Player Matchup

Ymir
Ymir
Natesclubhouse
Ymir
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
270W - 301L
1,049 Elo+
Party 1
Gilgamesh
Gilgamesh
NeruKanji
Gilgamesh
Level 24
God Stats
10W - 4L
1,740 SR
Queue Stats
26W - 13L
1,493 Elo+
Party 4
Set
Set
Pickle10301030
Set
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 192L
1,059 Elo+
Party 1
Thoth
Thoth
Scars223
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,196 Elo+
Solo
Izanami
Izanami
arkilos
Izanami
Level 18
God Stats
2W - 5L
1,331 SR
Queue Stats
38W - 22L
1,470 Elo+
Party 4
Team Averages
Level 13
1,514 SR
1,253 Elo+

VS

Team Averages
Level 21
1,431 SR
1,281 Elo+
Bacchus
Bacchus
AERoA
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 2
Nemesis
Nemesis
Okami71
Nemesis
Level 13
God Stats
11W - 5L
1,496 SR
Queue Stats
14W - 9L
1,141 Elo+
Party 3
Chaac
Chaac
Twlvgage
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 285L
1,443 Elo+
Solo
Kukulkan
Kukulkan
omj47
Kukulkan
Level 20
God Stats
1W - 1L
1,160 SR
Queue Stats
12W - 9L
1,141 Elo+
Party 3
Fenrir
Fenrir
xXShadoreaperXx
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,126
513
1,181
5,279
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
NeruKanji
Gilgamesh
5
0 / 0 / 1
4,382
438
963
2,604
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 6 / 2
4,751
475
2,868
6,288
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Scars223
Thoth
9
2 / 1 / 0
5,441
544
2,147
2,837
670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
arkilos
Izanami
5
1 / 0 / 0
4,297
430
881
2,239
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AERoA
Bacchus
9
1 / 0 / 5
5,603
560
2,406
2,782
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Okami71
Nemesis
11
4 / 0 / 2
6,422
642
3,029
5,423
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Twlvgage
Chaac
10
1 / 2 / 1
5,911
591
1,479
6,859
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
omj47
Kukulkan
9
0 / 0 / 2
5,277
528
1,825
2,789
1,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 3
5,676
568
1,739
4,846
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AERoA
Bacchus
1
0
5
3.5
L
0
2
2
0.5
L
Gilgamesh
NeruKanji
Gilgamesh
0
0
1
0.5
W
Nemesis
Okami71
Nemesis
4
0
2
5
L
1
6
2
0.33
L
Thoth
Scars223
Thoth
2
1
0
2
W
Chaac
Twlvgage
Chaac
1
2
1
0.75
L
Izanami
arkilos
Izanami
1
0
0
1
W
Kukulkan
omj47
Kukulkan
0
0
2
1
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
10,478
19,247
Taken
22,699
6,136
Mitigated
10,754
3,072
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AERoA
Bacchus
2,406
144
0
842
2,782
1,714
596
310
2,472
8,478
0
L
1,181
633
0
514
5,279
2,140
299
1,411
3,813
16,653
0
L
Gilgamesh
NeruKanji
Gilgamesh
963
293
0
978
2,604
795
0
116
2,488
0
7,996
W
Nemesis
Okami71
Nemesis
3,029
1,799
0
1,013
5,423
1,889
0
61
5,362
0
42,393
L
2,868
1,540
0
0
6,288
2,072
685
1,569
4,629
0
16,130
L
Thoth
Scars223
Thoth
2,147
52
0
429
2,837
670
216
991
1,846
21,257
0
W
Chaac
Twlvgage
Chaac
1,479
472
0
3,183
6,859
4,701
742
685
6,174
0
23,821
L
Izanami
arkilos
Izanami
881
672
0
1,151
2,239
459
572
144
2,095
0
10,278
W
Kukulkan
omj47
Kukulkan
1,825
178
0
584
2,789
1,085
702
1,902
887
22,027
0
W
1,739
929
0
210
4,846
1,365
1,098
370
4,476
0
18,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
28,889
156
Minions Killed
227
0
Camps Cleared
0
718,873
Distance Traveled
918,900
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,603
560
12
1
0
200,367
3
L
Ymir
5,126
513
38
4
0
183,531
4
L
Gilgamesh
4,382
438
26
3
0
108,666
2
W
Nemesis
6,422
642
83
8
0
191,889
1
L
Set
4,751
475
23
2
0
203,117
2
L
Thoth
5,441
544
47
5
0
160,007
2
W
Chaac
5,911
591
48
5
0
163,516
0
L
Izanami
4,297
430
22
2
0
63,552
0
W
Kukulkan
5,277
528
47
5
0
177,482
0
W
Fenrir
5,676
568
37
4
0
185,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role