Player Matchup

Danzaburou
Danzaburou
GarbageHacker
Danzaburou
Level 13
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 16L
1,520 Elo+
Party 1
Ymir
Ymir
MaoriSmurf
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Solo
Ra
Ra
OriNameDaddy
Ra
Level 45
God Stats
5W - 12L
1,562 SR
Queue Stats
76W - 75L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
PrimeMediator
Gilgamesh
Level 39
God Stats
6W - 6L
1,626 SR
Queue Stats
84W - 91L
1,480 Elo+
Solo
Thanatos
Thanatos
Zavaxy
Thanatos
Level 97
God Stats
4W - 8L
1,485 SR
Queue Stats
547W - 539L
1,550 Elo+
Party 1
Team Averages
Level 46
1,541 SR
1,490 Elo+

VS

Team Averages
Level 64
1,646 SR
1,513 Elo+
Chronos
Chronos
Cartu32
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,551 Elo+
Party 2
Fenrir
Fenrir
Juccho
Fenrir
Level 29
God Stats
12W - 4L
1,702 SR
Queue Stats
62W - 54L
1,507 Elo+
Party 2
Janus
Janus
MoraaaTeam
Janus
Level 86
God Stats
4W - 1L
1,950 SR
Queue Stats
60W - 42L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
elbudy32
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
lHatsumi
Gilgamesh
Level 129
God Stats
2W - 3L
1,580 SR
Queue Stats
20W - 22L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GarbageHacker
Danzaburou
7
0 / 8 / 3
5,375
448
2,784
8,689
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 4
5,839
487
1,952
8,641
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 4 / 4
7,192
599
4,459
7,259
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PrimeMediator
Gilgamesh
11
1 / 3 / 2
6,422
535
6,888
8,839
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Zavaxy
Thanatos
12
12 / 3 / 1
8,397
700
8,495
6,866
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cartu32
Chronos
11
7 / 3 / 10
7,259
605
6,847
7,767
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Juccho
Fenrir
13
10 / 3 / 2
7,915
660
6,048
7,374
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
11
1 / 4 / 8
6,466
539
4,651
5,258
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
elbudy32
Guan Yu
11
2 / 2 / 4
6,327
527
3,802
9,969
6,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
lHatsumi
Gilgamesh
10
4 / 4 / 3
6,808
567
4,260
10,846
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
16
Kills
24
25
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cartu32
Chronos
7
3
10
4
L
Danzaburou
GarbageHacker
Danzaburou
0
8
3
0.19
W
Fenrir
Juccho
Fenrir
10
3
2
3.67
L
0
7
4
0.29
W
Janus
1
4
8
1.25
L
3
4
4
1.25
L
Gilgamesh
PrimeMediator
Gilgamesh
1
3
2
0.67
L
Thanatos
Zavaxy
Thanatos
12
3
1
4.17
W
Guan Yu
elbudy32
Guan Yu
2
2
4
2
W
Gilgamesh
lHatsumi
Gilgamesh
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
25,608
40,294
Taken
41,214
13,291
Mitigated
16,335
12,335
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cartu32
Chronos
6,847
2,415
0
2,070
7,767
2,403
702
1,262
6,505
30,699
0
L
Danzaburou
GarbageHacker
Danzaburou
2,784
960
0
1,009
8,689
2,415
480
3,708
4,867
0
15,339
W
Fenrir
Juccho
Fenrir
6,048
767
0
855
7,374
2,722
0
1,259
6,115
0
32,129
L
1,952
1,056
0
735
8,641
3,830
494
3,233
5,340
15,838
0
W
Janus
4,651
531
0
378
5,258
1,369
0
1,504
3,754
32,250
0
L
4,459
320
165
1,851
7,259
2,395
0
1,761
5,366
41,789
0
L
Gilgamesh
PrimeMediator
Gilgamesh
6,888
2,183
0
3,166
8,839
2,897
0
734
8,069
0
35,068
L
Thanatos
Zavaxy
Thanatos
8,495
1,626
0
5,409
6,866
1,754
422
1,660
5,154
0
30,027
W
Guan Yu
elbudy32
Guan Yu
3,802
348
52
3,122
9,969
6,503
373
1,146
8,823
0
25,604
W
Gilgamesh
lHatsumi
Gilgamesh
4,260
1,221
0
2,878
10,846
3,338
58
1,240
9,606
0
26,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
34,775
278
Minions Killed
273
0
Camps Cleared
0
1,177,828
Distance Traveled
1,141,123
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,259
605
55
5
0
226,836
4
L
Danzaburou
5,375
448
20
2
0
202,962
0
W
Fenrir
7,915
660
62
5
0
248,091
4
L
Ymir
5,839
487
34
3
0
233,534
0
W
Janus
6,466
539
68
6
0
223,236
3
L
Ra
7,192
599
94
8
0
229,567
5
L
Gilgamesh
6,422
535
77
6
0
238,886
2
L
Thanatos
8,397
700
53
4
0
272,879
0
W
Guan Yu
6,327
527
57
5
0
215,272
1
W
Gilgamesh
6,808
567
31
3
0
227,688
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role