Player Matchup

Neith
Neith
BLVNTMAN
Neith
Level 20
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 1
Cerberus
Cerberus
LOCNESS Spartan
Cerberus
Level 99
God Stats
1W - 1L
1,676 SR
Queue Stats
326W - 337L
1,478 Elo+
Party 1
Izanami
Izanami
TrixSadistik
Izanami
Level 41
God Stats
18W - 19L
1,445 SR
Queue Stats
280W - 295L
1,532 Elo+
Solo
Tyr
Tyr
Xeon2442
Tyr
Level 40
God Stats
48W - 66L
1,481 SR
Queue Stats
143W - 163L
1,497 Elo+
Party 1
Janus
Janus
synesterr666
Janus
Level 37
God Stats
3W - 4L
1,395 SR
Queue Stats
49W - 65L
1,391 Elo+
Party 1
Team Averages
Level 47
1,497 SR
1,431 Elo+

VS

Team Averages
Level 45
1,466 SR
1,433 Elo+
Horus
Horus
BrockSamson1717
Horus
Level 49
God Stats
6W - 5L
1,562 SR
Queue Stats
129W - 147L
1,507 Elo+
Solo
King Arthur
King Arthur
Centurion Honor
King Arthur
Level 31
God Stats
17W - 17L
1,476 SR
Queue Stats
71W - 92L
1,408 Elo+
Solo
Susano
Susano
Trickierfiend25
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,415 Elo+
Party 2
Scylla
Scylla
add53
Scylla
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 61L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
peepeoeep
Danzaburou
Level 18
God Stats
1W - 6L
1,290 SR
Queue Stats
48W - 58L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLVNTMAN
Neith
13
1 / 1 / 5
8,565
428
3,861
4,750
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
16
4 / 0 / 14
10,221
511
9,922
14,740
16,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
TrixSadistik
Izanami
18
8 / 6 / 9
11,927
596
10,594
14,031
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 6
10,915
546
9,278
18,395
9,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 5 / 6
12,362
618
18,918
12,425
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,798
490
4,317
17,605
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Centurion Honor
King Arthur
15
0 / 3 / 4
9,174
459
10,510
14,971
10,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 3
7,575
379
3,285
14,687
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
add53
Scylla
17
10 / 9 / 2
11,489
574
17,585
14,699
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
peepeoeep
Danzaburou
13
1 / 7 / 1
8,662
433
5,752
12,323
4,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
31
Kills
13
13
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
BLVNTMAN
Neith
1
1
5
3.5
L
2
5
6
1
L
King Arthur
Centurion Honor
King Arthur
0
3
4
0.67
W
Cerberus
4
0
14
11
L
0
7
3
0.21
W
Izanami
TrixSadistik
Izanami
8
6
9
2.08
W
6
1
6
9
L
Scylla
add53
Scylla
10
9
2
1.22
L
Danzaburou
peepeoeep
Danzaburou
1
7
1
0.21
W
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
41,449
64,341
Taken
74,285
38,200
Mitigated
42,242
19,184
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BLVNTMAN
Neith
3,861
899
0
698
4,750
1,811
1,108
289
4,461
0
27,424
L
4,317
1,770
1,010
5,473
17,605
14,698
281
7,461
9,916
0
24,619
L
King Arthur
Centurion Honor
King Arthur
10,510
1,763
0
2,657
14,971
10,357
430
3,110
11,751
0
50,774
W
Cerberus
9,922
1,048
305
4,464
14,740
16,971
1,155
2,043
12,583
52,004
0
L
3,285
547
0
1,230
14,687
7,618
0
4,705
9,848
0
40,577
W
Izanami
TrixSadistik
Izanami
10,594
5,993
0
2,500
14,031
6,110
5,131
5,590
8,235
0
85,042
W
9,278
1,123
0
7,964
18,395
9,031
1,927
3,022
15,265
0
48,048
L
Scylla
add53
Scylla
17,585
2,212
0
1,097
14,699
5,096
504
6,780
7,653
56,971
0
L
Danzaburou
peepeoeep
Danzaburou
5,752
2,562
0
2,380
12,323
4,473
973
5,910
6,277
0
38,718
W
18,918
1,059
426
2,827
12,425
4,277
689
5,941
6,212
71,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
46,698
541
Minions Killed
372
0
Camps Cleared
0
1,840,166
Distance Traveled
1,843,066
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,565
428
56
3
0
296,467
1
L
Horus
9,798
490
30
2
0
367,341
4
L
King Arthur
9,174
459
96
5
0
407,625
0
W
Cerberus
10,221
511
112
6
0
420,286
2
L
Susano
7,575
379
68
3
0
393,041
0
W
Izanami
11,927
596
148
7
0
340,042
2
W
Tyr
10,915
546
96
5
0
414,352
3
L
Scylla
11,489
574
91
5
0
333,114
6
L
Danzaburou
8,662
433
87
4
0
341,945
2
W
Janus
12,362
618
129
6
0
369,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role