Player Matchup

Izanami
Izanami
Anakel13
Izanami
Level 18
God Stats
41W - 52L
1,428 SR
Queue Stats
66W - 84L
1,333 Elo+
Solo
Thanatos
Thanatos
Jumpmaster2461
Thanatos
Level 28
God Stats
2W - 3L
1,531 SR
Queue Stats
5W - 7L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
Paladihs
Sun Wukong
Level 8
God Stats
1W - 3L
1,115 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 3
Artemis
Artemis
keeganandmore
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Neith
Neith
kizunaきずな
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 3
Team Averages
Level 14
1,415 SR
1,289 Elo+

VS

Team Averages
Level 23
1,473 SR
1,389 Elo+
Discordia
Discordia
LongXShot
Discordia
Level 21
God Stats
6W - 8L
1,475 SR
Queue Stats
200W - 239L
1,375 Elo+
Party 2
Arachne
Arachne
Mitsuki 187
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MsSquishee
Baron Samedi
Level 23
God Stats
4W - 3L
1,459 SR
Queue Stats
15W - 12L
1,367 Elo+
Solo
Ne Zha
Ne Zha
Seanfrag
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 227L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
Sjokongur
Cernunnos
Level 26
God Stats
4W - 5L
1,432 SR
Queue Stats
85W - 94L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anakel13
Izanami
20
8 / 3 / 26
16,382
1,170
29,953
22,091
9,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
11 / 8 / 13
15,109
1,079
11,159
18,656
8,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Paladihs
Sun Wukong
20
0 / 6 / 21
13,224
945
3,715
17,312
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
20
21 / 3 / 17
18,709
1,336
44,688
23,116
9,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 9 / 15
12,843
917
6,536
14,716
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LongXShot
Discordia
20
11 / 8 / 16
15,776
1,127
31,031
21,351
9,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Mitsuki 187
Arachne
20
0 / 11 / 14
12,331
881
1,653
23,543
10,309
Baron Samedi
MsSquishee
Baron Samedi
18
3 / 3 / 4
12,251
875
6,499
9,386
4,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Seanfrag
Ne Zha
20
8 / 10 / 13
14,088
1,006
20,546
24,212
11,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Sjokongur
Cernunnos
20
7 / 10 / 16
14,975
1,070
29,593
25,714
12,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
92
42
Kills
29
29
Deaths
42
92
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anakel13
Izanami
8
3
26
7
W
Thanatos
11
8
13
2.19
L
Discordia
LongXShot
Discordia
11
8
16
2.38
L
Arachne
Mitsuki 187
Arachne
0
11
14
0.64
L
Baron Samedi
MsSquishee
Baron Samedi
3
3
4
1.67
W
Sun Wukong
Paladihs
Sun Wukong
0
6
21
1.75
L
Ne Zha
Seanfrag
Ne Zha
8
10
13
1.45
L
Cernunnos
Sjokongur
Cernunnos
7
10
16
1.5
W
Artemis
21
3
17
9.83
W
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,051
Damage
89,322
95,891
Taken
104,206
42,908
Mitigated
47,683
13,699
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anakel13
Izanami
29,953
16,784
0
874
22,091
9,463
0
9,356
12,735
0
68,976
W
Thanatos
11,159
2,632
0
4,697
18,656
8,771
0
6,442
12,214
0
22,504
L
Discordia
LongXShot
Discordia
31,031
2,947
1,168
3,415
21,351
9,274
0
0
21,351
58,115
0
L
Arachne
Mitsuki 187
Arachne
1,653
1,101
0
1,221
23,543
10,309
0
0
23,543
0
7,998
L
Baron Samedi
MsSquishee
Baron Samedi
6,499
861
383
3,097
9,386
4,259
0
0
9,386
23,489
0
W
Sun Wukong
Paladihs
Sun Wukong
3,715
1,055
0
491
17,312
8,716
0
6,300
11,012
0
30,452
L
Ne Zha
Seanfrag
Ne Zha
20,546
7,828
438
2,633
24,212
11,836
0
0
24,212
0
45,533
L
Cernunnos
Sjokongur
Cernunnos
29,593
15,278
0
5,515
25,714
12,005
0
0
25,714
0
65,949
W
Artemis
44,688
23,572
0
6,757
23,116
9,916
0
9,390
13,726
0
82,176
W
6,536
4,257
0
880
14,716
6,042
0
6,042
8,674
0
16,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,267
Gold Earned
69,421
273
Minions Killed
231
13
Camps Cleared
4
1,045,933
Distance Traveled
992,050
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,382
1,170
93
7
2
208,309
0
W
Thanatos
15,109
1,079
18
1
1
234,985
0
L
Discordia
15,776
1,127
56
4
1
251,087
2
L
Arachne
12,331
881
6
0
0
194,329
3
L
Baron Samedi
12,251
875
38
3
0
108,772
1
W
Sun Wukong
13,224
945
53
4
8
218,960
0
L
Ne Zha
14,088
1,006
64
5
2
232,339
1
L
Cernunnos
14,975
1,070
67
5
1
205,523
0
W
Artemis
18,709
1,336
90
6
0
201,766
1
W
Neith
12,843
917
19
1
2
181,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role