Player Matchup

Pele
Pele
MarsupialSeemen
Pele
Level 147
God Stats
5W - 1L
1,511 SR
Queue Stats
165W - 132L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
TOTB_ZiplocB
Danzaburou
Level 20
God Stats
19W - 19L
1,546 SR
Queue Stats
68W - 71L
1,464 Elo+
Party 1
Bellona
Bellona
theskitzopsycho_
Bellona
Level 24
God Stats
8W - 6L
1,553 SR
Queue Stats
226W - 232L
1,425 Elo+
Party 1
Sol
Sol
unicornbeefstew
Sol
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 121L
1,555 Elo+
Party 2
Sobek
Sobek
vlSurreallv
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,637 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,524 Elo+

VS

Team Averages
Level 18
1,542 SR
1,427 Elo+
Thor
Thor
ChaosQuelaag501
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Camazotz
Camazotz
Ghostbuster1667
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,718 Elo+
Solo
Khepri
Khepri
Nearrivers56
Khepri
Level 28
God Stats
9W - 6L
1,616 SR
Queue Stats
94W - 77L
1,583 Elo+
Solo
Anubis
Anubis
SaucePasteries
Anubis
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
18W - 19L
1,169 Elo+
Solo
Danzaburou
Danzaburou
l Young Cato l
Danzaburou
Level 29
God Stats
14W - 15L
1,593 SR
Queue Stats
51W - 56L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,733
612
4,032
9,149
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TOTB_ZiplocB
Danzaburou
10
0 / 2 / 4
6,021
547
2,491
4,602
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 0
6,115
556
3,733
5,820
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 2 / 3
6,877
625
8,837
7,487
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 6
6,004
546
2,933
7,484
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,300
482
1,333
4,735
1,339
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
10
2 / 1 / 0
6,023
548
6,239
9,002
2,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
7
1 / 4 / 1
4,931
448
2,503
7,201
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 2
4,518
411
2,457
4,222
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
l Young Cato l
Danzaburou
8
2 / 4 / 1
5,507
501
4,279
7,736
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Camazotz
2
1
0
2
W
5
1
3
6.5
L
Khepri
1
4
1
0.38
L
0
5
2
0.2
W
Danzaburou
TOTB_ZiplocB
Danzaburou
0
2
4
1
L
Danzaburou
l Young Cato l
Danzaburou
2
4
1
0.63
W
4
2
0
2
W
7
2
3
4.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
16,811
34,542
Taken
32,896
12,830
Mitigated
12,651
15,206
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,333
201
0
0
4,735
1,339
728
232
4,503
0
11,234
L
Camazotz
6,239
996
0
5,125
9,002
2,942
0
2,720
6,282
0
35,374
W
4,032
1,095
0
5,600
9,149
2,323
0
1,157
7,992
0
33,881
L
Khepri
2,503
97
54
886
7,201
3,270
0
3,225
3,976
9,958
0
L
2,457
116
0
30
4,222
2,777
0
2,647
1,575
8,724
0
W
Danzaburou
TOTB_ZiplocB
Danzaburou
2,491
1,570
330
1,654
4,602
1,406
448
805
3,797
0
25,650
L
Danzaburou
l Young Cato l
Danzaburou
4,279
1,849
0
1,505
7,736
2,323
168
3,265
4,471
0
24,395
W
3,733
1,152
0
1,400
5,820
3,540
360
0
5,820
2,333
26,659
W
8,837
2,391
0
3,479
7,487
1,630
654
1,305
6,182
42,701
0
W
2,933
738
0
2,743
7,484
3,931
0
1,693
5,791
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
26,279
290
Minions Killed
164
0
Camps Cleared
0
958,062
Distance Traveled
920,930
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,300
482
32
3
0
181,194
0
L
Camazotz
6,023
548
68
6
0
226,359
0
W
Pele
6,733
612
72
7
0
199,539
5
L
Khepri
4,931
448
9
1
0
198,919
1
L
Anubis
4,518
411
12
1
0
133,708
1
W
Danzaburou
6,021
547
61
6
0
159,510
2
L
Danzaburou
5,507
501
43
4
0
180,750
0
W
Bellona
6,115
556
66
6
0
211,833
0
W
Sol
6,877
625
74
7
0
188,556
2
W
Sobek
6,004
546
17
2
0
198,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role