Player Matchup

Sun Wukong
Sun Wukong
Azolace
Sun Wukong
Level 87
God Stats
1W - 0L
1,256 SR
Queue Stats
4W - 4L
1,626 Elo+
Party 1
Anubis
Anubis
Izolace
Anubis
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 6L
1,656 Elo+
Party 1
Izanami
Izanami
Ozolsce
Izanami
Level 105
God Stats
1W - 0L
1,790 SR
Queue Stats
22W - 10L
1,548 Elo+
Party 1
Nemesis
Nemesis
ProbablyAlias
Nemesis
Level 4
God Stats
3W - 1L
1,686 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1
Terra
Terra
lost npc
Terra
Level 21
God Stats
7W - 4L
1,516 SR
Queue Stats
8W - 7L
1,429 Elo+
Solo
Team Averages
Level 44
1,550 SR
1,577 Elo+

VS

Team Averages
Level 14
1,412 SR
1,384 Elo+
Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ronzamian
Ra
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
23W - 13L
1,444 Elo+
Party 2
Serqet
Serqet
XxKao UwUxX
Serqet
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
294W - 287L
1,466 Elo+
Solo
Yemoja
Yemoja
XxmemesXx2158
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,374 Elo+
Solo
Kukulkan
Kukulkan
smolbeancake
Kukulkan
Level 3
God Stats
5W - 2L
1,256 SR
Queue Stats
8W - 4L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azolace
Sun Wukong
20
8 / 4 / 17
13,573
1,131
18,776
14,552
9,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Izolace
Anubis
18
0 / 5 / 12
11,029
919
2,957
10,247
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Ozolsce
Izanami
20
28 / 6 / 5
17,660
1,472
49,304
15,763
9,295
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
20
0 / 2 / 25
12,333
1,028
11,101
14,510
7,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
lost npc
Terra
20
3 / 2 / 20
11,934
995
3,580
12,713
16,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
1 / 10 / 12
11,610
968
13,692
23,561
10,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 10 / 4
15,110
1,259
20,968
21,209
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
18
2 / 10 / 12
11,759
980
8,485
21,907
9,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 9
10,159
847
2,490
6,525
6,704
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
smolbeancake
Kukulkan
17
3 / 8 / 8
11,574
965
14,631
16,622
6,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
64
39
Kills
19
19
Deaths
39
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
10
12
0.7
W
Sun Wukong
Azolace
Sun Wukong
8
4
17
4.13
W
Anubis
Izolace
Anubis
0
5
12
1.2
W
Izanami
Ozolsce
Izanami
28
6
5
5.08
W
Nemesis
0
2
25
6.25
L
13
10
4
1.5
L
Serqet
2
10
12
0.8
L
0
1
9
4.5
W
Terra
lost npc
Terra
3
2
20
6.5
L
Kukulkan
smolbeancake
Kukulkan
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,718
Damage
60,266
67,785
Taken
89,824
47,514
Mitigated
41,589
13,621
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,692
6,971
0
246
23,561
10,460
0
2,674
20,887
0
28,616
W
Sun Wukong
Azolace
Sun Wukong
18,776
4,444
0
1,518
14,552
9,592
0
8,504
5,872
0
36,238
W
Anubis
Izolace
Anubis
2,957
628
0
1,527
10,247
5,124
0
5,630
4,527
15,032
0
W
Izanami
Ozolsce
Izanami
49,304
42,884
0
2,525
15,763
9,295
0
8,445
7,318
0
97,964
W
Nemesis
11,101
3,519
0
286
14,510
7,139
0
8,508
6,002
0
24,023
L
20,968
1,920
521
1,051
21,209
8,544
0
960
20,249
57,568
0
L
Serqet
8,485
2,592
0
1,070
21,907
9,300
0
935
20,972
0
20,429
L
2,490
559
880
201
6,525
6,704
0
525
6,000
5,710
0
W
Terra
lost npc
Terra
3,580
520
4,265
3,500
12,713
16,364
0
7,002
5,711
9,303
0
L
Kukulkan
smolbeancake
Kukulkan
14,631
664
0
98
16,622
6,581
0
1,443
15,055
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,529
Gold Earned
60,212
230
Minions Killed
169
11
Camps Cleared
5
1,145,621
Distance Traveled
978,219
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,610
968
27
2
1
196,332
0
W
Sun Wukong
13,573
1,131
41
3
3
276,898
0
W
Anubis
11,029
919
19
2
4
184,885
0
W
Izanami
17,660
1,472
136
11
2
177,744
0
W
Nemesis
12,333
1,028
24
2
2
284,598
1
L
Ra
15,110
1,259
102
9
1
232,377
0
L
Serqet
11,759
980
19
2
1
205,253
0
L
Yemoja
10,159
847
9
1
2
99,444
0
W
Terra
11,934
995
10
1
0
221,496
1
L
Kukulkan
11,574
965
12
1
0
244,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role