Player Matchup

Neith
Neith
Khuuk15
Neith
Level 88
God Stats
5W - 2L
1,935 SR
Queue Stats
124W - 34L
1,891 Elo+
Party 1
Tyr
Tyr
krakerkyle
Tyr
Level 49
God Stats
4W - 3L
1,666 SR
Queue Stats
141W - 40L
1,769 Elo+
Party 1
Discordia
Discordia
temp-875223
Discordia
Level 104
God Stats
3W - 4L
1,565 SR
Queue Stats
34W - 22L
1,664 Elo+
Party 1
Team Averages
Level 80
1,722 SR
1,775 Elo+

VS

Team Averages
Level 32
1,495 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Galaxys-san
Gilgamesh
Level 91
God Stats
8W - 7L
1,791 SR
Queue Stats
244W - 238L
1,530 Elo+
Party 2
Agni
Agni
HiddenMundi7
Agni
Level 3
God Stats
0W - 3L
1,347 SR
Queue Stats
34W - 48L
1,303 Elo+
Party 2
Cerberus
Cerberus
LordJoker04
Cerberus
Level 3
God Stats
1W - 8L
1,347 SR
Queue Stats
3W - 12L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Khuuk15
Neith
12
7 / 0 / 14
8,574
953
9,110
3,621
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
11 / 2 / 8
8,794
977
8,514
8,163
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
temp-875223
Discordia
12
6 / 1 / 15
8,529
948
9,961
6,094
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Galaxys-san
Gilgamesh
9
1 / 6 / 0
5,907
656
4,742
12,616
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 11 / 3
6,501
722
3,092
10,223
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LordJoker04
Cerberus
9
1 / 7 / 0
6,581
731
1,969
12,664
7,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
3
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Galaxys-san
Gilgamesh
1
6
0
0.17
L
0
11
3
0.14
W
Neith
Khuuk15
Neith
7
0
14
14
L
Cerberus
LordJoker04
Cerberus
1
7
0
0.14
W
11
2
8
7.5
W
Discordia
temp-875223
Discordia
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
9,803
17,878
Taken
35,503
7,350
Mitigated
17,941
7,844
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Galaxys-san
Gilgamesh
4,742
1,142
0
614
12,616
6,811
0
3,193
9,075
0
18,791
L
3,092
499
0
228
10,223
3,176
0
2,550
7,406
17,030
0
W
Neith
Khuuk15
Neith
9,110
4,132
0
1,647
3,621
1,318
784
1,255
2,366
0
24,481
L
Cerberus
LordJoker04
Cerberus
1,969
258
0
1,506
12,664
7,954
0
3,315
9,061
11,187
0
W
8,514
1,480
832
3,209
8,163
4,154
399
1,679
6,484
0
19,107
W
Discordia
temp-875223
Discordia
9,961
1,123
269
1,887
6,094
1,878
956
2,127
3,967
23,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
18,989
94
Minions Killed
66
0
Camps Cleared
0
515,244
Distance Traveled
402,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,907
656
23
3
0
162,653
0
L
Agni
6,501
722
27
3
0
99,940
1
W
Neith
8,574
953
38
4
0
162,075
1
L
Cerberus
6,581
731
16
2
0
139,834
0
W
Tyr
8,794
977
22
2
0
178,707
0
W
Discordia
8,529
948
34
4
0
174,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role