.5
W
5
1
12
11
W
Scylla
Qvlxx
Scylla
7
2
3
4.25
L
Gilgamesh
4
7
1
0.64
W
Amaterasu
poppazak
Amaterasu
1
4
0
0.25
L
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,970
Damage
32,850
44,178
Taken
47,197
17,409
Mitigated
20,298
7,926
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,203
1,368
0
699
10,064
3,471
25
1,946
8,106
0
16,122
L
2,349
180
159
1,316
8,370
3,820
766
2,930
5,210
17,117
0
L
Nemesis
Kleponic
Nemesis
4,838
2,175
234
1,182
7,602
2,168
94
4,019
3,383
0
14,142
W
4,275
1,446
0
3,346
12,387
3,792
0
3,059
9,328
0
34,505
W
Neith
Migozigi
Neith
11,755
6,314
0
1,674
4,787
1,705
184
763
4,024
0
41,251
W
5,288
560
0
3,455
11,143
7,723
216
1,564
9,579
19,362
0
W
Scylla
Qvlxx
Scylla
7,354
1,366
0
1,886
7,386
2,010
350
1,106
6,280
35,117
0
L
Gilgamesh
6,780
2,403
0
478
9,121
3,665
705
3,305
5,816
0
26,285
W
Amaterasu
poppazak
Amaterasu
4,178
2,067
87
2,883
11,494
5,068
551
6,657
4,837
0
26,643
L
10,800
2,215
191
3,667
9,021
4,285
60
0
8,808
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
39,502
202
Minions Killed
263
0
Camps Cleared
0
1,287,349
Distance Traveled
1,473,765
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,916
370
29
2
0
289,226
1
L
Hades
6,131
383
33
2
0
202,214
0
L
Nemesis
7,369
461
31
2
0
251,744
1
W
Bastet
6,736
421
64
4
0
283,069
0
W
Neith
8,935
558
59
4
0
280,787
6
W
Khepri
8,537
534
22
1
0
317,108
4
W
Scylla
8,384
524
66
4
0
272,627
7
L
Gilgamesh
7,461
466
43
3
0
273,667
1
W
Amaterasu
6,910
432
52
3
0
320,174
2
L
Yemoja
8,571
536
66
4
0
270,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role