Player Matchup

Janus
Janus
BosniaN_Magister
Janus
Level 106
God Stats
1W - 2L
1,447 SR
Queue Stats
61W - 56L
1,539 Elo+
Party 3
Loki
Loki
DV_Seraphh
Loki
Level 104
God Stats
0W - 1L
1,581 SR
Queue Stats
60W - 54L
1,536 Elo+
Party 1
Hercules
Hercules
Ganked11B
Hercules
Level 23
God Stats
21W - 15L
1,766 SR
Queue Stats
21W - 15L
1,608 Elo+
Party 1
Vulcan
Vulcan
SKMxEEDRO
Vulcan
Level 88
God Stats
5W - 8L
1,597 SR
Queue Stats
20W - 28L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
THENASTYY1
Gilgamesh
Level 123
God Stats
2W - 3L
1,988 SR
Queue Stats
148W - 141L
1,587 Elo+
Party 1
Team Averages
Level 89
1,676 SR
1,543 Elo+

VS

Team Averages
Level 106
1,559 SR
1,501 Elo+
Nike
Nike
AcidicFanatic
Nike
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 35L
1,547 Elo+
Party 4
Ullr
Ullr
Crossificio_
Ullr
Level 69
God Stats
6W - 4L
1,585 SR
Queue Stats
56W - 71L
1,441 Elo+
Party 2
Nemesis
Nemesis
ESEFF
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,571 Elo+
Party 4
Tiamat
Tiamat
UKFAbyss
Tiamat
Level 135
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
just_a_gamer_27p
Morgan Le Fay
Level 43
God Stats
7W - 8L
1,462 SR
Queue Stats
76W - 101L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 17
15,859
1,057
21,492
17,771
8,581
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 13 / 12
17,305
1,154
27,086
27,285
11,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Ganked11B
Hercules
20
5 / 2 / 21
15,839
1,056
12,468
35,031
48,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
SKMxEEDRO
Vulcan
20
5 / 7 / 15
15,594
1,040
28,788
15,023
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
THENASTYY1
Gilgamesh
20
5 / 13 / 17
16,225
1,082
22,030
47,607
40,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 25
16,383
1,092
25,032
31,244
39,196
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 6 / 20
16,555
1,104
29,208
26,150
11,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ESEFF
Nemesis
20
4 / 10 / 26
15,173
1,012
27,986
26,920
13,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
UKFAbyss
Tiamat
20
10 / 3 / 20
17,138
1,143
28,962
14,412
11,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
just_a_gamer_27p
Morgan Le Fay
20
9 / 7 / 21
16,053
1,070
24,538
19,837
9,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
155
34
Kills
43
43
Deaths
34
82
Assists
112
Player
Kills
Deaths
Assists
KDA
W
9
8
25
2.69
L
6
8
17
1.81
W
11
6
20
3.5
L
13
13
12
1.46
W
Nemesis
ESEFF
Nemesis
4
10
26
1.7
L
Hercules
Ganked11B
Hercules
5
2
21
7.75
L
Vulcan
SKMxEEDRO
Vulcan
5
7
15
1.79
L
Gilgamesh
THENASTYY1
Gilgamesh
5
13
17
1.04
W
Tiamat
UKFAbyss
Tiamat
10
3
20
6.67
W
Morgan Le Fay
just_a_gamer_27p
Morgan Le Fay
9
7
21
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,864
Damage
135,726
142,717
Taken
118,563
116,256
Mitigated
84,574
16,664
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,032
1,829
0
0
31,244
39,196
0
15,099
16,145
14,644
34,765
L
21,492
1,828
0
1,362
17,771
8,581
0
5,541
12,230
55,333
0
W
29,208
17,683
0
1,163
26,150
11,320
0
9,508
16,642
0
59,840
L
27,086
7,104
0
65
27,285
11,276
0
12,720
14,515
0
51,424
W
Nemesis
ESEFF
Nemesis
27,986
12,752
0
2,782
26,920
13,507
0
12,786
14,134
0
40,783
L
Hercules
Ganked11B
Hercules
12,468
4,320
0
13,556
35,031
48,399
0
13,765
21,242
0
16,640
L
Vulcan
SKMxEEDRO
Vulcan
28,788
14,519
0
334
15,023
7,196
0
4,546
10,455
68,334
0
L
Gilgamesh
THENASTYY1
Gilgamesh
22,030
3,625
418
929
47,607
40,804
0
22,934
24,598
2,153
40,752
W
Tiamat
UKFAbyss
Tiamat
28,962
1,575
0
2,872
14,412
11,027
0
7,752
6,660
72,170
0
W
Morgan Le Fay
just_a_gamer_27p
Morgan Le Fay
24,538
4,849
0
1,547
19,837
9,524
0
6,001
13,836
40,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,822
Gold Earned
81,302
267
Minions Killed
275
11
Camps Cleared
4
1,566,064
Distance Traveled
1,511,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
16,383
1,092
44
3
0
310,631
0
L
Janus
15,859
1,057
86
6
1
286,241
0
W
Ullr
16,555
1,104
69
5
2
289,083
0
L
Loki
17,305
1,154
51
3
5
302,686
0
W
Nemesis
15,173
1,012
24
2
1
314,927
0
L
Hercules
15,839
1,056
9
1
1
354,567
0
L
Vulcan
15,594
1,040
82
5
2
316,819
0
L
Gilgamesh
16,225
1,082
39
3
2
305,751
0
W
Tiamat
17,138
1,143
99
7
1
289,925
0
W
Morgan Le Fay
16,053
1,070
39
3
0
306,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role