Player Matchup

Xing Tian
Xing Tian
Crusaderwereman
Xing Tian
Level 30
God Stats
18W - 14L
1,422 SR
Queue Stats
155W - 198L
1,275 Elo+
Solo
Zeus
Zeus
redfield86
Zeus
Level 132
God Stats
6W - 2L
1,227 SR
Queue Stats
133W - 160L
1,363 Elo+
Party 2
Arachne
Arachne
towelodactyl
Arachne
Level 27
God Stats
20W - 16L
1,470 SR
Queue Stats
95W - 101L
1,379 Elo+
Party 2
Team Averages
Level 63
1,373 SR
1,339 Elo+

VS

Team Averages
Level 54
1,316 SR
1,282 Elo+
Morgan Le Fay
Morgan Le Fay
Kfoegoneblow
Morgan Le Fay
Level 11
God Stats
2W - 5L
1,250 SR
Queue Stats
3W - 12L
1,090 Elo+
Solo
Thanatos
Thanatos
Quenton03
Thanatos
Level 122
God Stats
0W - 4L
1,200 SR
Queue Stats
30W - 41L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
liladverseatom
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crusaderwereman
Xing Tian
16
3 / 3 / 22
13,549
753
8,705
22,986
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 3 / 10
14,336
796
19,476
13,102
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
towelodactyl
Arachne
17
11 / 1 / 16
13,944
775
15,924
10,106
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kfoegoneblow
Morgan Le Fay
15
2 / 12 / 2
11,289
627
10,929
17,568
10,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Quenton03
Thanatos
16
3 / 10 / 3
12,053
670
10,454
19,377
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
liladverseatom
Gilgamesh
15
2 / 8 / 4
11,627
646
7,156
17,002
18,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
29
Kills
7
7
Deaths
30
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Crusaderwereman
Xing Tian
3
3
22
4.67
L
Morgan Le Fay
Kfoegoneblow
Morgan Le Fay
2
12
2
0.25
L
Thanatos
Quenton03
Thanatos
3
10
3
0.45
L
Gilgamesh
liladverseatom
Gilgamesh
2
8
4
0.5
W
15
3
10
6.67
W
Arachne
towelodactyl
Arachne
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,105
Damage
28,539
46,194
Taken
53,947
32,029
Mitigated
36,542
13,585
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Crusaderwereman
Xing Tian
8,705
852
0
7,634
22,986
21,412
308
3,621
19,365
31,494
0
L
Morgan Le Fay
Kfoegoneblow
Morgan Le Fay
10,929
1,488
0
1,464
17,568
10,532
0
9,278
8,290
37,373
0
L
Thanatos
Quenton03
Thanatos
10,454
3,644
0
7,579
19,377
7,701
89
11,422
7,955
0
49,729
L
Gilgamesh
liladverseatom
Gilgamesh
7,156
1,048
111
941
17,002
18,309
63
7,481
9,521
0
20,353
W
19,476
1,902
0
3,380
13,102
5,168
1,225
5,441
7,661
76,770
0
W
Arachne
towelodactyl
Arachne
15,924
10,515
0
2,571
10,106
5,449
333
1,867
7,229
0
42,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
34,969
204
Minions Killed
151
0
Camps Cleared
0
991,830
Distance Traveled
820,822
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,549
753
32
2
0
286,827
0
L
Morgan Le Fay
11,289
627
47
3
0
253,964
1
L
Thanatos
12,053
670
76
4
0
294,357
0
L
Gilgamesh
11,627
646
28
2
0
272,501
0
W
Zeus
14,336
796
124
7
0
307,152
4
W
Arachne
13,944
775
48
3
0
397,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role